*/
+#include "lib/audio_content.h"
#include "lib/content.h"
#include "lib/content_factory.h"
#include "lib/cross.h"
dcpomatic_sleep_seconds (1);
}
+
+BOOST_AUTO_TEST_CASE (hints_audio_with_no_language)
+{
+ auto content = content_factory("test/data/sine_440.wav").front();
+ auto film = new_test_film2 ("hints_audio_with_no_language", { content });
+ content->audio->set_gain (-6);
+
+ auto hints = get_hints (film);
+ BOOST_REQUIRE_EQUAL (hints.size(), 1U);
+ BOOST_CHECK_EQUAL (
+ hints[0],
+ "Some of your content has audio but you have not set the audio language. It is advisable to set the audio language "
+ "in the \"DCP\" tab unless your audio has no spoken parts."
+ );
+
+}
+