Handle multiple audio streams in a single piece of content
[dcpomatic.git] / src / lib / film.cc
index 0af4c5611d8be2f4355a549b51451c87ae2d8eb3..edcb124e57e8edaedb91bb956a9dc8a0e15fcbe0 100644 (file)
@@ -656,11 +656,26 @@ Film::isdcf_name (bool if_created_now) const
 string
 Film::dcp_name (bool if_created_now) const
 {
+       string unfiltered;
        if (use_isdcf_name()) {
-               return isdcf_name (if_created_now);
+               unfiltered = isdcf_name (if_created_now);
+       } else {
+               unfiltered = name ();
        }
 
-       return name();
+       /* Filter out `bad' characters which cause problems with some systems.
+          There's no apparent list of what really is allowed, so this is a guess.
+       */
+
+       string filtered;
+       string const allowed = "0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz-_";
+       for (size_t i = 0; i < unfiltered.size(); ++i) {
+               if (allowed.find (unfiltered[i]) != string::npos) {
+                       filtered += unfiltered[i];
+               }
+       }
+       
+       return filtered;
 }
 
 void
@@ -968,9 +983,7 @@ Film::playlist_content_changed (boost::weak_ptr<Content> c, int p)
 {
        if (p == VideoContentProperty::VIDEO_FRAME_RATE) {
                set_video_frame_rate (_playlist->best_dcp_frame_rate ());
-       } else if (
-               p == AudioContentProperty::AUDIO_MAPPING ||
-               p == AudioContentProperty::AUDIO_CHANNELS) {
+       } else if (p == AudioContentProperty::AUDIO_STREAMS) {
                signal_changed (NAME);
        }