Tidy up handling of content-modified checks when using the dcpomatic_cli.
[dcpomatic.git] / src / lib / check_content_change_job.cc
index bb3674f27b42471fa1518f04abd8508ae7a1db9d..2bc562f57730339bce035be957368f7a29e8d8b2 100644 (file)
@@ -33,8 +33,11 @@ using std::list;
 using std::cout;
 using boost::shared_ptr;
 
-CheckContentChangeJob::CheckContentChangeJob (shared_ptr<const Film> film)
+/** @param gui true if we are running this job from the GUI, false if it's the CLI */
+CheckContentChangeJob::CheckContentChangeJob (shared_ptr<const Film> film, shared_ptr<Job> following, bool gui)
        : Job (film)
+       , _following (following)
+       , _gui (gui)
 {
 
 }
@@ -42,7 +45,7 @@ CheckContentChangeJob::CheckContentChangeJob (shared_ptr<const Film> film)
 string
 CheckContentChangeJob::name () const
 {
-       return _("Check content for changes");
+       return _("Checking content for changes");
 }
 
 string
@@ -79,7 +82,25 @@ CheckContentChangeJob::run ()
        }
 
        if (!changed.empty()) {
-               set_message (_("Some files were changed since they were added to the project.\n\nThese files will now be re-examined, so you may need to check their settings."));
+               if (_gui) {
+                       string m = _("Some files have been changed since they were added to the project.\n\nThese files will now be re-examined, so you may need to check their settings.");
+                       if (_following) {
+                               /* I'm assuming that _following is a make DCP job */
+                               m += "  ";
+                               m += _("Choose 'Make DCP' again when you have done this.");
+                       }
+                       set_message (m);
+               } else {
+                       set_progress (1);
+                       set_state (FINISHED_ERROR);
+                       set_error (
+                               _("Some files have been changed since they were added to the project.  Open the project in DCP-o-matic, check the settings, then save it before trying again."),
+                               ""
+                               );
+                       return;
+               }
+       } else if (_following) {
+               JobManager::instance()->add (_following);
        }
 
        set_progress (1);