Re-work idle handling from previous commit.
[dcpomatic.git] / src / lib / ffmpeg_audio_stream.h
index 31ec9d125e550daa4688a913cd0081aa0c7f9440..65c4aba5ead97b8459925bc63fc4b25c5e6366bd 100644 (file)
@@ -32,6 +32,12 @@ public:
                , AudioStream (frame_rate, length, channels)
        {}
 
+       FFmpegAudioStream (std::string name, std::string codec_name_, int id, int frame_rate, Frame length, int channels)
+               : FFmpegStream (name, id)
+               , AudioStream (frame_rate, length, channels)
+               , codec_name (codec_name_)
+       {}
+
        FFmpegAudioStream (std::string name, int id, int frame_rate, Frame length, AudioMapping mapping)
                : FFmpegStream (name, id)
                , AudioStream (frame_rate, length, mapping)
@@ -43,7 +49,8 @@ public:
 
        /* XXX: should probably be locked */
 
-       boost::optional<ContentTime> first_audio;
+       boost::optional<dcpomatic::ContentTime> first_audio;
+       boost::optional<std::string> codec_name;
 
 private:
        friend struct ffmpeg_pts_offset_test;