- shared_ptr<Socket> socket (new Socket);
- _acceptor.async_accept (socket->socket (), boost::bind (&EncodeServer::handle_accept, this, socket, boost::asio::placeholders::error));
+ boost::mutex::scoped_lock lm (_broadcast.mutex);
+ if (_broadcast.socket) {
+ _broadcast.socket->async_receive_from (
+ boost::asio::buffer (_broadcast.buffer, sizeof (_broadcast.buffer)),
+ _broadcast.send_endpoint, boost::bind (&EncodeServer::broadcast_received, this)
+ );
+ }