#include "subrip_decoder.h"
#include "subrip_content.h"
#include "dcp_content.h"
-#include "playlist.h"
#include "job.h"
#include "image.h"
#include "raw_image_proxy.h"
using boost::dynamic_pointer_cast;
using boost::optional;
-Player::Player (shared_ptr<const Film> f, shared_ptr<const Playlist> p)
- : _film (f)
- , _playlist (p)
+Player::Player (shared_ptr<const Film> film)
+ : _film (film)
, _have_valid_pieces (false)
, _ignore_video (false)
- , _burn_subtitles (f->burn_subtitles ())
+ , _always_burn_subtitles (false)
{
- _playlist_changed_connection = _playlist->Changed.connect (bind (&Player::playlist_changed, this));
- _playlist_content_changed_connection = _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2, _3));
+ _film_content_changed_connection = _film->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2, _3));
_film_changed_connection = _film->Changed.connect (bind (&Player::film_changed, this, _1));
set_video_container_size (_film->frame_size ());
list<shared_ptr<Piece> > old_pieces = _pieces;
_pieces.clear ();
- ContentList content = _playlist->content ();
+ ContentList content = _film->content ();
for (ContentList::iterator i = content.begin(); i != content.end(); ++i) {
if (!(*i)->paths_valid ()) {
continue;
}
-
+
shared_ptr<Decoder> decoder;
optional<FrameRateChange> frc;
if (!vc) {
continue;
}
-
+
DCPTime const overlap = max (vc->position(), (*i)->position()) - min (vc->end(), (*i)->end());
if (overlap > best_overlap_t) {
best_overlap = vc;
property == VideoContentProperty::VIDEO_FRAME_TYPE ||
property == DCPContentProperty::CAN_BE_PLAYED
) {
-
+
_have_valid_pieces = false;
Changed (frequent);
property == VideoContentProperty::VIDEO_FADE_IN ||
property == VideoContentProperty::VIDEO_FADE_OUT
) {
-
+
Changed (frequent);
}
}
-void
-Player::playlist_changed ()
-{
- _have_valid_pieces = false;
- Changed (false);
-}
-
void
Player::set_video_container_size (dcp::Size s)
{
last time we were run.
*/
- if (p == Film::CONTAINER || p == Film::VIDEO_FRAME_RATE) {
+ if (p == Film::CONTENT) {
+ _have_valid_pieces = false;
+ Changed (false);
+ } else if (p == Film::CONTAINER || p == Film::VIDEO_FRAME_RATE) {
Changed (false);
} else if (p == Film::AUDIO_PROCESSOR) {
if (_film->audio_processor ()) {
Player::transform_image_subtitles (list<ImageSubtitle> subs) const
{
list<PositionImage> all;
-
+
for (list<ImageSubtitle>::const_iterator i = subs.begin(); i != subs.end(); ++i) {
if (!i->image) {
continue;
/* We will scale the subtitle up to fit _video_container_size */
dcp::Size scaled_size (i->rectangle.width * _video_container_size.width, i->rectangle.height * _video_container_size.height);
-
+
/* Then we need a corrective translation, consisting of two parts:
*
* 1. that which is the result of the scaling of the subtitle by _video_container_size; this will be
setup_pieces ();
}
+ /* Find subtitles for possible burn-in */
+
+ PlayerSubtitles ps = get_subtitles (time, DCPTime::from_frames (1, _film->video_frame_rate ()), false, true);
+
+ list<PositionImage> sub_images;
+
+ /* Image subtitles */
+ list<PositionImage> c = transform_image_subtitles (ps.image);
+ copy (c.begin(), c.end(), back_inserter (sub_images));
+
+ /* Text subtitles (rendered to an image) */
+ if (!ps.text.empty ()) {
+ list<PositionImage> s = render_subtitles (ps.text, _video_container_size);
+ copy (s.begin (), s.end (), back_inserter (sub_images));
+ }
+
+ optional<PositionImage> subtitles;
+ if (!sub_images.empty ()) {
+ subtitles = merge (sub_images);
+ }
+
+ /* Find video */
+
list<shared_ptr<Piece> > ov = overlaps<VideoContent> (
time,
- time + DCPTime::from_frames (1, _film->video_frame_rate ())
+ time + DCPTime::from_frames (1, _film->video_frame_rate ()) - DCPTime::delta()
);
list<shared_ptr<PlayerVideo> > pvf;
shared_ptr<Piece> piece = ov.back ();
shared_ptr<VideoDecoder> decoder = dynamic_pointer_cast<VideoDecoder> (piece->decoder);
DCPOMATIC_ASSERT (decoder);
- shared_ptr<VideoContent> content = dynamic_pointer_cast<VideoContent> (piece->content);
- DCPOMATIC_ASSERT (content);
+ shared_ptr<VideoContent> video_content = dynamic_pointer_cast<VideoContent> (piece->content);
+ DCPOMATIC_ASSERT (video_content);
list<ContentVideo> content_video = decoder->get_video (dcp_to_content_video (piece, time), accurate);
if (content_video.empty ()) {
pvf.push_back (black_player_video_frame (time));
return pvf;
}
-
- dcp::Size image_size = content->scale().size (content, _video_container_size, _film->frame_size ());
+
+ dcp::Size image_size = video_content->scale().size (video_content, _video_container_size, _film->frame_size ());
for (list<ContentVideo>::const_iterator i = content_video.begin(); i != content_video.end(); ++i) {
pvf.push_back (
new PlayerVideo (
i->image,
content_video_to_dcp (piece, i->frame),
- content->crop (),
- content->fade (i->frame),
+ video_content->crop (),
+ video_content->fade (i->frame),
image_size,
_video_container_size,
i->eyes,
i->part,
- content->colour_conversion ()
+ video_content->colour_conversion ()
)
)
);
}
}
- /* Add subtitles (for possible burn-in) to whatever PlayerVideos we got */
-
- PlayerSubtitles ps = get_subtitles (time, DCPTime::from_frames (1, _film->video_frame_rate ()), false);
-
- list<PositionImage> sub_images;
-
- /* Image subtitles */
- list<PositionImage> c = transform_image_subtitles (ps.image);
- copy (c.begin(), c.end(), back_inserter (sub_images));
-
- /* Text subtitles (rendered to an image) */
- if (_burn_subtitles && !ps.text.empty ()) {
- list<PositionImage> s = render_subtitles (ps.text, _video_container_size);
- copy (s.begin (), s.end (), back_inserter (sub_images));
+ if (subtitles) {
+ BOOST_FOREACH (shared_ptr<PlayerVideo> p, pvf) {
+ p->set_subtitle (subtitles.get ());
+ }
}
- if (!sub_images.empty ()) {
- for (list<shared_ptr<PlayerVideo> >::const_iterator i = pvf.begin(); i != pvf.end(); ++i) {
- (*i)->set_subtitle (merge (sub_images));
- }
- }
-
return pvf;
}
shared_ptr<AudioBuffers> audio (new AudioBuffers (_film->audio_channels(), length_frames));
audio->make_silent ();
-
+
list<shared_ptr<Piece> > ov = overlaps<AudioContent> (time, time + length);
if (ov.empty ()) {
return audio;
Frame const content_frame = dcp_to_content_audio (*i, request);
BOOST_FOREACH (AudioStreamPtr j, content->audio_streams ()) {
-
+
/* Audio from this piece's decoder stream (which might be more or less than what we asked for) */
ContentAudio all = decoder->get_audio (j, content_frame, request_frames, accurate);
if (_audio_processor) {
dcp_mapped = _audio_processor->run (dcp_mapped);
}
-
+
all.audio = dcp_mapped;
audio->accumulate_frames (
return _statistics;
}
+/** @param burnt true to return only subtitles to be burnt, false to return only
+ * subtitles that should not be burnt. This parameter will be ignored if
+ * _always_burn_subtitles is true; in this case, all subtitles will be returned.
+ */
PlayerSubtitles
-Player::get_subtitles (DCPTime time, DCPTime length, bool starting)
+Player::get_subtitles (DCPTime time, DCPTime length, bool starting, bool burnt)
{
list<shared_ptr<Piece> > subs = overlaps<SubtitleContent> (time, time + length);
for (list<shared_ptr<Piece> >::const_iterator j = subs.begin(); j != subs.end(); ++j) {
shared_ptr<SubtitleContent> subtitle_content = dynamic_pointer_cast<SubtitleContent> ((*j)->content);
- if (!subtitle_content->use_subtitles ()) {
+ if (!subtitle_content->use_subtitles () || (!_always_burn_subtitles && (burnt != subtitle_content->burn_subtitles ()))) {
continue;
}
list<ContentImageSubtitle> image = subtitle_decoder->get_image_subtitles (ContentTimePeriod (from, to), starting);
for (list<ContentImageSubtitle>::iterator i = image.begin(); i != image.end(); ++i) {
-
+
/* Apply content's subtitle offsets */
i->sub.rectangle.x += subtitle_content->subtitle_x_offset ();
i->sub.rectangle.y += subtitle_content->subtitle_y_offset ();
/* Apply a corrective translation to keep the subtitle centred after that scale */
i->sub.rectangle.x -= i->sub.rectangle.width * (subtitle_content->subtitle_x_scale() - 1);
i->sub.rectangle.y -= i->sub.rectangle.height * (subtitle_content->subtitle_y_scale() - 1);
-
+
ps.image.push_back (i->sub);
}
_ignore_video = true;
}
-/** Set whether or not this player should burn text subtitles into the image.
- * @param burn true to burn subtitles, false to not.
+/** Set whether or not this player should always burn text subtitles into the image,
+ * regardless of the content settings.
+ * @param burn true to always burn subtitles, false to obey content settings.
*/
void
-Player::set_burn_subtitles (bool burn)
+Player::set_always_burn_subtitles (bool burn)
{
- _burn_subtitles = burn;
+ _always_burn_subtitles = burn;
}