3 Copyright (C) 1999-2002 Paul Davis
5 This program is free software; you can redistribute it and/or modify
6 it under the terms of the GNU General Public License as published by
7 the Free Software Foundation; either version 2 of the License, or
8 (at your option) any later version.
10 This program is distributed in the hope that it will be useful,
11 but WITHOUT ANY WARRANTY; without even the implied warranty of
12 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
26 #include <ardour/timestamps.h>
28 #include <pbd/error.h>
30 #include <ardour/ardour.h>
31 #include <ardour/configuration.h>
32 #include <ardour/audioengine.h>
33 #include <ardour/session.h>
34 #include <ardour/tempo.h>
35 #include <ardour/audiofilesource.h>
39 using namespace ARDOUR;
45 Session::bbt_time (jack_nframes_t when, BBT_Time& bbt)
47 _tempo_map->bbt_time (when, bbt);
53 Session::set_smpte_type (float fps, bool drop_frames)
55 smpte_frames_per_second = fps;
56 smpte_drop_frames = drop_frames;
57 _frames_per_smpte_frame = (double) _current_frame_rate / (double) smpte_frames_per_second;
58 _frames_per_hour = _current_frame_rate * 3600;
59 _smpte_frames_per_hour = (unsigned long) (smpte_frames_per_second * 3600.0);
62 last_smpte_valid = false;
63 // smpte type bits are the middle two in the upper nibble
64 switch ((int) ceil (fps)) {
70 mtc_smpte_bits = 0x20;
76 mtc_smpte_bits = 0x40;
78 mtc_smpte_bits = 0x60;
83 SMPTETypeChanged (); /* EMIT SIGNAL */
91 Session::set_smpte_offset (jack_nframes_t off)
94 last_smpte_valid = false;
96 AudioFileSource::set_header_position_offset (_smpte_offset, _smpte_offset_negative);
98 SMPTEOffsetChanged (); /* EMIT SIGNAL */
102 Session::set_smpte_offset_negative (bool neg)
104 _smpte_offset_negative = neg;
105 last_smpte_valid = false;
107 AudioFileSource::set_header_position_offset (_smpte_offset, _smpte_offset_negative);
109 SMPTEOffsetChanged (); /* EMIT SIGNAL */
114 Session::smpte_to_sample( SMPTE::Time& smpte, jack_nframes_t& sample, bool use_offset, bool use_subframes ) const
116 if (smpte_drop_frames) {
117 // The drop frame format was created to better approximate the 30000/1001 = 29.97002997002997....
118 // framerate of NTSC color TV. The used frame rate of drop frame is 29.97, which drifts by about
119 // 0.108 frame per hour, or about 1.3 frames per 12 hours. This is not perfect, but a lot better
120 // than using 30 non drop, which will drift with about 1.8 frame per minute.
121 // Using 29.97, drop frame real time can be accurate only every 10th minute (10 minutes of 29.97 fps
122 // is exactly 17982 frames). One minute is 1798.2 frames, but we count 30 frames per second
123 // (30 * 60 = 1800). This means that at the first minute boundary (at the end of 0:0:59:29) we
124 // are 1.8 frames too late relative to real time. By dropping 2 frames (jumping to 0:1:0:2) we are
125 // approx. 0.2 frames too early. This adds up with 0.2 too early for each minute until we are 1.8
126 // frames too early at 0:9:0:2 (9 * 0.2 = 1.8). The 10th minute brings us 1.8 frames later again
127 // (at end of 0:9:59:29), which sums up to 0 (we are back to zero at 0:10:0:0 :-).
131 // SMPTE value frames offset subframes offset seconds (rounded) 44100 sample (rounded)
132 // 0:00:00:00 0.0 0 0.000 0 (accurate)
133 // 0:00:59:29 1.8 144 60.027 2647177
134 // 0:01:00:02 -0.2 -16 60.060 2648648
135 // 0:01:59:29 1.6 128 120.020 5292883
136 // 0:02:00:02 -0.4 -32 120.053 5294354
137 // 0:02:59:29 1.4 112 180.013 7938588
138 // 0:03:00:02 -0.6 -48 180.047 7940060
139 // 0:03:59:29 1.2 96 240.007 10584294
140 // 0:04:00:02 -0.8 -64 240.040 10585766
141 // 0:04:59:29 1.0 80 300.000 13230000
142 // 0:05:00:02 -1.0 -80 300.033 13231471
143 // 0:05:59:29 0.8 64 359.993 15875706
144 // 0:06:00:02 -1.2 -96 360.027 15877177
145 // 0:06:59:29 0.6 48 419.987 18521411
146 // 0:07:00:02 -1.4 -112 420.020 18522883
147 // 0:07:59:29 0.4 32 478.980 21167117
148 // 0:08:00:02 -1.6 -128 480.013 21168589
149 // 0:08:59:29 0.2 16 539.973 23812823
150 // 0:09:00:02 -1.8 -144 540.007 23814294
151 // 0:09:59:29 0.0+ 0+ 599.967 26458529
152 // 0:10:00:00 0.0 0 600.000 26460000 (accurate)
154 // Per Sigmond <per@sigmond.no>
156 // Samples inside time dividable by 10 minutes (real time accurate)
157 jack_nframes_t base_samples = ((smpte.hours * 60 * 60) + ((smpte.minutes / 10) * 10 * 60)) * frame_rate();
158 // Samples inside time exceeding the nearest 10 minutes (always offset, see above)
159 long exceeding_df_minutes = smpte.minutes % 10;
160 long exceeding_df_seconds = (exceeding_df_minutes * 60) + smpte.seconds;
161 long exceeding_df_frames = (30 * exceeding_df_seconds) + smpte.frames - (2 * exceeding_df_minutes);
162 jack_nframes_t exceeding_samples = (jack_nframes_t) rint(exceeding_df_frames * _frames_per_smpte_frame);
163 sample = base_samples + exceeding_samples;
166 sample = (((smpte.hours * 60 * 60) + (smpte.minutes * 60) + smpte.seconds) * frame_rate()) + (jack_nframes_t)rint(smpte.frames * _frames_per_smpte_frame);
170 sample += (long) (((double)smpte.subframes * _frames_per_smpte_frame) / 80.0);
174 if (smpte_offset_negative()) {
175 if (sample >= smpte_offset()) {
176 sample -= smpte_offset();
178 /* Prevent song-time from becoming negative */
182 if (smpte.negative) {
183 if (sample <= smpte_offset()) {
184 sample = smpte_offset() - sample;
189 sample += smpte_offset();
197 Session::sample_to_smpte( jack_nframes_t sample, SMPTE::Time& smpte, bool use_offset, bool use_subframes ) const
199 jack_nframes_t offset_sample;
202 offset_sample = sample;
203 smpte.negative = false;
205 if (_smpte_offset_negative) {
206 offset_sample = sample + _smpte_offset;
207 smpte.negative = false;
209 if (sample < _smpte_offset) {
210 offset_sample = (_smpte_offset - sample);
211 smpte.negative = true;
213 offset_sample = sample - _smpte_offset;
214 smpte.negative = false;
219 double smpte_frames_left_exact;
220 double smpte_frames_fraction;
221 unsigned long smpte_frames_left;
223 // Extract whole hours. Do this to prevent rounding errors with
224 // high sample numbers in the calculations that follow.
225 smpte.hours = offset_sample / _frames_per_hour;
226 offset_sample = offset_sample % _frames_per_hour;
228 // Calculate exact number of (exceeding) smpte frames and fractional frames
229 smpte_frames_left_exact = (double) offset_sample / _frames_per_smpte_frame;
230 smpte_frames_fraction = smpte_frames_left_exact - floor( smpte_frames_left_exact );
231 smpte.subframes = (long) rint(smpte_frames_fraction * 80.0);
233 // XXX Not sure if this is necessary anymore...
234 if (smpte.subframes == 80) {
235 // This can happen with 24 fps (and 29.97 fps ?)
236 smpte_frames_left_exact = ceil( smpte_frames_left_exact );
240 // Extract hour-exceeding frames for minute, second and frame calculations
241 smpte_frames_left = ((long) floor( smpte_frames_left_exact ));
243 if (smpte_drop_frames) {
244 // See long explanation in smpte_to_sample()...
246 // Number of 10 minute chunks
247 smpte.minutes = (smpte_frames_left / 17982) * 10; // exactly 17982 frames in 10 minutes
248 // frames exceeding the nearest 10 minute barrier
249 long exceeding_df_frames = smpte_frames_left % 17982;
251 // Find minutes exceeding the nearest 10 minute barrier
252 if (exceeding_df_frames >= 1800) { // nothing to do if we are inside the first minute (0-1799)
253 exceeding_df_frames -= 1800; // take away first minute (different number of frames than the others)
254 long extra_minutes_minus_1 = exceeding_df_frames / 1798; // how many minutes after the first one
255 exceeding_df_frames -= extra_minutes_minus_1 * 1798; // take away the (extra) minutes just found
256 smpte.minutes += extra_minutes_minus_1 + 1; // update with exceeding minutes
259 // Adjust frame numbering for dropped frames (frame 0 and 1 skipped at start of every minute except every 10th)
260 if (smpte.minutes % 10) {
261 // Every minute except every 10th
262 if (exceeding_df_frames < 28) {
263 // First second, frames 0 and 1 are skipped
265 smpte.frames = exceeding_df_frames + 2;
267 // All other seconds, all 30 frames are counted
268 exceeding_df_frames -= 28;
269 smpte.seconds = (exceeding_df_frames / 30) + 1;
270 smpte.frames = exceeding_df_frames % 30;
273 // Every 10th minute, all 30 frames counted in all seconds
274 smpte.seconds = exceeding_df_frames / 30;
275 smpte.frames = exceeding_df_frames % 30;
279 smpte.minutes = smpte_frames_left / ((long) smpte_frames_per_second * 60);
280 smpte_frames_left = smpte_frames_left % ((long) smpte_frames_per_second * 60);
281 smpte.seconds = smpte_frames_left / (long) smpte_frames_per_second;
282 smpte.frames = smpte_frames_left % (long) smpte_frames_per_second;
285 if (!use_subframes) {
291 Session::smpte_time (jack_nframes_t when, SMPTE::Time& smpte)
293 if (last_smpte_valid && when == last_smpte_when) {
298 sample_to_smpte( when, smpte, true /* use_offset */, false /* use_subframes */ );
300 last_smpte_when = when;
302 last_smpte_valid = true;
306 Session::smpte_time_subframes (jack_nframes_t when, SMPTE::Time& smpte)
308 if (last_smpte_valid && when == last_smpte_when) {
313 sample_to_smpte( when, smpte, true /* use_offset */, true /* use_subframes */ );
315 last_smpte_when = when;
317 last_smpte_valid = true;
321 Session::smpte_duration (jack_nframes_t when, SMPTE::Time& smpte) const
323 sample_to_smpte( when, smpte, false /* use_offset */, true /* use_subframes */ );
327 Session::smpte_duration_string (char* buf, jack_nframes_t when) const
331 smpte_duration (when, smpte);
332 snprintf (buf, sizeof (buf), "%02" PRIu32 ":%02" PRIu32 ":%02" PRIu32 ":%02" PRIu32, smpte.hours, smpte.minutes, smpte.seconds, smpte.frames);
336 Session::smpte_time (SMPTE::Time &t)
339 smpte_time (_transport_frame, t);
343 Session::jack_sync_callback (jack_transport_state_t state,
344 jack_position_t* pos)
346 bool slave = synced_to_jack();
349 case JackTransportStopped:
350 if (slave && _transport_frame != pos->frame && post_transport_work == 0) {
351 request_locate (pos->frame, false);
352 // cerr << "SYNC: stopped, locate to " << pos->frame << " from " << _transport_frame << endl;
358 case JackTransportStarting:
359 // cerr << "SYNC: starting @ " << pos->frame << " a@ " << _transport_frame << " our work = " << post_transport_work << " pos matches ? " << (_transport_frame == pos->frame) << endl;
361 return _transport_frame == pos->frame && post_transport_work == 0;
367 case JackTransportRolling:
368 // cerr << "SYNC: rolling slave = " << slave << endl;
375 error << string_compose (_("Unknown JACK transport state %1 in sync callback"), state)
383 Session::jack_timebase_callback (jack_transport_state_t state,
384 jack_nframes_t nframes,
385 jack_position_t* pos,
392 pos->frame = _transport_frame;
393 pos->valid = JackPositionTimecode;
399 TempoMap::Metric metric (_tempo_map->metric_at (_transport_frame));
400 _tempo_map->bbt_time_with_metric (_transport_frame, bbt, metric);
403 pos->beat = bbt.beats;
404 pos->tick = bbt.ticks;
406 // XXX still need to set bar_start_tick
408 pos->beats_per_bar = metric.meter().beats_per_bar();
409 pos->beat_type = metric.meter().note_divisor();
410 pos->ticks_per_beat = Meter::ticks_per_beat;
411 pos->beats_per_minute = metric.tempo().beats_per_minute();
413 pos->valid = jack_position_bits_t (pos->valid | JackPositionBBT);
419 t.smpte_offset = _smpte_offset;
420 t.smpte_frame_rate = smpte_frames_per_second;
422 if (_transport_speed) {
426 Location* location = _locations.auto_loop_location();
430 t.transport_state = JackTransportLooping;
431 t.loop_start = location->start();
432 t.loop_end = location->end();
433 t.valid = jack_transport_bits_t (t.valid | JackTransportLoop);
439 t.transport_state = JackTransportRolling;
447 t.transport_state = JackTransportRolling;
457 Session::convert_to_frames_at (jack_nframes_t position, AnyTime& any)
463 return _tempo_map->frame_time ( any.bbt);
467 /* XXX need to handle negative values */
468 secs = any.smpte.hours * 60 * 60;
469 secs += any.smpte.minutes * 60;
470 secs += any.smpte.seconds;
471 secs += any.smpte.frames / smpte_frames_per_second;
472 if (_smpte_offset_negative)
474 return (jack_nframes_t) floor (secs * frame_rate()) - _smpte_offset;
478 return (jack_nframes_t) floor (secs * frame_rate()) + _smpte_offset;
482 case AnyTime::Seconds:
483 return (jack_nframes_t) floor (any.seconds * frame_rate());
486 case AnyTime::Frames: