/* The butler must hear about things first, otherwise it might not sort out suspensions in time for
get_video() to be called in response to this signal.
*/
- _player_change_connection = _player->Change.connect (bind (&Butler::player_change, this, _1, _3), boost::signals2::at_front);
+ _player_change_connection = _player->Change.connect (bind (&Butler::player_change, this, _1), boost::signals2::at_front);
_thread = new boost::thread (bind (&Butler::thread, this));
#ifdef DCPOMATIC_LINUX
pthread_setname_np (_thread->native_handle(), "butler");
_arrived.notify_all ();
}
+/** @param blocking true if we should block until video is available. If blocking is false
+ * and no video is immediately available the method will return a 0 PlayerVideo and the error AGAIN.
+ * @param e if non-0 this is filled with an error code (if an error occurs) or is untouched if no error occurs.
+ */
pair<shared_ptr<PlayerVideo>, DCPTime>
-Butler::get_video (Error* e)
+Butler::get_video (bool blocking, Error* e)
{
boost::mutex::scoped_lock lm (_mutex);
- if (_suspended) {
+ if (_suspended || (_video.empty() && !blocking)) {
if (e) {
*e = AGAIN;
}
_pending_seek_position = position;
_pending_seek_accurate = accurate;
- {
- boost::mutex::scoped_lock lm (_buffers_mutex);
- _video.clear ();
- _audio.clear ();
- _closed_caption.clear ();
- }
+ _video.clear ();
+ _audio.clear ();
+ _closed_caption.clear ();
_summon.notify_all ();
}
_prepare_service.post (bind (&Butler::prepare, this, weak_ptr<PlayerVideo>(video)));
- boost::mutex::scoped_lock lm2 (_buffers_mutex);
_video.put (video, time);
}
void
Butler::audio (shared_ptr<AudioBuffers> audio, DCPTime time, int frame_rate)
{
- {
- boost::mutex::scoped_lock lm (_mutex);
- if (_pending_seek_position || _disable_audio) {
- /* Don't store any audio in these cases */
- return;
- }
+ boost::mutex::scoped_lock lm (_mutex);
+ if (_pending_seek_position || _disable_audio) {
+ /* Don't store any audio in these cases */
+ return;
}
- boost::mutex::scoped_lock lm2 (_buffers_mutex);
_audio.put (remap (audio, _audio_channels, _audio_mapping), time, frame_rate);
}
}
void
-Butler::player_change (ChangeType type, bool frequent)
+Butler::player_change (ChangeType type)
{
boost::mutex::scoped_lock lm (_mutex);
++_suspended;
} else if (type == CHANGE_TYPE_DONE) {
--_suspended;
- if (_died || _pending_seek_position || frequent) {
+ if (_died || _pending_seek_position) {
lm.unlock ();
_summon.notify_all ();
return;
DCPOMATIC_ASSERT (track);
- boost::mutex::scoped_lock lm2 (_buffers_mutex);
_closed_caption.put (pt, *track, period);
}