/*
- Copyright (C) 2013 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2014 Carl Hetherington <cth@carlh.net>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
*/
+/** @file test/audio_delay_test.cc
+ * @brief Test encode using some SndfileContents which have audio delays.
+ *
+ * The output is checked algorithmically using knowledge of the input.
+ */
+
#include <boost/test/unit_test.hpp>
-#include <libdcp/sound_frame.h>
-#include <libdcp/cpl.h>
-#include <libdcp/reel.h>
-#include <libdcp/sound_asset.h>
+#include <dcp/sound_frame.h>
+#include <dcp/cpl.h>
+#include <dcp/reel.h>
+#include <dcp/sound_mxf.h>
+#include <dcp/reel_sound_asset.h>
#include "lib/sndfile_content.h"
#include "lib/dcp_content_type.h"
#include "lib/ratio.h"
shared_ptr<SndfileContent> content (new SndfileContent (film, "test/data/staircase.wav"));
content->set_audio_delay (delay_in_ms);
- film->examine_and_add_content (content);
+ film->examine_and_add_content (content, true);
wait_for_jobs ();
film->make_dcp ();
boost::filesystem::path path = "build/test";
path /= film_name;
path /= film->dcp_name ();
- libdcp::DCP check (path.string ());
+ dcp::DCP check (path.string ());
check.read ();
- shared_ptr<const libdcp::SoundAsset> sound_asset = check.cpls().front()->reels().front()->main_sound ();
+ shared_ptr<const dcp::ReelSoundAsset> sound_asset = check.cpls().front()->reels().front()->main_sound ();
BOOST_CHECK (sound_asset);
/* Sample index in the DCP */
/* Delay in frames */
int const delay_in_frames = delay_in_ms * 48000 / 1000;
- while (n < sound_asset->intrinsic_duration()) {
- shared_ptr<const libdcp::SoundFrame> sound_frame = sound_asset->get_frame (frame++);
+ while (n < sound_asset->mxf()->intrinsic_duration()) {
+ shared_ptr<const dcp::SoundFrame> sound_frame = sound_asset->mxf()->get_frame (frame++);
uint8_t const * d = sound_frame->data ();
- for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->channels())) {
+ for (int i = 0; i < sound_frame->size(); i += (3 * sound_asset->mxf()->channels())) {
/* Mono input so it will appear on centre */
int const sample = d[i + 7] | (d[i + 8] << 8);
}
}
-
/* Test audio delay when specified in a piece of audio content */
BOOST_AUTO_TEST_CASE (audio_delay_test)
{