static int const AUDIO_CHANNELS;
static int const AUDIO_LENGTH;
static int const AUDIO_FRAME_RATE;
+ static int const AUDIO_GAIN;
+ static int const AUDIO_DELAY;
+ static int const AUDIO_MAPPING;
};
class AudioContent : public virtual Content
{
public:
- AudioContent (boost::filesystem::path);
- AudioContent (boost::shared_ptr<const cxml::Node>);
+ AudioContent (boost::shared_ptr<const Film>, Time);
+ AudioContent (boost::shared_ptr<const Film>, boost::filesystem::path);
+ AudioContent (boost::shared_ptr<const Film>, boost::shared_ptr<const cxml::Node>);
AudioContent (AudioContent const &);
void as_xml (xmlpp::Node *) const;
virtual int audio_channels () const = 0;
virtual ContentAudioFrame audio_length () const = 0;
virtual int content_audio_frame_rate () const = 0;
- virtual int output_audio_frame_rate (boost::shared_ptr<const Film>) const = 0;
+ virtual int output_audio_frame_rate () const = 0;
virtual AudioMapping audio_mapping () const = 0;
+ virtual void set_audio_mapping (AudioMapping) = 0;
+
+ void set_audio_gain (float);
+ void set_audio_delay (int);
+
+ float audio_gain () const {
+ boost::mutex::scoped_lock lm (_mutex);
+ return _audio_gain;
+ }
+
+ int audio_delay () const {
+ boost::mutex::scoped_lock lm (_mutex);
+ return _audio_delay;
+ }
+
+private:
+ /** Gain to apply to audio in dB */
+ float _audio_gain;
+ /** Delay to apply to audio (positive moves audio later) in milliseconds */
+ int _audio_delay;
};
#endif