Various fixes to make audio analysis sort-of work.
[dcpomatic.git] / src / lib / analyse_audio_job.h
index a0786a017c8b23cba7133e45c6f78b59ceb35bb9..3d4881983b5234572ce40a47455c5b849a620328 100644 (file)
 #include "types.h"
 
 class AudioBuffers;
+class AudioContent;
 
 class AnalyseAudioJob : public Job
 {
 public:
-       AnalyseAudioJob (boost::shared_ptr<Film> f);
+       AnalyseAudioJob (boost::shared_ptr<const Film>, boost::shared_ptr<AudioContent>);
 
        std::string name () const;
        void run ();
@@ -34,7 +35,8 @@ public:
 private:
        void audio (boost::shared_ptr<const AudioBuffers>, Time);
 
-       Time _done;
+       boost::weak_ptr<AudioContent> _content;
+       OutputAudioFrame _done;
        int64_t _samples_per_point;
        std::vector<AudioPoint> _current;