_nagged[i] = false;
}
_sound = true;
+ _sound_api = boost::none;
_sound_output = boost::none;
_last_kdm_write_type = KDM_WRITE_FLAT;
_last_dkdm_write_type = DKDM_WRITE_INTERNAL;
_jump_to_selected = f.optional_bool_child("JumpToSelected").get_value_or (true);
/* The variable was renamed but not the XML tag */
_sound = f.optional_bool_child("PreviewSound").get_value_or (true);
+ _sound_api = f.optional_string_child("PreviewSoundAPI");
_sound_output = f.optional_string_child("PreviewSoundOutput");
if (f.optional_string_child("CoverSheet")) {
_cover_sheet = f.optional_string_child("CoverSheet").get();
}
/* [XML] PreviewSound 1 to use sound in the GUI preview and player, otherwise 0. */
root->add_child("PreviewSound")->add_child_text (_sound ? "1" : "0");
+ if (_sound_api) {
+ /* [XML:opt] PreviewSoundAPI ID of the audio API to use. */
+ root->add_child("PreviewSoundAPI")->add_child_text(_sound_api.get());
+ }
if (_sound_output) {
/* [XML:opt] PreviewSoundOutput Name of the audio output to use. */
root->add_child("PreviewSoundOutput")->add_child_text (_sound_output.get());