c97f977b132d8b188be1a12c043d437ef14a65cd
[dcpomatic.git] / src / lib / player.cc
1 /*
2     Copyright (C) 2013-2021 Carl Hetherington <cth@carlh.net>
3
4     This file is part of DCP-o-matic.
5
6     DCP-o-matic is free software; you can redistribute it and/or modify
7     it under the terms of the GNU General Public License as published by
8     the Free Software Foundation; either version 2 of the License, or
9     (at your option) any later version.
10
11     DCP-o-matic is distributed in the hope that it will be useful,
12     but WITHOUT ANY WARRANTY; without even the implied warranty of
13     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14     GNU General Public License for more details.
15
16     You should have received a copy of the GNU General Public License
17     along with DCP-o-matic.  If not, see <http://www.gnu.org/licenses/>.
18
19 */
20
21
22 #include "atmos_decoder.h"
23 #include "audio_buffers.h"
24 #include "audio_content.h"
25 #include "audio_decoder.h"
26 #include "audio_processor.h"
27 #include "compose.hpp"
28 #include "config.h"
29 #include "content_audio.h"
30 #include "content_video.h"
31 #include "dcp_content.h"
32 #include "dcp_decoder.h"
33 #include "dcpomatic_log.h"
34 #include "decoder.h"
35 #include "decoder_factory.h"
36 #include "ffmpeg_content.h"
37 #include "film.h"
38 #include "frame_rate_change.h"
39 #include "image.h"
40 #include "image_decoder.h"
41 #include "job.h"
42 #include "log.h"
43 #include "piece.h"
44 #include "player.h"
45 #include "player_video.h"
46 #include "playlist.h"
47 #include "ratio.h"
48 #include "raw_image_proxy.h"
49 #include "referenced_reel_asset.h"
50 #include "render_text.h"
51 #include "shuffler.h"
52 #include "text_content.h"
53 #include "text_decoder.h"
54 #include "timer.h"
55 #include "video_decoder.h"
56 #include <dcp/reel.h>
57 #include <dcp/reel_closed_caption_asset.h>
58 #include <dcp/reel_picture_asset.h>
59 #include <dcp/reel_sound_asset.h>
60 #include <dcp/reel_subtitle_asset.h>
61 #include <algorithm>
62 #include <iostream>
63 #include <stdint.h>
64
65 #include "i18n.h"
66
67
68 using std::copy;
69 using std::cout;
70 using std::dynamic_pointer_cast;
71 using std::list;
72 using std::make_pair;
73 using std::make_shared;
74 using std::make_shared;
75 using std::max;
76 using std::min;
77 using std::min;
78 using std::pair;
79 using std::shared_ptr;
80 using std::vector;
81 using std::weak_ptr;
82 using boost::optional;
83 using boost::scoped_ptr;
84 #if BOOST_VERSION >= 106100
85 using namespace boost::placeholders;
86 #endif
87 using namespace dcpomatic;
88
89
90 int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
91 int const PlayerProperty::PLAYLIST = 701;
92 int const PlayerProperty::FILM_CONTAINER = 702;
93 int const PlayerProperty::FILM_VIDEO_FRAME_RATE = 703;
94 int const PlayerProperty::DCP_DECODE_REDUCTION = 704;
95 int const PlayerProperty::PLAYBACK_LENGTH = 705;
96
97
98 Player::Player (shared_ptr<const Film> film, Image::Alignment subtitle_alignment)
99         : _film (film)
100         , _suspended (0)
101         , _tolerant (film->tolerant())
102         , _audio_merger (_film->audio_frame_rate())
103         , _subtitle_alignment (subtitle_alignment)
104 {
105         construct ();
106 }
107
108
109 Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist_)
110         : _film (film)
111         , _playlist (playlist_)
112         , _suspended (0)
113         , _tolerant (film->tolerant())
114         , _audio_merger (_film->audio_frame_rate())
115 {
116         construct ();
117 }
118
119
120 void
121 Player::construct ()
122 {
123         _film_changed_connection = _film->Change.connect (bind (&Player::film_change, this, _1, _2));
124         /* The butler must hear about this first, so since we are proxying this through to the butler we must
125            be first.
126         */
127         _playlist_change_connection = playlist()->Change.connect (bind (&Player::playlist_change, this, _1), boost::signals2::at_front);
128         _playlist_content_change_connection = playlist()->ContentChange.connect (bind(&Player::playlist_content_change, this, _1, _3, _4));
129         set_video_container_size (_film->frame_size ());
130
131         film_change (ChangeType::DONE, Film::Property::AUDIO_PROCESSOR);
132
133         setup_pieces ();
134         seek (DCPTime (), true);
135 }
136
137
138 void
139 Player::setup_pieces ()
140 {
141         boost::mutex::scoped_lock lm (_mutex);
142         setup_pieces_unlocked ();
143 }
144
145
146 bool
147 have_video (shared_ptr<const Content> content)
148 {
149         return static_cast<bool>(content->video) && content->video->use();
150 }
151
152
153 bool
154 have_audio (shared_ptr<const Content> content)
155 {
156         return static_cast<bool>(content->audio);
157 }
158
159
160 void
161 Player::setup_pieces_unlocked ()
162 {
163         _playback_length = _playlist ? _playlist->length(_film) : _film->length();
164
165         auto old_pieces = _pieces;
166         _pieces.clear ();
167
168         _shuffler.reset (new Shuffler());
169         _shuffler->Video.connect(bind(&Player::video, this, _1, _2));
170
171         for (auto i: playlist()->content()) {
172
173                 if (!i->paths_valid ()) {
174                         continue;
175                 }
176
177                 if (_ignore_video && _ignore_audio && i->text.empty()) {
178                         /* We're only interested in text and this content has none */
179                         continue;
180                 }
181
182                 shared_ptr<Decoder> old_decoder;
183                 for (auto j: old_pieces) {
184                         if (j->content == i) {
185                                 old_decoder = j->decoder;
186                                 break;
187                         }
188                 }
189
190                 auto decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
191                 DCPOMATIC_ASSERT (decoder);
192
193                 FrameRateChange frc (_film, i);
194
195                 if (decoder->video && _ignore_video) {
196                         decoder->video->set_ignore (true);
197                 }
198
199                 if (decoder->audio && _ignore_audio) {
200                         decoder->audio->set_ignore (true);
201                 }
202
203                 if (_ignore_text) {
204                         for (auto i: decoder->text) {
205                                 i->set_ignore (true);
206                         }
207                 }
208
209                 auto dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
210                 if (dcp) {
211                         dcp->set_decode_referenced (_play_referenced);
212                         if (_play_referenced) {
213                                 dcp->set_forced_reduction (_dcp_decode_reduction);
214                         }
215                 }
216
217                 auto piece = make_shared<Piece>(i, decoder, frc);
218                 _pieces.push_back (piece);
219
220                 if (decoder->video) {
221                         if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
222                                 /* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
223                                 decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
224                         } else {
225                                 decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
226                         }
227                 }
228
229                 if (decoder->audio) {
230                         decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
231                 }
232
233                 auto j = decoder->text.begin();
234
235                 while (j != decoder->text.end()) {
236                         (*j)->BitmapStart.connect (
237                                 bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
238                                 );
239                         (*j)->PlainStart.connect (
240                                 bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
241                                 );
242                         (*j)->Stop.connect (
243                                 bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
244                                 );
245
246                         ++j;
247                 }
248
249                 if (decoder->atmos) {
250                         decoder->atmos->Data.connect (bind(&Player::atmos, this, weak_ptr<Piece>(piece), _1));
251                 }
252         }
253
254         _stream_states.clear ();
255         for (auto i: _pieces) {
256                 if (i->content->audio) {
257                         for (auto j: i->content->audio->streams()) {
258                                 _stream_states[j] = StreamState (i, i->content->position ());
259                         }
260                 }
261         }
262
263         for (auto i = _pieces.begin(); i != _pieces.end(); ++i) {
264                 if (auto video = (*i)->content->video) {
265                         if (video->use() && video->frame_type() != VideoFrameType::THREE_D_LEFT && video->frame_type() != VideoFrameType::THREE_D_RIGHT) {
266                                 /* Look for content later in the content list with in-use video that overlaps this */
267                                 auto period = DCPTimePeriod((*i)->content->position(), (*i)->content->end(_film));
268                                 auto j = i;
269                                 ++j;
270                                 for (; j != _pieces.end(); ++j) {
271                                         if ((*j)->content->video && (*j)->content->video->use()) {
272                                                 (*i)->ignore_video = DCPTimePeriod((*j)->content->position(), (*j)->content->end(_film)).overlap(period);
273                                         }
274                                 }
275                         }
276                 }
277         }
278
279         _black = Empty (_film, playlist(), bind(&have_video, _1), _playback_length);
280         _silent = Empty (_film, playlist(), bind(&have_audio, _1), _playback_length);
281
282         _last_video_time = boost::optional<dcpomatic::DCPTime>();
283         _last_video_eyes = Eyes::BOTH;
284         _last_audio_time = boost::optional<dcpomatic::DCPTime>();
285 }
286
287
288 void
289 Player::playlist_content_change (ChangeType type, int property, bool frequent)
290 {
291         if (property == VideoContentProperty::CROP) {
292                 if (type == ChangeType::DONE) {
293                         auto const vcs = video_container_size();
294                         boost::mutex::scoped_lock lm (_mutex);
295                         for (auto const& i: _delay) {
296                                 i.first->reset_metadata (_film, vcs);
297                         }
298                 }
299         } else {
300                 if (type == ChangeType::PENDING) {
301                         /* The player content is probably about to change, so we can't carry on
302                            until that has happened and we've rebuilt our pieces.  Stop pass()
303                            and seek() from working until then.
304                         */
305                         ++_suspended;
306                 } else if (type == ChangeType::DONE) {
307                         /* A change in our content has gone through.  Re-build our pieces. */
308                         setup_pieces ();
309                         --_suspended;
310                 } else if (type == ChangeType::CANCELLED) {
311                         --_suspended;
312                 }
313         }
314
315         Change (type, property, frequent);
316 }
317
318
319 void
320 Player::set_video_container_size (dcp::Size s)
321 {
322         Change (ChangeType::PENDING, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
323
324         {
325                 boost::mutex::scoped_lock lm (_mutex);
326
327                 if (s == _video_container_size) {
328                         lm.unlock ();
329                         Change (ChangeType::CANCELLED, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
330                         return;
331                 }
332
333                 _video_container_size = s;
334
335                 _black_image = make_shared<Image>(AV_PIX_FMT_RGB24, _video_container_size, Image::Alignment::PADDED);
336                 _black_image->make_black ();
337         }
338
339         Change (ChangeType::DONE, PlayerProperty::VIDEO_CONTAINER_SIZE, false);
340 }
341
342
343 void
344 Player::playlist_change (ChangeType type)
345 {
346         if (type == ChangeType::DONE) {
347                 setup_pieces ();
348         }
349         Change (type, PlayerProperty::PLAYLIST, false);
350 }
351
352
353 void
354 Player::film_change (ChangeType type, Film::Property p)
355 {
356         /* Here we should notice Film properties that affect our output, and
357            alert listeners that our output now would be different to how it was
358            last time we were run.
359         */
360
361         if (p == Film::Property::CONTAINER) {
362                 Change (type, PlayerProperty::FILM_CONTAINER, false);
363         } else if (p == Film::Property::VIDEO_FRAME_RATE) {
364                 /* Pieces contain a FrameRateChange which contains the DCP frame rate,
365                    so we need new pieces here.
366                 */
367                 if (type == ChangeType::DONE) {
368                         setup_pieces ();
369                 }
370                 Change (type, PlayerProperty::FILM_VIDEO_FRAME_RATE, false);
371         } else if (p == Film::Property::AUDIO_PROCESSOR) {
372                 if (type == ChangeType::DONE && _film->audio_processor ()) {
373                         boost::mutex::scoped_lock lm (_mutex);
374                         _audio_processor = _film->audio_processor()->clone (_film->audio_frame_rate ());
375                 }
376         } else if (p == Film::Property::AUDIO_CHANNELS) {
377                 if (type == ChangeType::DONE) {
378                         boost::mutex::scoped_lock lm (_mutex);
379                         _audio_merger.clear ();
380                 }
381         }
382 }
383
384
385 shared_ptr<PlayerVideo>
386 Player::black_player_video_frame (Eyes eyes) const
387 {
388         return std::make_shared<PlayerVideo> (
389                 std::make_shared<const RawImageProxy>(_black_image),
390                 Crop(),
391                 optional<double>(),
392                 _video_container_size,
393                 _video_container_size,
394                 eyes,
395                 Part::WHOLE,
396                 PresetColourConversion::all().front().conversion,
397                 VideoRange::FULL,
398                 std::weak_ptr<Content>(),
399                 boost::optional<Frame>(),
400                 false
401         );
402 }
403
404
405 Frame
406 Player::dcp_to_content_video (shared_ptr<const Piece> piece, DCPTime t) const
407 {
408         auto s = t - piece->content->position ();
409         s = min (piece->content->length_after_trim(_film), s);
410         s = max (DCPTime(), s + DCPTime (piece->content->trim_start(), piece->frc));
411
412         /* It might seem more logical here to convert s to a ContentTime (using the FrameRateChange)
413            then convert that ContentTime to frames at the content's rate.  However this fails for
414            situations like content at 29.9978733fps, DCP at 30fps.  The accuracy of the Time type is not
415            enough to distinguish between the two with low values of time (e.g. 3200 in Time units).
416
417            Instead we convert the DCPTime using the DCP video rate then account for any skip/repeat.
418         */
419         return s.frames_floor (piece->frc.dcp) / piece->frc.factor ();
420 }
421
422
423 DCPTime
424 Player::content_video_to_dcp (shared_ptr<const Piece> piece, Frame f) const
425 {
426         /* See comment in dcp_to_content_video */
427         auto const d = DCPTime::from_frames (f * piece->frc.factor(), piece->frc.dcp) - DCPTime(piece->content->trim_start(), piece->frc);
428         return d + piece->content->position();
429 }
430
431
432 Frame
433 Player::dcp_to_resampled_audio (shared_ptr<const Piece> piece, DCPTime t) const
434 {
435         auto s = t - piece->content->position ();
436         s = min (piece->content->length_after_trim(_film), s);
437         /* See notes in dcp_to_content_video */
438         return max (DCPTime(), DCPTime(piece->content->trim_start(), piece->frc) + s).frames_floor(_film->audio_frame_rate());
439 }
440
441
442 DCPTime
443 Player::resampled_audio_to_dcp (shared_ptr<const Piece> piece, Frame f) const
444 {
445         /* See comment in dcp_to_content_video */
446         return DCPTime::from_frames (f, _film->audio_frame_rate())
447                 - DCPTime (piece->content->trim_start(), piece->frc)
448                 + piece->content->position();
449 }
450
451
452 ContentTime
453 Player::dcp_to_content_time (shared_ptr<const Piece> piece, DCPTime t) const
454 {
455         auto s = t - piece->content->position ();
456         s = min (piece->content->length_after_trim(_film), s);
457         return max (ContentTime (), ContentTime (s, piece->frc) + piece->content->trim_start());
458 }
459
460
461 DCPTime
462 Player::content_time_to_dcp (shared_ptr<const Piece> piece, ContentTime t) const
463 {
464         return max (DCPTime(), DCPTime(t - piece->content->trim_start(), piece->frc) + piece->content->position());
465 }
466
467
468 vector<FontData>
469 Player::get_subtitle_fonts ()
470 {
471         boost::mutex::scoped_lock lm (_mutex);
472
473         vector<FontData> fonts;
474         for (auto i: _pieces) {
475                 /* XXX: things may go wrong if there are duplicate font IDs
476                    with different font files.
477                 */
478                 auto f = i->decoder->fonts ();
479                 copy (f.begin(), f.end(), back_inserter(fonts));
480         }
481
482         return fonts;
483 }
484
485
486 /** Set this player never to produce any video data */
487 void
488 Player::set_ignore_video ()
489 {
490         boost::mutex::scoped_lock lm (_mutex);
491         _ignore_video = true;
492         setup_pieces_unlocked ();
493 }
494
495
496 void
497 Player::set_ignore_audio ()
498 {
499         boost::mutex::scoped_lock lm (_mutex);
500         _ignore_audio = true;
501         setup_pieces_unlocked ();
502 }
503
504
505 void
506 Player::set_ignore_text ()
507 {
508         boost::mutex::scoped_lock lm (_mutex);
509         _ignore_text = true;
510         setup_pieces_unlocked ();
511 }
512
513
514 /** Set the player to always burn open texts into the image regardless of the content settings */
515 void
516 Player::set_always_burn_open_subtitles ()
517 {
518         boost::mutex::scoped_lock lm (_mutex);
519         _always_burn_open_subtitles = true;
520 }
521
522
523 /** Sets up the player to be faster, possibly at the expense of quality */
524 void
525 Player::set_fast ()
526 {
527         boost::mutex::scoped_lock lm (_mutex);
528         _fast = true;
529         setup_pieces_unlocked ();
530 }
531
532
533 void
534 Player::set_play_referenced ()
535 {
536         boost::mutex::scoped_lock lm (_mutex);
537         _play_referenced = true;
538         setup_pieces_unlocked ();
539 }
540
541
542 static void
543 maybe_add_asset (list<ReferencedReelAsset>& a, shared_ptr<dcp::ReelAsset> r, Frame reel_trim_start, Frame reel_trim_end, DCPTime from, int const ffr)
544 {
545         DCPOMATIC_ASSERT (r);
546         r->set_entry_point (r->entry_point().get_value_or(0) + reel_trim_start);
547         r->set_duration (r->actual_duration() - reel_trim_start - reel_trim_end);
548         if (r->actual_duration() > 0) {
549                 a.push_back (
550                         ReferencedReelAsset(r, DCPTimePeriod(from, from + DCPTime::from_frames(r->actual_duration(), ffr)))
551                         );
552         }
553 }
554
555
556 list<ReferencedReelAsset>
557 Player::get_reel_assets ()
558 {
559         /* Does not require a lock on _mutex as it's only called from DCPEncoder */
560
561         list<ReferencedReelAsset> reel_assets;
562
563         for (auto content: playlist()->content()) {
564                 auto dcp = dynamic_pointer_cast<DCPContent>(content);
565                 if (!dcp) {
566                         continue;
567                 }
568
569                 if (!dcp->reference_video() && !dcp->reference_audio() && !dcp->reference_text(TextType::OPEN_SUBTITLE) && !dcp->reference_text(TextType::CLOSED_CAPTION)) {
570                         continue;
571                 }
572
573                 scoped_ptr<DCPDecoder> decoder;
574                 try {
575                         decoder.reset (new DCPDecoder(_film, dcp, false, false, shared_ptr<DCPDecoder>()));
576                 } catch (...) {
577                         return reel_assets;
578                 }
579
580                 auto const frame_rate = _film->video_frame_rate();
581                 DCPOMATIC_ASSERT (dcp->video_frame_rate());
582                 /* We should only be referencing if the DCP rate is the same as the film rate */
583                 DCPOMATIC_ASSERT (std::round(dcp->video_frame_rate().get()) == frame_rate);
584
585                 Frame const trim_start = dcp->trim_start().frames_round(frame_rate);
586                 Frame const trim_end = dcp->trim_end().frames_round(frame_rate);
587
588                 /* position in the asset from the start */
589                 int64_t offset_from_start = 0;
590                 /* position i the asset from the end */
591                 int64_t offset_from_end = 0;
592                 for (auto reel: decoder->reels()) {
593                         /* Assume that main picture duration is the length of the reel */
594                         offset_from_end += reel->main_picture()->actual_duration();
595                 }
596
597                 for (auto reel: decoder->reels()) {
598
599                         /* Assume that main picture duration is the length of the reel */
600                         int64_t const reel_duration = reel->main_picture()->actual_duration();
601
602                         /* See doc/design/trim_reels.svg */
603                         Frame const reel_trim_start = min(reel_duration, max(int64_t(0), trim_start - offset_from_start));
604                         Frame const reel_trim_end =   min(reel_duration, max(int64_t(0), reel_duration - (offset_from_end - trim_end)));
605
606                         auto const from = max(DCPTime(), content->position() + DCPTime::from_frames(offset_from_start, frame_rate) - DCPTime::from_frames(trim_start, frame_rate));
607                         if (dcp->reference_video()) {
608                                 maybe_add_asset (reel_assets, reel->main_picture(), reel_trim_start, reel_trim_end, from, frame_rate);
609                         }
610
611                         if (dcp->reference_audio()) {
612                                 maybe_add_asset (reel_assets, reel->main_sound(), reel_trim_start, reel_trim_end, from, frame_rate);
613                         }
614
615                         if (dcp->reference_text(TextType::OPEN_SUBTITLE)) {
616                                 maybe_add_asset (reel_assets, reel->main_subtitle(), reel_trim_start, reel_trim_end, from, frame_rate);
617                         }
618
619                         if (dcp->reference_text(TextType::CLOSED_CAPTION)) {
620                                 for (auto caption: reel->closed_captions()) {
621                                         maybe_add_asset (reel_assets, caption, reel_trim_start, reel_trim_end, from, frame_rate);
622                                 }
623                         }
624
625                         offset_from_start += reel_duration;
626                         offset_from_end -= reel_duration;
627                 }
628         }
629
630         return reel_assets;
631 }
632
633
634 bool
635 Player::pass ()
636 {
637         boost::mutex::scoped_lock lm (_mutex);
638
639         if (_suspended) {
640                 /* We can't pass in this state */
641                 LOG_DEBUG_PLAYER_NC ("Player is suspended");
642                 return false;
643         }
644
645         if (_playback_length == DCPTime()) {
646                 /* Special; just give one black frame */
647                 emit_video (black_player_video_frame(Eyes::BOTH), DCPTime());
648                 return true;
649         }
650
651         /* Find the decoder or empty which is farthest behind where we are and make it emit some data */
652
653         shared_ptr<Piece> earliest_content;
654         optional<DCPTime> earliest_time;
655
656         for (auto i: _pieces) {
657                 if (i->done) {
658                         continue;
659                 }
660
661                 auto const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
662                 if (t > i->content->end(_film)) {
663                         i->done = true;
664                 } else {
665
666                         /* Given two choices at the same time, pick the one with texts so we see it before
667                            the video.
668                         */
669                         if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->text.empty())) {
670                                 earliest_time = t;
671                                 earliest_content = i;
672                         }
673                 }
674         }
675
676         bool done = false;
677
678         enum {
679                 NONE,
680                 CONTENT,
681                 BLACK,
682                 SILENT
683         } which = NONE;
684
685         if (earliest_content) {
686                 which = CONTENT;
687         }
688
689         if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
690                 earliest_time = _black.position ();
691                 which = BLACK;
692         }
693
694         if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
695                 earliest_time = _silent.position ();
696                 which = SILENT;
697         }
698
699         switch (which) {
700         case CONTENT:
701         {
702                 LOG_DEBUG_PLAYER ("Calling pass() on %1", earliest_content->content->path(0));
703                 earliest_content->done = earliest_content->decoder->pass ();
704                 auto dcp = dynamic_pointer_cast<DCPContent>(earliest_content->content);
705                 if (dcp && !_play_referenced && dcp->reference_audio()) {
706                         /* We are skipping some referenced DCP audio content, so we need to update _last_audio_time
707                            to `hide' the fact that no audio was emitted during the referenced DCP (though
708                            we need to behave as though it was).
709                         */
710                         _last_audio_time = dcp->end (_film);
711                 }
712                 break;
713         }
714         case BLACK:
715                 LOG_DEBUG_PLAYER ("Emit black for gap at %1", to_string(_black.position()));
716                 emit_video (black_player_video_frame(Eyes::BOTH), _black.position());
717                 _black.set_position (_black.position() + one_video_frame());
718                 break;
719         case SILENT:
720         {
721                 LOG_DEBUG_PLAYER ("Emit silence for gap at %1", to_string(_silent.position()));
722                 DCPTimePeriod period (_silent.period_at_position());
723                 if (_last_audio_time) {
724                         /* Sometimes the thing that happened last finishes fractionally before
725                            or after this silence.  Bodge the start time of the silence to fix it.
726                            I think this is nothing to worry about since we will just add or
727                            remove a little silence at the end of some content.
728                         */
729                         int64_t const error = labs(period.from.get() - _last_audio_time->get());
730                         /* Let's not worry about less than a frame at 24fps */
731                         int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
732                         if (error >= too_much_error) {
733                                 _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
734                         }
735                         DCPOMATIC_ASSERT (error < too_much_error);
736                         period.from = *_last_audio_time;
737                 }
738                 if (period.duration() > one_video_frame()) {
739                         period.to = period.from + one_video_frame();
740                 }
741                 fill_audio (period);
742                 _silent.set_position (period.to);
743                 break;
744         }
745         case NONE:
746                 done = true;
747                 break;
748         }
749
750         /* Emit any audio that is ready */
751
752         /* Work out the time before which the audio is definitely all here.  This is the earliest last_push_end of one
753            of our streams, or the position of the _silent.  First, though we choose only streams that are less than
754            ignore_streams_behind seconds behind the furthest ahead (we assume that if a stream has fallen that far
755            behind it has finished).  This is so that we don't withhold audio indefinitely awaiting data from a stream
756            that will never come, causing bugs like #2101.
757         */
758         constexpr int ignore_streams_behind = 5;
759
760         using state_pair = std::pair<AudioStreamPtr, StreamState>;
761
762         /* Find the 'leading' stream (i.e. the one that pushed data most recently) */
763         auto latest_last_push_end = std::max_element(
764                 _stream_states.begin(),
765                 _stream_states.end(),
766                 [](state_pair const& a, state_pair const& b) { return a.second.last_push_end < b.second.last_push_end; }
767                 );
768
769         if (latest_last_push_end != _stream_states.end()) {
770                 LOG_DEBUG_PLAYER("Leading stream is in %1 at %2", latest_last_push_end->second.piece->content->path(0), to_string(latest_last_push_end->second.last_push_end));
771         }
772
773         /* Now make a list of those streams that are less than ignore_streams_behind behind the leader */
774         std::map<AudioStreamPtr, StreamState> alive_stream_states;
775         for (auto const& i: _stream_states) {
776                 if ((latest_last_push_end->second.last_push_end - i.second.last_push_end) < dcpomatic::DCPTime::from_seconds(ignore_streams_behind)) {
777                         alive_stream_states.insert(i);
778                 } else {
779                         LOG_DEBUG_PLAYER("Ignoring stream %1 because it is too far behind", i.second.piece->content->path(0));
780                 }
781         }
782
783         auto pull_to = _playback_length;
784         for (auto const& i: alive_stream_states) {
785                 if (!i.second.piece->done && i.second.last_push_end < pull_to) {
786                         pull_to = i.second.last_push_end;
787                 }
788         }
789         if (!_silent.done() && _silent.position() < pull_to) {
790                 pull_to = _silent.position();
791         }
792
793         LOG_DEBUG_PLAYER("Emitting audio up to %1", to_string(pull_to));
794         auto audio = _audio_merger.pull (pull_to);
795         for (auto i = audio.begin(); i != audio.end(); ++i) {
796                 if (_last_audio_time && i->second < *_last_audio_time) {
797                         /* This new data comes before the last we emitted (or the last seek); discard it */
798                         auto cut = discard_audio (i->first, i->second, *_last_audio_time);
799                         if (!cut.first) {
800                                 continue;
801                         }
802                         *i = cut;
803                 } else if (_last_audio_time && i->second > *_last_audio_time) {
804                         /* There's a gap between this data and the last we emitted; fill with silence */
805                         fill_audio (DCPTimePeriod (*_last_audio_time, i->second));
806                 }
807
808                 emit_audio (i->first, i->second);
809         }
810
811         if (done) {
812                 _shuffler->flush ();
813                 for (auto const& i: _delay) {
814                         do_emit_video(i.first, i.second);
815                 }
816         }
817
818         return done;
819 }
820
821
822 /** @return Open subtitles for the frame at the given time, converted to images */
823 optional<PositionImage>
824 Player::open_subtitles_for_frame (DCPTime time) const
825 {
826         list<PositionImage> captions;
827         int const vfr = _film->video_frame_rate();
828
829         for (
830                 auto j:
831                 _active_texts[static_cast<int>(TextType::OPEN_SUBTITLE)].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_subtitles)
832                 ) {
833
834                 /* Bitmap subtitles */
835                 for (auto i: j.bitmap) {
836                         if (!i.image) {
837                                 continue;
838                         }
839
840                         /* i.image will already have been scaled to fit _video_container_size */
841                         dcp::Size scaled_size (i.rectangle.width * _video_container_size.width, i.rectangle.height * _video_container_size.height);
842
843                         captions.push_back (
844                                 PositionImage (
845                                         i.image,
846                                         Position<int> (
847                                                 lrint(_video_container_size.width * i.rectangle.x),
848                                                 lrint(_video_container_size.height * i.rectangle.y)
849                                                 )
850                                         )
851                                 );
852                 }
853
854                 /* String subtitles (rendered to an image) */
855                 if (!j.string.empty()) {
856                         auto s = render_text (j.string, j.fonts, _video_container_size, time, vfr);
857                         copy (s.begin(), s.end(), back_inserter (captions));
858                 }
859         }
860
861         if (captions.empty()) {
862                 return {};
863         }
864
865         return merge (captions, _subtitle_alignment);
866 }
867
868
869 void
870 Player::video (weak_ptr<Piece> wp, ContentVideo video)
871 {
872         if (_suspended) {
873                 return;
874         }
875
876         auto piece = wp.lock ();
877         if (!piece) {
878                 return;
879         }
880
881         if (!piece->content->video->use()) {
882                 return;
883         }
884
885         FrameRateChange frc (_film, piece->content);
886         if (frc.skip && (video.frame % 2) == 1) {
887                 return;
888         }
889
890         /* Time of the first frame we will emit */
891         DCPTime const time = content_video_to_dcp (piece, video.frame);
892         LOG_DEBUG_PLAYER("Received video frame %1 at %2", video.frame, to_string(time));
893
894         /* Discard if it's before the content's period or the last accurate seek.  We can't discard
895            if it's after the content's period here as in that case we still need to fill any gap between
896            `now' and the end of the content's period.
897         */
898         if (time < piece->content->position() || (_last_video_time && time < *_last_video_time)) {
899                 return;
900         }
901
902         if (piece->ignore_video && piece->ignore_video->contains(time)) {
903                 return;
904         }
905
906         /* Fill gaps that we discover now that we have some video which needs to be emitted.
907            This is where we need to fill to.
908         */
909         DCPTime fill_to = min (time, piece->content->end(_film));
910
911         if (_last_video_time) {
912                 DCPTime fill_from = max (*_last_video_time, piece->content->position());
913
914                 /* Fill if we have more than half a frame to do */
915                 if ((fill_to - fill_from) > one_video_frame() / 2) {
916                         auto last = _last_video.find (wp);
917                         if (_film->three_d()) {
918                                 auto fill_to_eyes = video.eyes;
919                                 if (fill_to_eyes == Eyes::BOTH) {
920                                         fill_to_eyes = Eyes::LEFT;
921                                 }
922                                 if (fill_to == piece->content->end(_film)) {
923                                         /* Don't fill after the end of the content */
924                                         fill_to_eyes = Eyes::LEFT;
925                                 }
926                                 auto j = fill_from;
927                                 auto eyes = _last_video_eyes.get_value_or(Eyes::LEFT);
928                                 if (eyes == Eyes::BOTH) {
929                                         eyes = Eyes::LEFT;
930                                 }
931                                 while (j < fill_to || eyes != fill_to_eyes) {
932                                         if (last != _last_video.end()) {
933                                                 LOG_DEBUG_PLAYER("Fill using last video at %1 in 3D mode", to_string(j));
934                                                 auto copy = last->second->shallow_copy();
935                                                 copy->set_eyes (eyes);
936                                                 emit_video (copy, j);
937                                         } else {
938                                                 LOG_DEBUG_PLAYER("Fill using black at %1 in 3D mode", to_string(j));
939                                                 emit_video (black_player_video_frame(eyes), j);
940                                         }
941                                         if (eyes == Eyes::RIGHT) {
942                                                 j += one_video_frame();
943                                         }
944                                         eyes = increment_eyes (eyes);
945                                 }
946                         } else {
947                                 for (DCPTime j = fill_from; j < fill_to; j += one_video_frame()) {
948                                         if (last != _last_video.end()) {
949                                                 emit_video (last->second, j);
950                                         } else {
951                                                 emit_video (black_player_video_frame(Eyes::BOTH), j);
952                                         }
953                                 }
954                         }
955                 }
956         }
957
958         auto const content_video = piece->content->video;
959
960         _last_video[wp] = std::make_shared<PlayerVideo>(
961                 video.image,
962                 content_video->actual_crop(),
963                 content_video->fade (_film, video.frame),
964                 scale_for_display(
965                         content_video->scaled_size(_film->frame_size()),
966                         _video_container_size,
967                         _film->frame_size(),
968                         content_video->pixel_quanta()
969                         ),
970                 _video_container_size,
971                 video.eyes,
972                 video.part,
973                 content_video->colour_conversion(),
974                 content_video->range(),
975                 piece->content,
976                 video.frame,
977                 false
978                 );
979
980         DCPTime t = time;
981         for (int i = 0; i < frc.repeat; ++i) {
982                 if (t < piece->content->end(_film)) {
983                         emit_video (_last_video[wp], t);
984                 }
985                 t += one_video_frame ();
986         }
987 }
988
989
990 void
991 Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
992 {
993         if (_suspended) {
994                 return;
995         }
996
997         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
998
999         auto piece = wp.lock ();
1000         if (!piece) {
1001                 return;
1002         }
1003
1004         auto content = piece->content->audio;
1005         DCPOMATIC_ASSERT (content);
1006
1007         int const rfr = content->resampled_frame_rate (_film);
1008
1009         /* Compute time in the DCP */
1010         auto time = resampled_audio_to_dcp (piece, content_audio.frame);
1011         LOG_DEBUG_PLAYER("Received audio frame %1 at %2", content_audio.frame, to_string(time));
1012
1013         /* And the end of this block in the DCP */
1014         auto end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
1015
1016         /* Remove anything that comes before the start or after the end of the content */
1017         if (time < piece->content->position()) {
1018                 auto cut = discard_audio (content_audio.audio, time, piece->content->position());
1019                 if (!cut.first) {
1020                         /* This audio is entirely discarded */
1021                         return;
1022                 }
1023                 content_audio.audio = cut.first;
1024                 time = cut.second;
1025         } else if (time > piece->content->end(_film)) {
1026                 /* Discard it all */
1027                 return;
1028         } else if (end > piece->content->end(_film)) {
1029                 Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(rfr);
1030                 if (remaining_frames == 0) {
1031                         return;
1032                 }
1033                 content_audio.audio = make_shared<AudioBuffers>(content_audio.audio, remaining_frames, 0);
1034         }
1035
1036         DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
1037
1038         /* Gain */
1039
1040         if (content->gain() != 0) {
1041                 auto gain = make_shared<AudioBuffers>(content_audio.audio);
1042                 gain->apply_gain (content->gain());
1043                 content_audio.audio = gain;
1044         }
1045
1046         /* Remap */
1047
1048         content_audio.audio = remap (content_audio.audio, _film->audio_channels(), stream->mapping());
1049
1050         /* Process */
1051
1052         if (_audio_processor) {
1053                 content_audio.audio = _audio_processor->run (content_audio.audio, _film->audio_channels ());
1054         }
1055
1056         /* Push */
1057
1058         _audio_merger.push (content_audio.audio, time);
1059         DCPOMATIC_ASSERT (_stream_states.find (stream) != _stream_states.end ());
1060         _stream_states[stream].last_push_end = time + DCPTime::from_frames (content_audio.audio->frames(), _film->audio_frame_rate());
1061 }
1062
1063
1064 void
1065 Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
1066 {
1067         if (_suspended) {
1068                 return;
1069         }
1070
1071         auto piece = wp.lock ();
1072         auto text = wc.lock ();
1073         if (!piece || !text) {
1074                 return;
1075         }
1076
1077         /* Apply content's subtitle offsets */
1078         subtitle.sub.rectangle.x += text->x_offset ();
1079         subtitle.sub.rectangle.y += text->y_offset ();
1080
1081         /* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
1082         subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((text->x_scale() - 1) / 2);
1083         subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((text->y_scale() - 1) / 2);
1084
1085         /* Apply content's subtitle scale */
1086         subtitle.sub.rectangle.width *= text->x_scale ();
1087         subtitle.sub.rectangle.height *= text->y_scale ();
1088
1089         PlayerText ps;
1090         auto image = subtitle.sub.image;
1091
1092         /* We will scale the subtitle up to fit _video_container_size */
1093         int const width = subtitle.sub.rectangle.width * _video_container_size.width;
1094         int const height = subtitle.sub.rectangle.height * _video_container_size.height;
1095         if (width == 0 || height == 0) {
1096                 return;
1097         }
1098
1099         dcp::Size scaled_size (width, height);
1100         ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUVToRGB::REC601, image->pixel_format(), Image::Alignment::PADDED, _fast), subtitle.sub.rectangle));
1101         DCPTime from (content_time_to_dcp (piece, subtitle.from()));
1102
1103         _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
1104 }
1105
1106
1107 void
1108 Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
1109 {
1110         if (_suspended) {
1111                 return;
1112         }
1113
1114         auto piece = wp.lock ();
1115         auto text = wc.lock ();
1116         if (!piece || !text) {
1117                 return;
1118         }
1119
1120         PlayerText ps;
1121         DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
1122
1123         if (from > piece->content->end(_film)) {
1124                 return;
1125         }
1126
1127         for (auto s: subtitle.subs) {
1128                 s.set_h_position (s.h_position() + text->x_offset ());
1129                 s.set_v_position (s.v_position() + text->y_offset ());
1130                 float const xs = text->x_scale();
1131                 float const ys = text->y_scale();
1132                 float size = s.size();
1133
1134                 /* Adjust size to express the common part of the scaling;
1135                    e.g. if xs = ys = 0.5 we scale size by 2.
1136                 */
1137                 if (xs > 1e-5 && ys > 1e-5) {
1138                         size *= 1 / min (1 / xs, 1 / ys);
1139                 }
1140                 s.set_size (size);
1141
1142                 /* Then express aspect ratio changes */
1143                 if (fabs (1.0 - xs / ys) > dcp::ASPECT_ADJUST_EPSILON) {
1144                         s.set_aspect_adjust (xs / ys);
1145                 }
1146
1147                 s.set_in (dcp::Time(from.seconds(), 1000));
1148                 ps.string.push_back (StringText (s, text->outline_width()));
1149                 ps.add_fonts (text->fonts ());
1150         }
1151
1152         _active_texts[static_cast<int>(text->type())].add_from (wc, ps, from);
1153 }
1154
1155
1156 void
1157 Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
1158 {
1159         if (_suspended) {
1160                 return;
1161         }
1162
1163         auto text = wc.lock ();
1164         if (!text) {
1165                 return;
1166         }
1167
1168         if (!_active_texts[static_cast<int>(text->type())].have(wc)) {
1169                 return;
1170         }
1171
1172         shared_ptr<Piece> piece = wp.lock ();
1173         if (!piece) {
1174                 return;
1175         }
1176
1177         DCPTime const dcp_to = content_time_to_dcp (piece, to);
1178
1179         if (dcp_to > piece->content->end(_film)) {
1180                 return;
1181         }
1182
1183         auto from = _active_texts[static_cast<int>(text->type())].add_to (wc, dcp_to);
1184
1185         bool const always = (text->type() == TextType::OPEN_SUBTITLE && _always_burn_open_subtitles);
1186         if (text->use() && !always && !text->burn()) {
1187                 Text (from.first, text->type(), text->dcp_track().get_value_or(DCPTextTrack()), DCPTimePeriod (from.second, dcp_to));
1188         }
1189 }
1190
1191
1192 void
1193 Player::seek (DCPTime time, bool accurate)
1194 {
1195         boost::mutex::scoped_lock lm (_mutex);
1196         LOG_DEBUG_PLAYER("Seek to %1 (%2accurate)", to_string(time), accurate ? "" : "in");
1197
1198         if (_suspended) {
1199                 /* We can't seek in this state */
1200                 return;
1201         }
1202
1203         if (_shuffler) {
1204                 _shuffler->clear ();
1205         }
1206
1207         _delay.clear ();
1208
1209         if (_audio_processor) {
1210                 _audio_processor->flush ();
1211         }
1212
1213         _audio_merger.clear ();
1214         for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1215                 _active_texts[i].clear ();
1216         }
1217
1218         for (auto i: _pieces) {
1219                 if (time < i->content->position()) {
1220                         /* Before; seek to the start of the content.  Even if this request is for an inaccurate seek
1221                            we must seek this (following) content accurately, otherwise when we come to the end of the current
1222                            content we may not start right at the beginning of the next, causing a gap (if the next content has
1223                            been trimmed to a point between keyframes, or something).
1224                         */
1225                         i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
1226                         i->done = false;
1227                 } else if (i->content->position() <= time && time < i->content->end(_film)) {
1228                         /* During; seek to position */
1229                         i->decoder->seek (dcp_to_content_time (i, time), accurate);
1230                         i->done = false;
1231                 } else {
1232                         /* After; this piece is done */
1233                         i->done = true;
1234                 }
1235         }
1236
1237         if (accurate) {
1238                 _last_video_time = time;
1239                 _last_video_eyes = Eyes::LEFT;
1240                 _last_audio_time = time;
1241         } else {
1242                 _last_video_time = optional<DCPTime>();
1243                 _last_video_eyes = optional<Eyes>();
1244                 _last_audio_time = optional<DCPTime>();
1245         }
1246
1247         _black.set_position (time);
1248         _silent.set_position (time);
1249
1250         _last_video.clear ();
1251 }
1252
1253
1254 void
1255 Player::emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1256 {
1257         if (!_film->three_d()) {
1258                 if (pv->eyes() == Eyes::LEFT) {
1259                         /* Use left-eye images for both eyes... */
1260                         pv->set_eyes (Eyes::BOTH);
1261                 } else if (pv->eyes() == Eyes::RIGHT) {
1262                         /* ...and discard the right */
1263                         return;
1264                 }
1265         }
1266
1267         /* We need a delay to give a little wiggle room to ensure that relevent subtitles arrive at the
1268            player before the video that requires them.
1269         */
1270         _delay.push_back (make_pair (pv, time));
1271
1272         if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1273                 _last_video_time = time + one_video_frame();
1274         }
1275         _last_video_eyes = increment_eyes (pv->eyes());
1276
1277         if (_delay.size() < 3) {
1278                 return;
1279         }
1280
1281         auto to_do = _delay.front();
1282         _delay.pop_front();
1283         do_emit_video (to_do.first, to_do.second);
1284 }
1285
1286
1287 void
1288 Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
1289 {
1290         if (pv->eyes() == Eyes::BOTH || pv->eyes() == Eyes::RIGHT) {
1291                 for (int i = 0; i < static_cast<int>(TextType::COUNT); ++i) {
1292                         _active_texts[i].clear_before (time);
1293                 }
1294         }
1295
1296         auto subtitles = open_subtitles_for_frame (time);
1297         if (subtitles) {
1298                 pv->set_text (subtitles.get ());
1299         }
1300
1301         Video (pv, time);
1302 }
1303
1304
1305 void
1306 Player::emit_audio (shared_ptr<AudioBuffers> data, DCPTime time)
1307 {
1308         /* Log if the assert below is about to fail */
1309         if (_last_audio_time && labs(time.get() - _last_audio_time->get()) > 1) {
1310                 _film->log()->log(String::compose("Out-of-sequence emit %1 vs %2", to_string(time), to_string(*_last_audio_time)), LogEntry::TYPE_WARNING);
1311         }
1312
1313         /* This audio must follow on from the previous, allowing for half a sample (at 48kHz) leeway */
1314         DCPOMATIC_ASSERT (!_last_audio_time || labs(time.get() - _last_audio_time->get()) < 2);
1315         Audio (data, time, _film->audio_frame_rate());
1316         _last_audio_time = time + DCPTime::from_frames (data->frames(), _film->audio_frame_rate());
1317 }
1318
1319
1320 void
1321 Player::fill_audio (DCPTimePeriod period)
1322 {
1323         if (period.from == period.to) {
1324                 return;
1325         }
1326
1327         DCPOMATIC_ASSERT (period.from < period.to);
1328
1329         DCPTime t = period.from;
1330         while (t < period.to) {
1331                 DCPTime block = min (DCPTime::from_seconds (0.5), period.to - t);
1332                 Frame const samples = block.frames_round(_film->audio_frame_rate());
1333                 if (samples) {
1334                         auto silence = make_shared<AudioBuffers>(_film->audio_channels(), samples);
1335                         silence->make_silent ();
1336                         emit_audio (silence, t);
1337                 }
1338                 t += block;
1339         }
1340 }
1341
1342
1343 DCPTime
1344 Player::one_video_frame () const
1345 {
1346         return DCPTime::from_frames (1, _film->video_frame_rate ());
1347 }
1348
1349
1350 pair<shared_ptr<AudioBuffers>, DCPTime>
1351 Player::discard_audio (shared_ptr<const AudioBuffers> audio, DCPTime time, DCPTime discard_to) const
1352 {
1353         auto const discard_time = discard_to - time;
1354         auto const discard_frames = discard_time.frames_round(_film->audio_frame_rate());
1355         auto remaining_frames = audio->frames() - discard_frames;
1356         if (remaining_frames <= 0) {
1357                 return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
1358         }
1359         auto cut = make_shared<AudioBuffers>(audio, remaining_frames, discard_frames);
1360         return make_pair(cut, time + discard_time);
1361 }
1362
1363
1364 void
1365 Player::set_dcp_decode_reduction (optional<int> reduction)
1366 {
1367         Change (ChangeType::PENDING, PlayerProperty::DCP_DECODE_REDUCTION, false);
1368
1369         {
1370                 boost::mutex::scoped_lock lm (_mutex);
1371
1372                 if (reduction == _dcp_decode_reduction) {
1373                         lm.unlock ();
1374                         Change (ChangeType::CANCELLED, PlayerProperty::DCP_DECODE_REDUCTION, false);
1375                         return;
1376                 }
1377
1378                 _dcp_decode_reduction = reduction;
1379                 setup_pieces_unlocked ();
1380         }
1381
1382         Change (ChangeType::DONE, PlayerProperty::DCP_DECODE_REDUCTION, false);
1383 }
1384
1385
1386 optional<DCPTime>
1387 Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
1388 {
1389         boost::mutex::scoped_lock lm (_mutex);
1390
1391         for (auto i: _pieces) {
1392                 if (i->content == content) {
1393                         return content_time_to_dcp (i, t);
1394                 }
1395         }
1396
1397         /* We couldn't find this content; perhaps things are being changed over */
1398         return {};
1399 }
1400
1401
1402 shared_ptr<const Playlist>
1403 Player::playlist () const
1404 {
1405         return _playlist ? _playlist : _film->playlist();
1406 }
1407
1408
1409 void
1410 Player::atmos (weak_ptr<Piece> weak_piece, ContentAtmos data)
1411 {
1412         if (_suspended) {
1413                 return;
1414         }
1415
1416         auto piece = weak_piece.lock ();
1417         DCPOMATIC_ASSERT (piece);
1418
1419         auto const vfr = _film->video_frame_rate();
1420
1421         DCPTime const dcp_time = DCPTime::from_frames(data.frame, vfr) - DCPTime(piece->content->trim_start(), FrameRateChange(vfr, vfr));
1422         if (dcp_time < piece->content->position() || dcp_time >= (piece->content->end(_film))) {
1423                 return;
1424         }
1425
1426         Atmos (data.data, dcp_time, data.metadata);
1427 }
1428