Don't seek during timeline drags.
[dcpomatic.git] / src / lib / butler.cc
index 882d8bf580d54d32d01f6a53730ff52b57543207..6789d74a5b925858caa234600fd734dfd7e1100b 100644 (file)
@@ -64,7 +64,7 @@ Butler::Butler (shared_ptr<Player> player, shared_ptr<Log> log, AudioMapping aud
        _player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
        _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1, _2));
        _player_text_connection = _player->Text.connect (bind (&Butler::text, this, _1, _2, _3));
-       _player_changed_connection = _player->Changed.connect (bind (&Butler::player_changed, this));
+       _player_changed_connection = _player->Changed.connect (bind (&Butler::player_changed, this, _2));
        _thread = new boost::thread (bind (&Butler::thread, this));
 #ifdef DCPOMATIC_LINUX
        pthread_setname_np (_thread->native_handle(), "butler");
@@ -309,10 +309,10 @@ Butler::memory_used () const
 }
 
 void
-Butler::player_changed ()
+Butler::player_changed (bool frequent)
 {
        boost::mutex::scoped_lock lm (_mutex);
-       if (_died || _pending_seek_position) {
+       if (_died || _pending_seek_position || frequent) {
                return;
        }