Updated cs_CZ translation from Tomáš Begeni.
[dcpomatic.git] / src / lib / butler.h
index 49a57a826e4acdcad84c1568f5c3e059d7f00657..6bb0467af1f526ed5670dde6237511c47cc0f8df 100644 (file)
@@ -1,5 +1,5 @@
 /*
-    Copyright (C) 2016-2017 Carl Hetherington <cth@carlh.net>
+    Copyright (C) 2016-2021 Carl Hetherington <cth@carlh.net>
 
     This file is part of DCP-o-matic.
 
 
 */
 
-#include "video_ring_buffers.h"
-#include "audio_ring_buffers.h"
-#include "text_ring_buffers.h"
+
+#ifndef DCPOMATIC_BUTLER_H
+#define DCPOMATIC_BUTLER_H
+
+
 #include "audio_mapping.h"
+#include "audio_ring_buffers.h"
+#include "change_signaller.h"
 #include "exception_store.h"
+#include "text_ring_buffers.h"
+#include "text_type.h"
+#include "video_ring_buffers.h"
+#include <boost/asio.hpp>
+#include <boost/signals2.hpp>
 #include <boost/thread.hpp>
 #include <boost/thread/condition.hpp>
-#include <boost/signals2.hpp>
-#include <boost/asio.hpp>
+
 
 class Player;
 class PlayerVideo;
 
-class Butler : public ExceptionStore, public boost::noncopyable
+
+class Butler : public ExceptionStore
 {
 public:
+       enum class Audio
+       {
+               ENABLED,
+               DISABLED
+       };
+
        Butler (
                std::weak_ptr<const Film> film,
-               std::shared_ptr<Player> player,
+               Player& player,
                AudioMapping map,
                int audio_channels,
-               boost::function<AVPixelFormat (AVPixelFormat)> pixel_format,
+               std::function<AVPixelFormat (AVPixelFormat)> pixel_format,
                VideoRange video_range,
-               bool aligned,
-               bool fast
+               Image::Alignment alignment,
+               bool fast,
+               bool prepare_only_proxy,
+               Audio audio
                );
 
        ~Butler ();
 
+       Butler (Butler const&) = delete;
+       Butler& operator= (Butler const&) = delete;
+
        void seek (dcpomatic::DCPTime position, bool accurate);
 
        class Error {
        public:
-               enum Code{
+               enum class Code {
                        NONE,
                        AGAIN,
                        DIED,
                        FINISHED
                };
 
-               Error()
-                       : code (NONE)
-               {}
-
-               Code code;
+               Code code = Code::NONE;
                std::string message;
 
                std::string summary () const;
        };
 
-       std::pair<std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime> get_video (bool blocking, Error* e = 0);
-       boost::optional<dcpomatic::DCPTime> get_audio (float* out, Frame frames);
-       boost::optional<TextRingBuffers::Data> get_closed_caption ();
+       enum class Behaviour {
+               BLOCKING,
+               NON_BLOCKING
+       };
 
-       void disable_audio ();
+       std::pair<std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime> get_video (Behaviour behaviour, Error* e = nullptr);
+       boost::optional<dcpomatic::DCPTime> get_audio (Behaviour behaviour, float* out, Frame frames);
+       boost::optional<TextRingBuffers::Data> get_closed_caption ();
 
        std::pair<size_t, std::string> memory_used () const;
 
@@ -87,7 +106,7 @@ private:
        void seek_unlocked (dcpomatic::DCPTime position, bool accurate);
 
        std::weak_ptr<const Film> _film;
-       std::shared_ptr<Player> _player;
+       Player& _player;
        boost::thread _thread;
 
        VideoRingBuffers _video;
@@ -115,11 +134,19 @@ private:
 
        bool _disable_audio;
 
-       boost::function<AVPixelFormat (AVPixelFormat)> _pixel_format;
+       std::function<AVPixelFormat (AVPixelFormat)> _pixel_format;
        VideoRange _video_range;
-       bool _aligned;
+       Image::Alignment _alignment;
        bool _fast;
 
+       /** true to ask PlayerVideo::prepare to only prepare the ImageProxy and not also
+        *  the final image.  We want to do this when the viewer is intending to call
+        *  PlayerVideo::raw_image() and do the things in PlayerVideo::make_image() itself:
+        *  this is the case for the GLVideoView which can do scale, pixfmt conversion etc.
+        *  in the shader.
+        */
+       bool _prepare_only_proxy = false;
+
        /** If we are waiting to be refilled following a seek, this is the time we were
            seeking to.
        */
@@ -130,3 +157,7 @@ private:
        boost::signals2::scoped_connection _player_text_connection;
        boost::signals2::scoped_connection _player_change_connection;
 };
+
+
+#endif
+