using boost::optional;
using dcp::Data;
-int const Encoder::_history_size = 25;
+int const Encoder::_history_size = 200;
/** @param f Film that we are encoding */
Encoder::Encoder (shared_ptr<const Film> film, shared_ptr<Writer> writer)
Encoder::~Encoder ()
{
- terminate_threads ();
+ try {
+ terminate_threads ();
+ } catch (...) {
+ /* Destructors must not throw exceptions; anything bad
+ happening now is too late to worry about anyway,
+ I think.
+ */
+ }
}
void
Encoder::begin ()
{
- if (!EncodeServerFinder::instance()->disabled ()) {
- _server_found_connection = EncodeServerFinder::instance()->ServersListChanged.connect (boost::bind (&Encoder::servers_list_changed, this));
+ weak_ptr<Encoder> wp = shared_from_this ();
+ _server_found_connection = EncodeServerFinder::instance()->ServersListChanged.connect (
+ boost::bind (&Encoder::call_servers_list_changed, wp)
+ );
+}
+
+/* We don't want the servers-list-changed callback trying to do things
+ during destruction of Encoder, and I think this is the neatest way
+ to achieve that.
+*/
+void
+Encoder::call_servers_list_changed (weak_ptr<Encoder> encoder)
+{
+ shared_ptr<Encoder> e = encoder.lock ();
+ if (e) {
+ e->servers_list_changed ();
}
}
int
Encoder::video_frames_enqueued () const
{
+ if (!_last_player_video) {
+ return 0;
+ }
+
return _last_player_video->time().frames_floor (_film->video_frame_rate ());
}
boost::mutex::scoped_lock queue_lock (_queue_mutex);
- /* Wait until the queue has gone down a bit */
- while (_queue.size() >= threads * 2) {
- LOG_TIMING ("decoder-sleep queue=%1", _queue.size());
+ /* Wait until the queue has gone down a bit. Allow one thing in the queue even
+ when there are no threads.
+ */
+ while (_queue.size() >= (threads * 2) + 1) {
+ LOG_TIMING ("decoder-sleep queue=%1 threads=%2", _queue.size(), threads);
_full_condition.wait (queue_lock);
- LOG_TIMING ("decoder-wake queue=%1", _queue.size());
+ LOG_TIMING ("decoder-wake queue=%1 threads=%2", _queue.size(), threads);
}
_writer->rethrow ();
LOG_GENERAL ("Terminating thread %1 of %2", n + 1, _threads.size ());
(*i)->interrupt ();
DCPOMATIC_ASSERT ((*i)->joinable ());
- (*i)->join ();
+ try {
+ (*i)->join ();
+ } catch (boost::thread_interrupted& e) {
+ /* This is to be expected */
+ }
delete *i;
LOG_GENERAL_NC ("Thread terminated");
++n;
LOG_TIMING ("encoder-wake thread=%1 queue=%2", boost::this_thread::get_id(), _queue.size());
shared_ptr<DCPVideo> vf = _queue.front ();
- LOG_TIMING ("encoder-pop thread=%1 frame=%2 eyes=%3", boost::this_thread::get_id(), vf->index(), vf->eyes ());
+ LOG_TIMING ("encoder-pop thread=%1 frame=%2 eyes=%3", boost::this_thread::get_id(), vf->index(), (int) vf->eyes ());
_queue.pop_front ();
lock.unlock ();
_full_condition.notify_all ();
}
}
+catch (boost::thread_interrupted& e) {
+ /* Ignore these and just stop the thread */
+ _full_condition.notify_all ();
+}
catch (...)
{
store_current ();