class AudioContent;
class AudioDecoderStream;
class Log;
+class Resampler;
/** @class AudioDecoder.
* @brief Parent class for audio decoders.
ContentTime position () const;
void emit (AudioStreamPtr stream, boost::shared_ptr<const AudioBuffers>, ContentTime);
void seek ();
+ void flush ();
+
+ ContentTime stream_position (AudioStreamPtr stream) const;
boost::signals2::signal<void (AudioStreamPtr, ContentAudio)> Data;
private:
+ boost::shared_ptr<const AudioContent> _content;
/** Frame after the last one that was emitted from Data for each AudioStream */
std::map<AudioStreamPtr, Frame> _positions;
+ std::map<AudioStreamPtr, boost::shared_ptr<Resampler> > _resamplers;
};
#endif