Remove the "simple" UI (#1868).
[dcpomatic.git] / src / lib / config.h
index 74a44bc2f8d9b57bf2c5dd8a6248046c7aacaafe..11ca36b855742eea81a065ffce6bbd3ddc4650ff 100644 (file)
@@ -80,7 +80,6 @@ public:
                DKDM_RECIPIENTS,
                SOUND,
                SOUND_OUTPUT,
-               INTERFACE_COMPLEXITY,
                PLAYER_CONTENT_DIRECTORY,
                PLAYER_PLAYLIST_DIRECTORY,
                PLAYER_DEBUG_LOG,
@@ -401,8 +400,6 @@ public:
                NAG_ENCRYPTED_METADATA,
                NAG_ALTER_DECRYPTION_CHAIN,
                NAG_BAD_SIGNER_CHAIN,
-               /* Not really a nag but it's the same idea */
-               NAG_INITIAL_SETUP,
                NAG_IMPORT_DECRYPTION_CHAIN,
                NAG_DELETE_DKDM,
                NAG_32_ON_64,
@@ -494,15 +491,6 @@ public:
                return _gdc_password;
        }
 
-       enum Interface {
-               INTERFACE_SIMPLE,
-               INTERFACE_FULL
-       };
-
-       Interface interface_complexity () const {
-               return _interface_complexity;
-       }
-
        enum PlayerMode {
                PLAYER_MODE_WINDOW, ///< one window containing image and controls
                PLAYER_MODE_FULL,   ///< just the image filling the screen
@@ -1014,10 +1002,6 @@ public:
                maybe_set (_gdc_password, boost::optional<std::string>());
        }
 
-       void set_interface_complexity (Interface i) {
-               maybe_set (_interface_complexity, i, INTERFACE_COMPLEXITY);
-       }
-
        void set_player_mode (PlayerMode m) {
                maybe_set (_player_mode, m);
        }
@@ -1344,7 +1328,6 @@ private:
        boost::optional<std::string> _christie_password;
        boost::optional<std::string> _gdc_username;
        boost::optional<std::string> _gdc_password;
-       Interface _interface_complexity;
        PlayerMode _player_mode;
        int _image_display;
        VideoViewType _video_view_type;