/*
- Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2015 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
-#include <iostream>
-#include <boost/bind.hpp>
-#include <wx/graphics.h>
#include "audio_plot.h"
#include "lib/audio_decoder.h"
#include "lib/audio_analysis.h"
+#include "lib/compose.hpp"
#include "wx/wx_util.h"
+#include <wx/graphics.h>
+#include <boost/bind.hpp>
+#include <iostream>
using std::cout;
using std::vector;
AudioPlot::AudioPlot (wxWindow* parent)
: wxPanel (parent, wxID_ANY, wxDefaultPosition, wxDefaultSize, wxFULL_REPAINT_ON_RESIZE)
- , _gain (0)
, _smoothing (max_smoothing / 2)
- , _message (_("Please wait; audio is being analysed..."))
+ , _gain_correction (0)
{
-#ifndef __WXOSX__
+#ifndef __WXOSX__
SetDoubleBuffered (true);
-#endif
+#endif
- for (int i = 0; i < MAX_AUDIO_CHANNELS; ++i) {
+ for (int i = 0; i < MAX_DCP_AUDIO_CHANNELS; ++i) {
_channel_visible[i] = false;
}
_colours.push_back (wxColour ( 0, 139, 0));
_colours.push_back (wxColour ( 0, 0, 139));
_colours.push_back (wxColour (255, 255, 0));
+ _colours.push_back (wxColour ( 0, 255, 255));
+ _colours.push_back (wxColour (255, 0, 255));
+ _colours.push_back (wxColour (255, 0, 139));
+ _colours.push_back (wxColour (139, 0, 255));
+
+ set_analysis (shared_ptr<AudioAnalysis> ());
+
+#if MAX_DCP_AUDIO_CHANNELS != 12
+#warning AudioPlot::AudioPlot is expecting the wrong MAX_DCP_AUDIO_CHANNELS
+#endif
-#if MAX_AUDIO_CHANNELS != 8
-#warning AudioPlot::AudioPlot is expecting the wrong MAX_AUDIO_CHANNELS
-#endif
-
Bind (wxEVT_PAINT, boost::bind (&AudioPlot::paint, this));
-
+
SetMinSize (wxSize (640, 512));
}
{
_analysis = a;
- for (int i = 0; i < MAX_AUDIO_CHANNELS; ++i) {
- _channel_visible[i] = false;
+ if (!a) {
+ _message = _("Please wait; audio is being analysed...");
}
- for (int i = 0; i < AudioPoint::COUNT; ++i) {
- _type_visible[i] = false;
- }
-
Refresh ();
}
gc->GetTextExtent (wxT ("-80dB"), &metrics.db_label_width, &db_label_height, &db_label_descent, &db_label_leading);
metrics.db_label_width += 8;
-
+
int const data_width = GetSize().GetWidth() - metrics.db_label_width;
/* Assume all channels have the same number of points */
metrics.x_scale = data_width / float (_analysis->points (0));
gc->DrawText (std_to_wx (String::compose ("%1dB", i)), 0, y - (db_label_height / 2));
}
- gc->SetPen (*wxLIGHT_GREY_PEN);
+ gc->SetPen (wxPen (wxColour (200, 200, 200)));
gc->StrokePath (grid);
gc->DrawText (_("Time"), data_width, metrics.height - metrics.y_origin + db_label_height / 2);
-
+
if (_type_visible[AudioPoint::PEAK]) {
- for (int c = 0; c < MAX_AUDIO_CHANNELS; ++c) {
+ for (int c = 0; c < MAX_DCP_AUDIO_CHANNELS; ++c) {
wxGraphicsPath p = gc->CreatePath ();
if (_channel_visible[c] && c < _analysis->channels()) {
plot_peak (p, c, metrics);
}
wxColour const col = _colours[c];
- gc->SetPen (*wxThePenList->FindOrCreatePen (wxColour (col.Red(), col.Green(), col.Blue(), col.Alpha() / 2), 1, wxPENSTYLE_SOLID));
+ gc->SetPen (wxPen (wxColour (col.Red(), col.Green(), col.Blue(), col.Alpha() / 2), 1, wxPENSTYLE_SOLID));
gc->StrokePath (p);
}
}
if (_type_visible[AudioPoint::RMS]) {
- for (int c = 0; c < MAX_AUDIO_CHANNELS; ++c) {
+ for (int c = 0; c < MAX_DCP_AUDIO_CHANNELS; ++c) {
wxGraphicsPath p = gc->CreatePath ();
if (_channel_visible[c] && c < _analysis->channels()) {
plot_rms (p, c, metrics);
}
wxColour const col = _colours[c];
- gc->SetPen (*wxThePenList->FindOrCreatePen (col, 1, wxPENSTYLE_SOLID));
+ gc->SetPen (wxPen (col, 1, wxPENSTYLE_SOLID));
gc->StrokePath (p);
}
}
axes.MoveToPoint (metrics.db_label_width, 0);
axes.AddLineToPoint (metrics.db_label_width, metrics.height - metrics.y_origin);
axes.AddLineToPoint (metrics.db_label_width + data_width, metrics.height - metrics.y_origin);
- gc->SetPen (*wxBLACK_PEN);
+ gc->SetPen (wxPen (wxColour (0, 0, 0)));
gc->StrokePath (axes);
delete gc;
if (p < 1e-4) {
p = 1e-4;
}
-
- return metrics.height - (20 * log10(p) - _minimum + _gain) * metrics.y_scale - metrics.y_origin;
+
+ return metrics.height - (20 * log10(p) - _minimum) * metrics.y_scale - metrics.y_origin;
}
void
if (_analysis->points (channel) == 0) {
return;
}
-
- path.MoveToPoint (metrics.db_label_width, y_for_linear (_analysis->get_point(channel, 0)[AudioPoint::PEAK], metrics));
+
+ path.MoveToPoint (metrics.db_label_width, y_for_linear (get_point(channel, 0)[AudioPoint::PEAK], metrics));
float peak = 0;
int const N = _analysis->points(channel);
for (int i = 0; i < N; ++i) {
- float const p = _analysis->get_point(channel, i)[AudioPoint::PEAK];
+ float const p = get_point(channel, i)[AudioPoint::PEAK];
peak -= 0.01f * (1 - log10 (_smoothing) / log10 (max_smoothing));
if (p > peak) {
peak = p;
if (_analysis->points (channel) == 0) {
return;
}
-
- path.MoveToPoint (metrics.db_label_width, y_for_linear (_analysis->get_point(channel, 0)[AudioPoint::RMS], metrics));
+
+ path.MoveToPoint (metrics.db_label_width, y_for_linear (get_point(channel, 0)[AudioPoint::RMS], metrics));
list<float> smoothing;
int const N = _analysis->points(channel);
- float const first = _analysis->get_point(channel, 0)[AudioPoint::RMS];
- float const last = _analysis->get_point(channel, N - 1)[AudioPoint::RMS];
+ float const first = get_point(channel, 0)[AudioPoint::RMS];
+ float const last = get_point(channel, N - 1)[AudioPoint::RMS];
int const before = _smoothing / 2;
int const after = _smoothing - before;
-
+
/* Pre-load the smoothing list */
for (int i = 0; i < before; ++i) {
smoothing.push_back (first);
}
for (int i = 0; i < after; ++i) {
if (i < N) {
- smoothing.push_back (_analysis->get_point(channel, i)[AudioPoint::RMS]);
+ smoothing.push_back (get_point(channel, i)[AudioPoint::RMS]);
} else {
smoothing.push_back (last);
}
int const next_for_window = i + after;
if (next_for_window < N) {
- smoothing.push_back (_analysis->get_point(channel, i)[AudioPoint::RMS]);
+ smoothing.push_back (get_point(channel, i)[AudioPoint::RMS]);
} else {
smoothing.push_back (last);
}
p += pow (*j, 2);
}
- if (smoothing.size() > 0) {
+ if (!smoothing.empty ()) {
p = sqrt (p / smoothing.size ());
}
}
void
-AudioPlot::set_gain (float g)
+AudioPlot::set_smoothing (int s)
{
- _gain = g;
+ _smoothing = s;
Refresh ();
}
void
-AudioPlot::set_smoothing (int s)
+AudioPlot::set_gain_correction (double gain)
{
- _smoothing = s;
+ _gain_correction = gain;
Refresh ();
}
+
+AudioPoint
+AudioPlot::get_point (int channel, int point) const
+{
+ AudioPoint p = _analysis->get_point (channel, point);
+ for (int i = 0; i < AudioPoint::COUNT; ++i) {
+ p[i] *= pow (10, _gain_correction / 20);
+ }
+
+ return p;
+}