Hand-apply bbfb370d7de28ec1e8f307865cc6253bb5d4366e from master; quicker digest calcu...
[dcpomatic.git] / src / lib / dcp_content.h
index 7ead80ecb373730de35d89a2d92c6eaa9cf3bca9..aa53d76a9d32aa694cf7d6fb4114aa6f7ceadbc5 100644 (file)
 
 */
 
-#include <libcxml/cxml.h>
+#ifndef DCPOMATIC_DCP_CONTENT_H
+#define DCPOMATIC_DCP_CONTENT_H
+
+/** @file  src/lib/dcp_content.h
+ *  @brief DCPContent class.
+ */
+
 #include "video_content.h"
 #include "single_stream_audio_content.h"
 #include "subtitle_content.h"
+#include <libcxml/cxml.h>
+#include <dcp/encrypted_kdm.h>
+#include <dcp/decrypted_kdm.h>
+
+class DCPContentProperty
+{
+public:
+       static int const CAN_BE_PLAYED;
+};
 
+/** @class DCPContent
+ *  @brief An existing DCP used as input.
+ */
 class DCPContent : public VideoContent, public SingleStreamAudioContent, public SubtitleContent
 {
 public:
@@ -40,14 +58,41 @@ public:
        void as_xml (xmlpp::Node *) const;
        std::string identifier () const;
 
+       /* SubtitleContent */
+       bool has_subtitles () const {
+               boost::mutex::scoped_lock lm (_mutex);
+               return _has_subtitles;
+       }
+       
        boost::filesystem::path directory () const {
                boost::mutex::scoped_lock lm (_mutex);
                return _directory;
        }
 
+       bool encrypted () const {
+               boost::mutex::scoped_lock lm (_mutex);
+               return _encrypted;
+       }
+
+       void add_kdm (dcp::EncryptedKDM);
+
+       boost::optional<dcp::EncryptedKDM> kdm () const {
+               return _kdm;
+       }
+
+       bool can_be_played () const;
+       
 private:
        void read_directory (boost::filesystem::path);
        
        std::string _name;
+       bool _has_subtitles;
+       /** true if our DCP is encrypted */
+       bool _encrypted;
        boost::filesystem::path _directory;
+       boost::optional<dcp::EncryptedKDM> _kdm;
+       /** true if _kdm successfully decrypts the first frame of our DCP */
+       bool _kdm_valid;
 };
+
+#endif