Fix confusion between one-shot and playing causing surprising
[dcpomatic.git] / src / wx / timeline_dialog.h
index 62649a5f2a06f7ff1dee71900d09bcc7622857b4..77dfede50c452d69107daf080918cc95b514f0b8 100644 (file)
@@ -35,7 +35,6 @@ public:
 private:
        void film_change (ChangeType type, Film::Property);
        void tool_clicked (wxCommandEvent& id);
-       wxString bitmap_path (std::string name);
 
        boost::weak_ptr<Film> _film;
        Timeline _timeline;