bool
Route::muted_by_others () const
{
+ // This method is only used by route_ui for display state.
+ // The real thing is MuteMaster::muted_by_others_at()
+
//master is never muted by others
if (is_master())
return false;
//now check to see if something is soloed (and I am not)
- return (_session.soloing() && !self_soloed() && !solo_isolated());
+ //see also MuteMaster::mute_gain_at()
+ return (_session.soloing() && !soloed() && !solo_isolated());
}
#if 0