Fix player being destroyed while the butler is still using it.
[dcpomatic.git] / src / wx / film_viewer.h
index 062522ffd54bb2fa24d48b582212e57c8670b22d..aea3f8c8633465933af11c5e5ccad26610d87d4d 100644 (file)
@@ -163,7 +163,9 @@ private:
        void idle_handler ();
        void request_idle_display_next_frame ();
        void film_change (ChangeType, Film::Property);
-       void recreate_butler ();
+       void destroy_butler();
+       void create_butler();
+       void destroy_and_maybe_create_butler();
        void config_changed (Config::Property);
        void film_length_change ();
        void ui_finished ();