film->examine_and_add_content (c);
wait_for_jobs ();
- shared_ptr<AnalyseAudioJob> job (new AnalyseAudioJob (film, film->playlist ()));
+ shared_ptr<AnalyseAudioJob> job (new AnalyseAudioJob (film, film->playlist(), false));
job->Finished.connect (boost::bind (&finished));
JobManager::instance()->add (job);
wait_for_jobs ();
c->audio->set_delay (-250);
- shared_ptr<AnalyseAudioJob> job (new AnalyseAudioJob (film, film->playlist ()));
+ shared_ptr<AnalyseAudioJob> job (new AnalyseAudioJob (film, film->playlist(), false));
job->Finished.connect (boost::bind (&finished));
JobManager::instance()->add (job);
wait_for_jobs ();
film->examine_and_add_content (c);
wait_for_jobs ();
- shared_ptr<AnalyseAudioJob> job (new AnalyseAudioJob (film, film->playlist ()));
+ shared_ptr<AnalyseAudioJob> job (new AnalyseAudioJob (film, film->playlist(), false));
job->Finished.connect (boost::bind (&finished));
JobManager::instance()->add (job);
wait_for_jobs ();
film->set_audio_channels (12);
boost::signals2::connection connection;
- JobManager::instance()->analyse_audio (film, film->playlist(), connection, boost::bind (&analysis_finished));
+ JobManager::instance()->analyse_audio (film, film->playlist(), false, connection, boost::bind (&analysis_finished));
wait_for_jobs ();
BOOST_CHECK (done);
}
shared_ptr<Playlist> playlist (new Playlist);
playlist->add (content);
boost::signals2::connection c;
- JobManager::instance()->analyse_audio (film, playlist, c, boost::bind (&finished));
+ JobManager::instance()->analyse_audio (film, playlist, false, c, boost::bind (&finished));
BOOST_CHECK (!wait_for_jobs ());
}