Add a little gap between player buttons and the position slider.
[dcpomatic.git] / src / wx / controls.h
index f0819c51590488065096f5d7276fa2390e7cdced..75bae9bb3877635f50e02f27aa67fdb48baca83f 100644 (file)
@@ -23,8 +23,9 @@
 #define DCPOMATIC_CONTROLS_H
 
 
+#include "lib/change_signaller.h"
 #include "lib/dcpomatic_time.h"
-#include "lib/film.h"
+#include "lib/film_property.h"
 #include <dcp/warnings.h>
 LIBDCP_DISABLE_WARNINGS
 #include <wx/wx.h>
@@ -102,7 +103,7 @@ private:
        void outline_content_changed ();
        void eye_changed ();
        void update_position ();
-       void film_change (ChangeType, Film::Property);
+       void film_change(ChangeType, FilmProperty);
 
        typedef std::pair<std::shared_ptr<dcp::CPL>, boost::filesystem::path> CPL;