Make player more tolerant of some DCP errors.
[dcpomatic.git] / src / lib / dcp.cc
index f506d5c70bf2d4b9bc839fa25f71e6057a145c62..0b80a3737db0e1903cec10d64367b7b23f365669 100644 (file)
@@ -46,7 +46,7 @@ DCP::cpls () const
        LOG_GENERAL ("Reading %1 DCP directories", _dcp_content->directories().size());
        BOOST_FOREACH (boost::filesystem::path i, _dcp_content->directories()) {
                shared_ptr<dcp::DCP> dcp (new dcp::DCP (i));
-               dcp->read (false, 0, true);
+               dcp->read (_tolerant, 0, true);
                dcps.push_back (dcp);
                LOG_GENERAL ("Reading DCP %1: %2 CPLs", i.string(), dcp->cpls().size());
                BOOST_FOREACH (shared_ptr<dcp::CPL> i, dcp->cpls()) {