#include "audio_sink.h"
using boost::shared_ptr;
+using boost::weak_ptr;
using boost::bind;
+static void
+process_audio_proxy (weak_ptr<AudioSink> sink, shared_ptr<AudioBuffers> audio)
+{
+ shared_ptr<AudioSink> p = sink.lock ();
+ if (p) {
+ p->process_audio (audio);
+ }
+}
+
void
AudioSource::connect_audio (shared_ptr<AudioSink> s)
{
- Audio.connect (bind (&AudioSink::process_audio, s, _1));
+ Audio.connect (bind (process_audio_proxy, weak_ptr<AudioSink> (s), _1));
}
void