Move Eyes and ColourConversion into PlayerVideoFrame.
[dcpomatic.git] / src / lib / encoder.cc
index bb2fe682287b630baed38d0d4dbf02a0b9b324ec..8ae402797cf31d91c2f0ac6a3a5e9682c3b8664b 100644 (file)
@@ -180,7 +180,7 @@ Encoder::frame_done ()
 }
 
 void
-Encoder::process_video (shared_ptr<PlayerVideoFrame> image, Eyes eyes, ColourConversion conversion, bool same)
+Encoder::process_video (shared_ptr<PlayerVideoFrame> pvf, bool same)
 {
        _waker.nudge ();
        
@@ -207,28 +207,28 @@ Encoder::process_video (shared_ptr<PlayerVideoFrame> image, Eyes eyes, ColourCon
        rethrow ();
 
        if (_writer->can_fake_write (_video_frames_out)) {
-               _writer->fake_write (_video_frames_out, eyes);
-               _have_a_real_frame[eyes] = false;
+               _writer->fake_write (_video_frames_out, pvf->eyes ());
+               _have_a_real_frame[pvf->eyes()] = false;
                frame_done ();
-       } else if (same && _have_a_real_frame[eyes]) {
+       } else if (same && _have_a_real_frame[pvf->eyes()]) {
                /* Use the last frame that we encoded. */
-               _writer->repeat (_video_frames_out, eyes);
+               _writer->repeat (_video_frames_out, pvf->eyes());
                frame_done ();
        } else {
                /* Queue this new frame for encoding */
                TIMING ("adding to queue of %1", _queue.size ());
                _queue.push_back (shared_ptr<DCPVideoFrame> (
                                          new DCPVideoFrame (
-                                                 image->image(), _video_frames_out, eyes, conversion, _film->video_frame_rate(),
+                                                 pvf->image(), _video_frames_out, pvf->eyes(), pvf->colour_conversion(), _film->video_frame_rate(),
                                                  _film->j2k_bandwidth(), _film->resolution(), _film->log()
                                                  )
                                          ));
                
                _condition.notify_all ();
-               _have_a_real_frame[eyes] = true;
+               _have_a_real_frame[pvf->eyes()] = true;
        }
 
-       if (eyes != EYES_LEFT) {
+       if (pvf->eyes() != EYES_LEFT) {
                ++_video_frames_out;
        }
 }