INTERFACE_COMPLEXITY,
PLAYER_CONTENT_DIRECTORY,
PLAYER_PLAYLIST_DIRECTORY,
+ PLAYER_DEBUG_LOG,
HISTORY,
#ifdef DCPOMATIC_VARIANT_SWAROOP
PLAYER_BACKGROUND_IMAGE,
return _respect_kdm_validity_periods;
}
- boost::optional<boost::filesystem::path> player_log_file () const {
- return _player_log_file;
+ boost::optional<boost::filesystem::path> player_activity_log_file () const {
+ return _player_activity_log_file;
+ }
+
+ boost::optional<boost::filesystem::path> player_debug_log_file () const {
+ return _player_debug_log_file;
}
boost::optional<boost::filesystem::path> player_content_directory () const {
std::vector<Monitor> required_monitors () const {
return _required_monitors;
}
-#endif
- bool allow_spl_editing () const {
- return _allow_spl_editing;
+ boost::optional<boost::filesystem::path> player_lock_file () const {
+ return _player_lock_file;
}
+#endif
/* SET (mostly) */
maybe_set (_respect_kdm_validity_periods, r);
}
- void set_player_log_file (boost::filesystem::path p) {
- maybe_set (_player_log_file, p);
+ void set_player_activity_log_file (boost::filesystem::path p) {
+ maybe_set (_player_activity_log_file, p);
}
- void unset_player_log_file () {
- if (!_player_log_file) {
+ void unset_player_activity_log_file () {
+ if (!_player_activity_log_file) {
return;
}
- _player_log_file = boost::none;
+ _player_activity_log_file = boost::none;
changed ();
}
+ void set_player_debug_log_file (boost::filesystem::path p) {
+ maybe_set (_player_debug_log_file, p, PLAYER_DEBUG_LOG);
+ }
+
+ void unset_player_debug_log_file () {
+ if (!_player_debug_log_file) {
+ return;
+ }
+ _player_debug_log_file = boost::none;
+ changed (PLAYER_DEBUG_LOG);
+ }
+
void set_player_content_directory (boost::filesystem::path p) {
maybe_set (_player_content_directory, p, PLAYER_CONTENT_DIRECTORY);
}
void set_required_monitors (std::vector<Monitor> monitors) {
maybe_set (_required_monitors, monitors);
}
-#endif
- void set_allow_spl_editing (bool s) {
- maybe_set (_allow_spl_editing, s);
+ void set_player_lock_file (boost::filesystem::path p) {
+ maybe_set (_player_lock_file, p);
}
+ void unset_player_lock_file () {
+ if (!_player_lock_file) {
+ return;
+ }
+ _player_lock_file = boost::none;
+ changed ();
+ }
+#endif
+
void changed (Property p = OTHER);
boost::signals2::signal<void (Property)> Changed;
/** Emitted if read() failed on an existing Config file. There is nothing
std::string _tms_password;
/** Our cinema sound processor */
CinemaSoundProcessor const * _cinema_sound_processor;
+ /** The list of possible DCP frame rates that DCP-o-matic will use */
std::list<int> _allowed_dcp_frame_rates;
/** Allow any video frame rate for the DCP; if true, overrides _allowed_dcp_frame_rates */
bool _allow_any_dcp_frame_rate;
std::string _notification_bcc;
std::string _notification_email;
boost::shared_ptr<const dcp::CertificateChain> _signer_chain;
+#ifdef DCPOMATIC_VARIANT_SWAROOP
+ boost::filesystem::path _signer_chain_path;
+#endif
/** Chain used to decrypt KDMs; the leaf of this chain is the target
* certificate for making KDMs given to DCP-o-matic.
*/
boost::shared_ptr<const dcp::CertificateChain> _decryption_chain;
+#ifdef DCPOMATIC_VARIANT_SWAROOP
+ boost::filesystem::path _decryption_chain_path;
+#endif
/** true to check for updates on startup */
bool _check_for_updates;
bool _check_for_test_updates;
PlayerMode _player_mode;
int _image_display;
bool _respect_kdm_validity_periods;
- boost::optional<boost::filesystem::path> _player_log_file;
+ /** Log file containing things the player does (e.g. started, stopped, loaded
+ playlist etc.) Does not contain debugging information.
+ */
+ boost::optional<boost::filesystem::path> _player_activity_log_file;
+ /** Log file containing debug information for the player */
+ boost::optional<boost::filesystem::path> _player_debug_log_file;
/** A directory containing DCPs whose contents are presented to the user
in the dual-screen player mode. DCPs on the list can be loaded
for playback.
/** watermark duration in milliseconds */
int _player_watermark_duration;
std::vector<Monitor> _required_monitors;
+ /** a file which, if specified, must be present for the player to work */
+ boost::optional<boost::filesystem::path> _player_lock_file;
#endif
- bool _allow_spl_editing;
static int const _current_version;