private:
void position_changed ();
- void length_changed ();
+ void full_length_changed ();
void trim_start_changed ();
void trim_end_changed ();
+ void play_length_changed ();
Timecode* _position;
- Timecode* _length;
+ Timecode* _full_length;
Timecode* _trim_start;
Timecode* _trim_end;
+ Timecode* _play_length;
};