/*
- Copyright (C) 2013-2018 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2013-2020 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
#include "image_decoder.h"
#include "compose.hpp"
#include "shuffler.h"
+#include "timer.h"
#include <dcp/reel.h>
#include <dcp/reel_sound_asset.h>
#include <dcp/reel_subtitle_asset.h>
using boost::dynamic_pointer_cast;
using boost::optional;
using boost::scoped_ptr;
+using namespace dcpomatic;
int const PlayerProperty::VIDEO_CONTAINER_SIZE = 700;
int const PlayerProperty::PLAYLIST = 701;
Player::Player (shared_ptr<const Film> film, shared_ptr<const Playlist> playlist)
: _film (film)
, _playlist (playlist)
- , _suspended (false)
+ , _suspended (0)
, _ignore_video (false)
, _ignore_audio (false)
, _ignore_text (false)
, _always_burn_open_subtitles (false)
, _fast (false)
+ , _tolerant (film->tolerant())
, _play_referenced (false)
, _audio_merger (_film->audio_frame_rate())
, _shuffler (0)
void
Player::setup_pieces_unlocked ()
{
+ list<shared_ptr<Piece> > old_pieces = _pieces;
_pieces.clear ();
delete _shuffler;
continue;
}
- shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast);
+ shared_ptr<Decoder> old_decoder;
+ BOOST_FOREACH (shared_ptr<Piece> j, old_pieces) {
+ if (j->content == i) {
+ old_decoder = j->decoder;
+ break;
+ }
+ }
+
+ shared_ptr<Decoder> decoder = decoder_factory (_film, i, _fast, _tolerant, old_decoder);
FrameRateChange frc (_film, i);
if (!decoder) {
_last_video_time = DCPTime ();
_last_video_eyes = EYES_BOTH;
_last_audio_time = DCPTime ();
+
+ /* Cached value to save recalculating it on every ::pass */
+ _film_length = _film->length ();
}
void
Player::playlist_content_change (ChangeType type, int property, bool frequent)
{
if (type == CHANGE_TYPE_PENDING) {
- boost::mutex::scoped_lock lm (_mutex);
/* The player content is probably about to change, so we can't carry on
until that has happened and we've rebuilt our pieces. Stop pass()
and seek() from working until then.
*/
- _suspended = true;
+ ++_suspended;
} else if (type == CHANGE_TYPE_DONE) {
/* A change in our content has gone through. Re-build our pieces. */
setup_pieces ();
- _suspended = false;
+ --_suspended;
} else if (type == CHANGE_TYPE_CANCELLED) {
- boost::mutex::scoped_lock lm (_mutex);
- _suspended = false;
+ --_suspended;
}
Change (type, property, frequent);
eyes,
PART_WHOLE,
PresetColourConversion::all().front().conversion,
+ VIDEO_RANGE_FULL,
boost::weak_ptr<Content>(),
boost::optional<Frame>()
)
scoped_ptr<DCPDecoder> decoder;
try {
- decoder.reset (new DCPDecoder (_film, j, false));
+ decoder.reset (new DCPDecoder (_film, j, false, false, shared_ptr<DCPDecoder>()));
} catch (...) {
return a;
}
Player::pass ()
{
boost::mutex::scoped_lock lm (_mutex);
+ DCPOMATIC_ASSERT (_film_length);
if (_suspended) {
/* We can't pass in this state */
return false;
}
- if (_playlist->length(_film) == DCPTime()) {
+ if (*_film_length == DCPTime()) {
/* Special case of an empty Film; just give one black frame */
emit_video (black_player_video_frame(EYES_BOTH), DCPTime());
return true;
which = CONTENT;
}
- if (!_black.done() && (!earliest_time || _black.position() < *earliest_time)) {
+ if (!_black.done() && !_ignore_video && (!earliest_time || _black.position() < *earliest_time)) {
earliest_time = _black.position ();
which = BLACK;
}
- if (!_silent.done() && (!earliest_time || _silent.position() < *earliest_time)) {
+ if (!_silent.done() && !_ignore_audio && (!earliest_time || _silent.position() < *earliest_time)) {
earliest_time = _silent.position ();
which = SILENT;
}
if (_last_audio_time) {
/* Sometimes the thing that happened last finishes fractionally before
or after this silence. Bodge the start time of the silence to fix it.
+ I think this is nothing to worry about since we will just add or
+ remove a little silence at the end of some content.
*/
- DCPOMATIC_ASSERT (labs(period.from.get() - _last_audio_time->get()) < 2);
+ int64_t const error = labs(period.from.get() - _last_audio_time->get());
+ /* Let's not worry about less than a frame at 24fps */
+ int64_t const too_much_error = DCPTime::from_frames(1, 24).get();
+ if (error >= too_much_error) {
+ _film->log()->log(String::compose("Silence starting before or after last audio by %1", error), LogEntry::TYPE_ERROR);
+ }
+ DCPOMATIC_ASSERT (error < too_much_error);
period.from = *_last_audio_time;
}
if (period.duration() > one_video_frame()) {
/* Work out the time before which the audio is definitely all here. This is the earliest last_push_end of one
of our streams, or the position of the _silent.
*/
- DCPTime pull_to = _film->length ();
+ DCPTime pull_to = *_film_length;
for (map<AudioStreamPtr, StreamState>::const_iterator i = _stream_states.begin(); i != _stream_states.end(); ++i) {
if (!i->second.piece->done && i->second.last_push_end < pull_to) {
pull_to = i->second.last_push_end;
video.eyes,
video.part,
piece->content->video->colour_conversion(),
+ piece->content->video->range(),
piece->content,
video.frame
)
shared_ptr<AudioContent> content = piece->content->audio;
DCPOMATIC_ASSERT (content);
+ int const rfr = content->resampled_frame_rate (_film);
+
/* Compute time in the DCP */
DCPTime time = resampled_audio_to_dcp (piece, content_audio.frame);
/* And the end of this block in the DCP */
- DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), content->resampled_frame_rate(_film));
+ DCPTime end = time + DCPTime::from_frames(content_audio.audio->frames(), rfr);
/* Remove anything that comes before the start or after the end of the content */
if (time < piece->content->position()) {
/* Discard it all */
return;
} else if (end > piece->content->end(_film)) {
- Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(_film->audio_frame_rate());
+ Frame const remaining_frames = DCPTime(piece->content->end(_film) - time).frames_round(rfr);
if (remaining_frames == 0) {
return;
}
- shared_ptr<AudioBuffers> cut (new AudioBuffers (content_audio.audio->channels(), remaining_frames));
- cut->copy_from (content_audio.audio.get(), remaining_frames, 0, 0);
- content_audio.audio = cut;
+ content_audio.audio.reset (new AudioBuffers(content_audio.audio, remaining_frames, 0));
}
DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
PlayerText ps;
shared_ptr<Image> image = subtitle.sub.image;
+
/* We will scale the subtitle up to fit _video_container_size */
- dcp::Size scaled_size (subtitle.sub.rectangle.width * _video_container_size.width, subtitle.sub.rectangle.height * _video_container_size.height);
+ int const width = subtitle.sub.rectangle.width * _video_container_size.width;
+ int const height = subtitle.sub.rectangle.height * _video_container_size.height;
+ if (width == 0 || height == 0) {
+ return;
+ }
+
+ dcp::Size scaled_size (width, height);
ps.bitmap.push_back (BitmapText(image->scale(scaled_size, dcp::YUV_TO_RGB_REC601, image->pixel_format(), true, _fast), subtitle.sub.rectangle));
DCPTime from (content_time_to_dcp (piece, subtitle.from()));
BOOST_FOREACH (shared_ptr<Piece> i, _pieces) {
if (time < i->content->position()) {
- /* Before; seek to the start of the content */
- i->decoder->seek (dcp_to_content_time (i, i->content->position()), accurate);
+ /* Before; seek to the start of the content. Even if this request is for an inaccurate seek
+ we must seek this (following) content accurately, otherwise when we come to the end of the current
+ content we may not start right at the beginning of the next, causing a gap (if the next content has
+ been trimmed to a point between keyframes, or something).
+ */
+ i->decoder->seek (dcp_to_content_time (i, i->content->position()), true);
i->done = false;
} else if (i->content->position() <= time && time < i->content->end(_film)) {
/* During; seek to position */
if (remaining_frames <= 0) {
return make_pair(shared_ptr<AudioBuffers>(), DCPTime());
}
- shared_ptr<AudioBuffers> cut (new AudioBuffers (audio->channels(), remaining_frames));
- cut->copy_from (audio.get(), remaining_frames, discard_frames, 0);
+ shared_ptr<AudioBuffers> cut (new AudioBuffers(audio, remaining_frames, discard_frames));
return make_pair(cut, time + discard_time);
}