A variety of changes to improve (but not entirely fix) behaviour
[dcpomatic.git] / src / lib / butler.cc
index 112778e25184794f7f72e20dd1f790192854c7be..63fe729aecea5f2c43557022e3a90769576e9c11 100644 (file)
@@ -63,6 +63,7 @@ Butler::Butler (shared_ptr<Player> player, shared_ptr<Log> log, AudioMapping aud
 {
        _player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
        _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1));
+       _player_changed_connection = _player->Changed.connect (bind (&Butler::player_changed, this, _1));
        _thread = new boost::thread (bind (&Butler::thread, this));
 #ifdef DCPOMATIC_LINUX
        pthread_setname_np (_thread->native_handle(), "butler");
@@ -206,12 +207,22 @@ void
 Butler::seek (DCPTime position, bool accurate)
 {
        boost::mutex::scoped_lock lm (_mutex);
+       seek_unlocked (position, accurate);
+}
+
+void
+Butler::seek_unlocked (DCPTime position, bool accurate)
+{
        if (_died) {
                return;
        }
 
-       _video.clear ();
-       _audio.clear ();
+       {
+               boost::mutex::scoped_lock lm (_video_audio_mutex);
+               _video.clear ();
+               _audio.clear ();
+       }
+
        _finished = false;
        _pending_seek_position = position;
        _pending_seek_accurate = accurate;
@@ -234,12 +245,15 @@ void
 Butler::video (shared_ptr<PlayerVideo> video, DCPTime time)
 {
        boost::mutex::scoped_lock lm (_mutex);
+
        if (_pending_seek_position) {
                /* Don't store any video while a seek is pending */
                return;
        }
 
        _prepare_service.post (bind (&Butler::prepare, this, weak_ptr<PlayerVideo>(video)));
+
+       boost::mutex::scoped_lock lm2 (_video_audio_mutex);
        _video.put (video, time);
 }
 
@@ -254,6 +268,7 @@ Butler::audio (shared_ptr<AudioBuffers> audio)
                }
        }
 
+       boost::mutex::scoped_lock lm2 (_video_audio_mutex);
        _audio.put (remap (audio, _audio_channels, _audio_mapping));
 }
 
@@ -282,3 +297,35 @@ Butler::memory_used () const
        /* XXX: should also look at _audio.memory_used() */
        return _video.memory_used();
 }
+
+void
+Butler::player_changed (int what)
+{
+       boost::mutex::scoped_lock lm (_mutex);
+       if (_died || _pending_seek_position) {
+               return;
+       }
+
+       DCPTime seek_to;
+       DCPTime next = _video.get().second;
+       if (_awaiting && _awaiting > next) {
+               /* We have recently done a player_changed seek and our buffers haven't been refilled yet,
+                  so assume that we're seeking to the same place as last time.
+               */
+               seek_to = *_awaiting;
+       } else {
+               seek_to = next;
+       }
+
+       {
+               boost::mutex::scoped_lock lm (_video_audio_mutex);
+               _video.clear ();
+               _audio.clear ();
+       }
+
+       _finished = false;
+       _summon.notify_all ();
+
+       seek_unlocked (seek_to, true);
+       _awaiting = seek_to;
+}