Accessor for ClosedCaptionsDialog.
[dcpomatic.git] / src / lib / audio_decoder.cc
index 3e4584a3f5a04552523344fa54ba8f1c3b0593cc..a5e86f22b8e352d529fa39e69149ad10cca9fec4 100644 (file)
@@ -1,5 +1,5 @@
 /*
-    Copyright (C) 2012-2017 Carl Hetherington <cth@carlh.net>
+    Copyright (C) 2012-2018 Carl Hetherington <cth@carlh.net>
 
     This file is part of DCP-o-matic.
 
@@ -21,7 +21,9 @@
 #include "audio_decoder.h"
 #include "audio_buffers.h"
 #include "audio_content.h"
+#include "dcpomatic_log.h"
 #include "log.h"
+#include "resampler.h"
 #include "compose.hpp"
 #include <boost/foreach.hpp>
 #include <iostream>
 
 using std::cout;
 using std::map;
+using std::pair;
 using boost::shared_ptr;
 using boost::optional;
+using namespace dcpomatic;
 
-AudioDecoder::AudioDecoder (Decoder* parent, shared_ptr<const AudioContent> content, shared_ptr<Log> log)
-       : DecoderPart (parent, log)
+AudioDecoder::AudioDecoder (Decoder* parent, shared_ptr<const AudioContent> content, bool fast)
+       : DecoderPart (parent)
+       , _content (content)
+       , _fast (fast)
 {
        /* Set up _positions so that we have one for each stream */
        BOOST_FOREACH (AudioStreamPtr i, content->streams ()) {
@@ -43,7 +49,7 @@ AudioDecoder::AudioDecoder (Decoder* parent, shared_ptr<const AudioContent> cont
 }
 
 void
-AudioDecoder::emit (AudioStreamPtr stream, shared_ptr<const AudioBuffers> data, ContentTime time)
+AudioDecoder::emit (shared_ptr<const Film> film, AudioStreamPtr stream, shared_ptr<const AudioBuffers> data, ContentTime time)
 {
        if (ignore ()) {
                return;
@@ -55,31 +61,107 @@ AudioDecoder::emit (AudioStreamPtr stream, shared_ptr<const AudioBuffers> data,
                   we just count samples, as it seems that ContentTimes are unreliable from
                   FFmpegDecoder (not quite continuous; perhaps due to some rounding error).
                */
-               _positions[stream] = time.frames_round (stream->frame_rate ());
+               if (_content->delay() > 0) {
+                       /* Insert silence to give the delay */
+                       silence (_content->delay ());
+               }
+               time += ContentTime::from_seconds (_content->delay() / 1000.0);
+               _positions[stream] = time.frames_round (_content->resampled_frame_rate(film));
        }
 
-       Data (stream, ContentAudio (data, _positions[stream]));
+       shared_ptr<Resampler> resampler;
+       ResamplerMap::iterator i = _resamplers.find(stream);
+       if (i != _resamplers.end ()) {
+               resampler = i->second;
+       } else {
+               if (stream->frame_rate() != _content->resampled_frame_rate(film)) {
+                       LOG_GENERAL (
+                               "Creating new resampler from %1 to %2 with %3 channels",
+                               stream->frame_rate(),
+                               _content->resampled_frame_rate(film),
+                               stream->channels()
+                               );
+
+                       resampler.reset (new Resampler (stream->frame_rate(), _content->resampled_frame_rate(film), stream->channels()));
+                       if (_fast) {
+                               resampler->set_fast ();
+                       }
+                       _resamplers[stream] = resampler;
+               }
+       }
+
+       if (resampler) {
+               shared_ptr<const AudioBuffers> ro = resampler->run (data);
+               if (ro->frames() == 0) {
+                       return;
+               }
+               data = ro;
+       }
+
+       Data(stream, ContentAudio (data, _positions[stream]));
        _positions[stream] += data->frames();
 }
 
+/** @return Time just after the last thing that was emitted from a given stream */
 ContentTime
-AudioDecoder::position () const
+AudioDecoder::stream_position (shared_ptr<const Film> film, AudioStreamPtr stream) const
+{
+       PositionMap::const_iterator i = _positions.find (stream);
+       DCPOMATIC_ASSERT (i != _positions.end ());
+       return ContentTime::from_frames (i->second, _content->resampled_frame_rate(film));
+}
+
+boost::optional<ContentTime>
+AudioDecoder::position (shared_ptr<const Film> film) const
 {
        optional<ContentTime> p;
-       for (map<AudioStreamPtr, Frame>::const_iterator i = _positions.begin(); i != _positions.end(); ++i) {
-               ContentTime const ct = ContentTime::from_frames (i->second, i->first->frame_rate ());
+       for (PositionMap::const_iterator i = _positions.begin(); i != _positions.end(); ++i) {
+               ContentTime const ct = stream_position (film, i->first);
                if (!p || ct < *p) {
                        p = ct;
                }
        }
 
-       return p.get_value_or(ContentTime());
+       return p;
 }
 
 void
 AudioDecoder::seek ()
 {
-       for (map<AudioStreamPtr, Frame>::iterator i = _positions.begin(); i != _positions.end(); ++i) {
+       for (ResamplerMap::iterator i = _resamplers.begin(); i != _resamplers.end(); ++i) {
+               i->second->flush ();
+               i->second->reset ();
+       }
+
+       for (PositionMap::iterator i = _positions.begin(); i != _positions.end(); ++i) {
                i->second = 0;
        }
 }
+
+void
+AudioDecoder::flush ()
+{
+       for (ResamplerMap::iterator i = _resamplers.begin(); i != _resamplers.end(); ++i) {
+               shared_ptr<const AudioBuffers> ro = i->second->flush ();
+               if (ro->frames() > 0) {
+                       Data (i->first, ContentAudio (ro, _positions[i->first]));
+                       _positions[i->first] += ro->frames();
+               }
+       }
+
+       if (_content->delay() < 0) {
+               /* Finish off with the gap caused by the delay */
+               silence (-_content->delay ());
+       }
+}
+
+void
+AudioDecoder::silence (int milliseconds)
+{
+       BOOST_FOREACH (AudioStreamPtr i, _content->streams ()) {
+               int const samples = ContentTime::from_seconds(milliseconds / 1000.0).frames_round(i->frame_rate());
+               shared_ptr<AudioBuffers> silence (new AudioBuffers (i->channels(), samples));
+               silence->make_silent ();
+               Data (i, ContentAudio (silence, _positions[i]));
+       }
+}