Encoder::add_worker_threads (ServerDescription d)
{
for (int i = 0; i < d.threads(); ++i) {
- _threads.push_back (
- make_pair (d, new boost::thread (boost::bind (&Encoder::encoder_thread, this, d)))
- );
+ _threads.push_back (new boost::thread (boost::bind (&Encoder::encoder_thread, this, d)));
}
}
Encoder::process_begin ()
{
for (int i = 0; i < Config::instance()->num_local_encoding_threads (); ++i) {
- _threads.push_back (
- make_pair (
- optional<ServerDescription> (),
- new boost::thread (boost::bind (&Encoder::encoder_thread, this, optional<ServerDescription> ()))
- )
- );
- }
-
- vector<ServerDescription> servers = Config::instance()->servers ();
-
- for (vector<ServerDescription>::iterator i = servers.begin(); i != servers.end(); ++i) {
- add_worker_threads (*i);
+ _threads.push_back (new boost::thread (boost::bind (&Encoder::encoder_thread, this, optional<ServerDescription> ())));
}
_writer.reset (new Writer (_film, _job));
- _server_finder.reset (new ServerFinder ());
- _server_finder->ServerFound.connect (boost::bind (&Encoder::server_found, this, _1));
+ ServerFinder::instance()->connect (boost::bind (&Encoder::server_found, this, _1));
}
_condition.notify_all ();
}
- for (ThreadList::iterator i = _threads.begin(); i != _threads.end(); ++i) {
- if (i->second->joinable ()) {
- i->second->join ();
+ for (list<boost::thread *>::iterator i = _threads.begin(); i != _threads.end(); ++i) {
+ if ((*i)->joinable ()) {
+ (*i)->join ();
}
- delete i->second;
+ delete *i;
}
_threads.clear ();
void
Encoder::server_found (ServerDescription s)
{
- /* See if we already know about this server */
- boost::mutex::scoped_lock lm (_mutex);
- ThreadList::iterator i = _threads.begin();
- while (i != _threads.end() && (!i->first || i->first.get().host_name() != s.host_name())) {
- ++i;
- }
-
- if (i == _threads.end ()) {
- add_worker_threads (s);
- }
+ add_worker_threads (s);
}