#include "raw_image_proxy.h"
#include "ratio.h"
#include "log.h"
-#include "render_subtitles.h"
+#include "render_text.h"
#include "config.h"
#include "content_video.h"
#include "player_video.h"
#include "decoder.h"
#include "video_decoder.h"
#include "audio_decoder.h"
-#include "subtitle_content.h"
-#include "subtitle_decoder.h"
+#include "text_content.h"
+#include "text_decoder.h"
#include "ffmpeg_content.h"
#include "audio_content.h"
-#include "content_subtitle.h"
#include "dcp_decoder.h"
#include "image_decoder.h"
#include "compose.hpp"
#include <dcp/reel_sound_asset.h>
#include <dcp/reel_subtitle_asset.h>
#include <dcp/reel_picture_asset.h>
+#include <dcp/reel_closed_caption_asset.h>
#include <boost/foreach.hpp>
#include <stdint.h>
#include <algorithm>
, _playlist (playlist)
, _have_valid_pieces (false)
, _ignore_video (false)
- , _ignore_subtitle (false)
- , _always_burn_subtitles (false)
+ , _ignore_caption (false)
, _fast (false)
, _play_referenced (false)
, _audio_merger (_film->audio_frame_rate())
decoder->video->set_ignore (true);
}
- if (decoder->subtitle && _ignore_subtitle) {
- decoder->subtitle->set_ignore (true);
+ if (_ignore_caption) {
+ BOOST_FOREACH (shared_ptr<TextDecoder> i, decoder->caption) {
+ i->set_ignore (true);
+ }
}
shared_ptr<DCPDecoder> dcp = dynamic_pointer_cast<DCPDecoder> (decoder);
decoder->audio->Data.connect (bind (&Player::audio, this, weak_ptr<Piece> (piece), _1, _2));
}
- if (decoder->subtitle) {
- decoder->subtitle->ImageStart.connect (bind (&Player::image_subtitle_start, this, weak_ptr<Piece> (piece), _1));
- decoder->subtitle->TextStart.connect (bind (&Player::text_subtitle_start, this, weak_ptr<Piece> (piece), _1));
- decoder->subtitle->Stop.connect (bind (&Player::subtitle_stop, this, weak_ptr<Piece> (piece), _1));
+ list<shared_ptr<TextDecoder> >::const_iterator j = decoder->caption.begin();
+
+ while (j != decoder->caption.end()) {
+ (*j)->BitmapStart.connect (
+ bind(&Player::bitmap_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
+ );
+ (*j)->PlainStart.connect (
+ bind(&Player::plain_text_start, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1)
+ );
+ (*j)->Stop.connect (
+ bind(&Player::subtitle_stop, this, weak_ptr<Piece>(piece), weak_ptr<const TextContent>((*j)->content()), _1, _2)
+ );
+
+ ++j;
}
}
property == AudioContentProperty::STREAMS ||
property == DCPContentProperty::NEEDS_ASSETS ||
property == DCPContentProperty::NEEDS_KDM ||
- property == SubtitleContentProperty::COLOUR ||
- property == SubtitleContentProperty::EFFECT ||
- property == SubtitleContentProperty::EFFECT_COLOUR ||
+ property == TextContentProperty::COLOUR ||
+ property == TextContentProperty::EFFECT ||
+ property == TextContentProperty::EFFECT_COLOUR ||
property == FFmpegContentProperty::SUBTITLE_STREAM ||
property == FFmpegContentProperty::FILTERS
) {
Changed (property, frequent);
} else if (
- property == SubtitleContentProperty::LINE_SPACING ||
- property == SubtitleContentProperty::OUTLINE_WIDTH ||
- property == SubtitleContentProperty::Y_SCALE ||
- property == SubtitleContentProperty::FADE_IN ||
- property == SubtitleContentProperty::FADE_OUT ||
+ property == TextContentProperty::LINE_SPACING ||
+ property == TextContentProperty::OUTLINE_WIDTH ||
+ property == TextContentProperty::Y_SCALE ||
+ property == TextContentProperty::FADE_IN ||
+ property == TextContentProperty::FADE_OUT ||
property == ContentProperty::VIDEO_FRAME_RATE ||
- property == SubtitleContentProperty::USE ||
- property == SubtitleContentProperty::X_OFFSET ||
- property == SubtitleContentProperty::Y_OFFSET ||
- property == SubtitleContentProperty::X_SCALE ||
- property == SubtitleContentProperty::FONTS ||
+ property == TextContentProperty::USE ||
+ property == TextContentProperty::X_OFFSET ||
+ property == TextContentProperty::Y_OFFSET ||
+ property == TextContentProperty::X_SCALE ||
+ property == TextContentProperty::FONTS ||
+ property == TextContentProperty::TYPE ||
property == VideoContentProperty::CROP ||
property == VideoContentProperty::SCALE ||
property == VideoContentProperty::FADE_IN ||
}
list<PositionImage>
-Player::transform_image_subtitles (list<ImageSubtitle> subs) const
+Player::transform_bitmap_captions (list<BitmapText> subs) const
{
list<PositionImage> all;
- for (list<ImageSubtitle>::const_iterator i = subs.begin(); i != subs.end(); ++i) {
+ for (list<BitmapText>::const_iterator i = subs.begin(); i != subs.end(); ++i) {
if (!i->image) {
continue;
}
}
list<shared_ptr<Font> > fonts;
- BOOST_FOREACH (shared_ptr<Piece>& p, _pieces) {
- if (p->content->subtitle) {
+ BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+ BOOST_FOREACH (shared_ptr<TextContent> j, i->content->caption) {
/* XXX: things may go wrong if there are duplicate font IDs
with different font files.
*/
- list<shared_ptr<Font> > f = p->content->subtitle->fonts ();
+ list<shared_ptr<Font> > f = j->fonts ();
copy (f.begin(), f.end(), back_inserter (fonts));
}
}
}
void
-Player::set_ignore_subtitle ()
+Player::set_ignore_caption ()
{
- _ignore_subtitle = true;
+ _ignore_caption = true;
}
-/** Set whether or not this player should always burn text subtitles into the image,
- * regardless of the content settings.
- * @param burn true to always burn subtitles, false to obey content settings.
- */
+/** Set the player to always burn open captions into the image regardless of the content settings */
void
-Player::set_always_burn_subtitles (bool burn)
+Player::set_always_burn_open_captions ()
{
- _always_burn_subtitles = burn;
+ _always_burn_open_captions = true;
}
/** Sets up the player to be faster, possibly at the expense of quality */
);
}
- if (j->reference_subtitle ()) {
+ if (j->reference_caption (CAPTION_OPEN)) {
shared_ptr<dcp::ReelAsset> ra = k->main_subtitle ();
DCPOMATIC_ASSERT (ra);
ra->set_entry_point (ra->entry_point() + trim_start);
);
}
+ if (j->reference_caption (CAPTION_CLOSED)) {
+ shared_ptr<dcp::ReelAsset> ra = k->closed_caption ();
+ DCPOMATIC_ASSERT (ra);
+ ra->set_entry_point (ra->entry_point() + trim_start);
+ ra->set_duration (ra->duration() - trim_start - trim_end);
+ a.push_back (
+ ReferencedReelAsset (ra, DCPTimePeriod (from, from + DCPTime::from_frames (ra->duration(), ffr)))
+ );
+ }
+
/* Assume that main picture duration is the length of the reel */
offset += k->main_picture()->duration ();
}
continue;
}
- DCPTime const t = content_time_to_dcp (i, i->decoder->position());
+ DCPTime const t = content_time_to_dcp (i, max(i->decoder->position(), i->content->trim_start()));
if (t > i->content->end()) {
i->done = true;
} else {
- /* Given two choices at the same time, pick the one with a subtitle so we see it before
+ /* Given two choices at the same time, pick the one with captions so we see it before
the video.
*/
- if (!earliest_time || t < *earliest_time || (t == *earliest_time && i->decoder->subtitle)) {
+ if (!earliest_time || t < *earliest_time || (t == *earliest_time && !i->decoder->caption.empty())) {
earliest_time = t;
earliest_content = i;
}
return done;
}
-optional<PositionImage>
-Player::subtitles_for_frame (DCPTime time) const
+list<PlayerText>
+Player::closed_captions_for_frame (DCPTime time) const
{
- list<PositionImage> subtitles;
+ return _active_captions[CAPTION_CLOSED].get (
+ DCPTimePeriod(time, time + DCPTime::from_frames(1, _film->video_frame_rate()))
+ );
+}
+/** @return Open captions for the frame at the given time, converted to images */
+optional<PositionImage>
+Player::open_captions_for_frame (DCPTime time) const
+{
+ list<PositionImage> captions;
int const vfr = _film->video_frame_rate();
- BOOST_FOREACH (PlayerSubtitles i, _active_subtitles.get_burnt (DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_subtitles)) {
+ BOOST_FOREACH (
+ PlayerText j,
+ _active_captions[CAPTION_OPEN].get_burnt(DCPTimePeriod(time, time + DCPTime::from_frames(1, vfr)), _always_burn_open_captions)
+ ) {
/* Image subtitles */
- list<PositionImage> c = transform_image_subtitles (i.image);
- copy (c.begin(), c.end(), back_inserter (subtitles));
+ list<PositionImage> c = transform_bitmap_captions (j.image);
+ copy (c.begin(), c.end(), back_inserter (captions));
/* Text subtitles (rendered to an image) */
- if (!i.text.empty ()) {
- list<PositionImage> s = render_subtitles (i.text, i.fonts, _video_container_size, time, vfr);
- copy (s.begin(), s.end(), back_inserter (subtitles));
+ if (!j.text.empty ()) {
+ list<PositionImage> s = render_text (j.text, j.fonts, _video_container_size, time, vfr);
+ copy (s.begin(), s.end(), back_inserter (captions));
}
}
- if (subtitles.empty ()) {
+ if (captions.empty ()) {
return optional<PositionImage> ();
}
- return merge (subtitles);
+ return merge (captions);
}
void
}
void
-Player::image_subtitle_start (weak_ptr<Piece> wp, ContentImageSubtitle subtitle)
+Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
{
shared_ptr<Piece> piece = wp.lock ();
- if (!piece) {
+ shared_ptr<const TextContent> caption = wc.lock ();
+ if (!piece || !caption) {
return;
}
/* Apply content's subtitle offsets */
- subtitle.sub.rectangle.x += piece->content->subtitle->x_offset ();
- subtitle.sub.rectangle.y += piece->content->subtitle->y_offset ();
+ subtitle.sub.rectangle.x += caption->x_offset ();
+ subtitle.sub.rectangle.y += caption->y_offset ();
/* Apply a corrective translation to keep the subtitle centred after the scale that is coming up */
- subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((piece->content->subtitle->x_scale() - 1) / 2);
- subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((piece->content->subtitle->y_scale() - 1) / 2);
+ subtitle.sub.rectangle.x -= subtitle.sub.rectangle.width * ((caption->x_scale() - 1) / 2);
+ subtitle.sub.rectangle.y -= subtitle.sub.rectangle.height * ((caption->y_scale() - 1) / 2);
/* Apply content's subtitle scale */
- subtitle.sub.rectangle.width *= piece->content->subtitle->x_scale ();
- subtitle.sub.rectangle.height *= piece->content->subtitle->y_scale ();
+ subtitle.sub.rectangle.width *= caption->x_scale ();
+ subtitle.sub.rectangle.height *= caption->y_scale ();
- PlayerSubtitles ps;
+ PlayerText ps;
ps.image.push_back (subtitle.sub);
DCPTime from (content_time_to_dcp (piece, subtitle.from()));
- _active_subtitles.add_from (wp, ps, from);
+ _active_captions[subtitle.type()].add_from (wc, ps, from);
}
void
-Player::text_subtitle_start (weak_ptr<Piece> wp, ContentTextSubtitle subtitle)
+Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
{
shared_ptr<Piece> piece = wp.lock ();
- if (!piece) {
+ shared_ptr<const TextContent> caption = wc.lock ();
+ if (!piece || !caption) {
return;
}
- PlayerSubtitles ps;
+ PlayerText ps;
DCPTime const from (content_time_to_dcp (piece, subtitle.from()));
if (from > piece->content->end()) {
}
BOOST_FOREACH (dcp::SubtitleString s, subtitle.subs) {
- s.set_h_position (s.h_position() + piece->content->subtitle->x_offset ());
- s.set_v_position (s.v_position() + piece->content->subtitle->y_offset ());
- float const xs = piece->content->subtitle->x_scale();
- float const ys = piece->content->subtitle->y_scale();
+ s.set_h_position (s.h_position() + caption->x_offset ());
+ s.set_v_position (s.v_position() + caption->y_offset ());
+ float const xs = caption->x_scale();
+ float const ys = caption->y_scale();
float size = s.size();
/* Adjust size to express the common part of the scaling;
}
s.set_in (dcp::Time(from.seconds(), 1000));
- ps.text.push_back (SubtitleString (s, piece->content->subtitle->outline_width()));
- ps.add_fonts (piece->content->subtitle->fonts ());
+ ps.text.push_back (StringText (s, caption->outline_width()));
+ ps.add_fonts (caption->fonts ());
}
- _active_subtitles.add_from (wp, ps, from);
+ _active_captions[subtitle.type()].add_from (wc, ps, from);
}
void
-Player::subtitle_stop (weak_ptr<Piece> wp, ContentTime to)
+Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to, TextType type)
{
- if (!_active_subtitles.have (wp)) {
+ if (!_active_captions[type].have (wc)) {
return;
}
shared_ptr<Piece> piece = wp.lock ();
- if (!piece) {
+ shared_ptr<const TextContent> caption = wc.lock ();
+ if (!piece || !caption) {
return;
}
return;
}
- pair<PlayerSubtitles, DCPTime> from = _active_subtitles.add_to (wp, dcp_to);
+ pair<PlayerText, DCPTime> from = _active_captions[type].add_to (wc, dcp_to);
- if (piece->content->subtitle->use() && !_always_burn_subtitles && !piece->content->subtitle->burn()) {
- Subtitle (from.first, DCPTimePeriod (from.second, dcp_to));
+ bool const always = type == CAPTION_OPEN && _always_burn_open_captions;
+ if (caption->use() && !always && !caption->burn()) {
+ Caption (from.first, type, DCPTimePeriod (from.second, dcp_to));
}
}
}
_audio_merger.clear ();
- _active_subtitles.clear ();
+ for (int i = 0; i < CAPTION_COUNT; ++i) {
+ _active_captions[i].clear ();
+ }
BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
if (time < i->content->position()) {
Player::do_emit_video (shared_ptr<PlayerVideo> pv, DCPTime time)
{
if (pv->eyes() == EYES_BOTH || pv->eyes() == EYES_RIGHT) {
- _active_subtitles.clear_before (time);
+ for (int i = 0; i < CAPTION_COUNT; ++i) {
+ _active_captions[i].clear_before (time);
+ }
}
- optional<PositionImage> subtitles = subtitles_for_frame (time);
- if (subtitles) {
- pv->set_subtitle (subtitles.get ());
+ optional<PositionImage> captions = open_captions_for_frame (time);
+ if (captions) {
+ pv->set_caption (captions.get ());
}
Video (pv, time);
_have_valid_pieces = false;
Changed (PlayerProperty::DCP_DECODE_REDUCTION, false);
}
+
+DCPTime
+Player::content_time_to_dcp (shared_ptr<Content> content, ContentTime t)
+{
+ if (_have_valid_pieces) {
+ setup_pieces ();
+ }
+
+ BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
+ if (i->content == content) {
+ return content_time_to_dcp (i, t);
+ }
+ }
+
+ DCPOMATIC_ASSERT (false);
+ return DCPTime ();
+}