Await video in get_video() if we are suspended.
[dcpomatic.git] / src / lib / butler.cc
index 07cb7b22bf7a839edb75a960561095bcc88bfb24..de9ed4ed0d9e43f0a0de0a62a327d9d072e8f440 100644 (file)
@@ -65,7 +65,10 @@ Butler::Butler (shared_ptr<Player> player, shared_ptr<Log> log, AudioMapping aud
        _player_video_connection = _player->Video.connect (bind (&Butler::video, this, _1, _2));
        _player_audio_connection = _player->Audio.connect (bind (&Butler::audio, this, _1, _2));
        _player_text_connection = _player->Text.connect (bind (&Butler::text, this, _1, _2, _3));
-       _player_change_connection = _player->Change.connect (bind (&Butler::player_change, this, _1, _3));
+       /* The butler must here about things first, otherwise it might not sort out suspensions in time for
+          get_video() to be called in response to this signal.
+       */
+       _player_change_connection = _player->Change.connect (bind (&Butler::player_change, this, _1, _3), boost::signals2::at_front);
        _thread = new boost::thread (bind (&Butler::thread, this));
 #ifdef DCPOMATIC_LINUX
        pthread_setname_np (_thread->native_handle(), "butler");
@@ -192,7 +195,7 @@ Butler::get_video ()
        boost::mutex::scoped_lock lm (_mutex);
 
        /* Wait for data if we have none */
-       while (_video.empty() && !_finished && !_died && !_suspended) {
+       while (_video.empty() && !_finished && !_died) {
                _arrived.wait (lm);
        }
 
@@ -319,6 +322,8 @@ Butler::player_change (ChangeType type, bool frequent)
        } else if (type == CHANGE_TYPE_DONE) {
                --_suspended;
                if (_died || _pending_seek_position || frequent) {
+                       lm.unlock ();
+                       _summon.notify_all ();
                        return;
                }
 
@@ -338,6 +343,9 @@ Butler::player_change (ChangeType type, bool frequent)
        } else if (type == CHANGE_TYPE_CANCELLED) {
                --_suspended;
        }
+
+       lm.unlock ();
+       _summon.notify_all ();
 }
 
 void