int const PlayerProperty::PLAYBACK_LENGTH = 705;
-Player::Player (shared_ptr<const Film> film)
+Player::Player (shared_ptr<const Film> film, bool aligned)
: _film (film)
, _suspended (0)
, _tolerant (film->tolerant())
, _audio_merger (_film->audio_frame_rate())
+ , _aligned_subtitles (aligned)
{
construct ();
}
}
-Player::~Player ()
-{
- delete _shuffler;
-}
-
-
void
Player::setup_pieces ()
{
auto old_pieces = _pieces;
_pieces.clear ();
- delete _shuffler;
- _shuffler = new Shuffler();
+ _shuffler.reset (new Shuffler());
_shuffler->Video.connect(bind(&Player::video, this, _1, _2));
for (auto i: playlist()->content()) {
if (decoder->video) {
if (i->video->frame_type() == VideoFrameType::THREE_D_LEFT || i->video->frame_type() == VideoFrameType::THREE_D_RIGHT) {
/* We need a Shuffler to cope with 3D L/R video data arriving out of sequence */
- decoder->video->Data.connect (bind(&Shuffler::video, _shuffler, weak_ptr<Piece>(piece), _1));
+ decoder->video->Data.connect (bind(&Shuffler::video, _shuffler.get(), weak_ptr<Piece>(piece), _1));
} else {
decoder->video->Data.connect (bind(&Player::video, this, weak_ptr<Piece>(piece), _1));
}
return {};
}
- return merge (captions);
+ return merge (captions, _aligned_subtitles);
}
void
Player::video (weak_ptr<Piece> wp, ContentVideo video)
{
+ if (_suspended) {
+ return;
+ }
+
auto piece = wp.lock ();
if (!piece) {
return;
void
Player::audio (weak_ptr<Piece> wp, AudioStreamPtr stream, ContentAudio content_audio)
{
+ if (_suspended) {
+ return;
+ }
+
DCPOMATIC_ASSERT (content_audio.audio->frames() > 0);
auto piece = wp.lock ();
void
Player::bitmap_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentBitmapText subtitle)
{
+ if (_suspended) {
+ return;
+ }
+
auto piece = wp.lock ();
auto text = wc.lock ();
if (!piece || !text) {
void
Player::plain_text_start (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentStringText subtitle)
{
+ if (_suspended) {
+ return;
+ }
+
auto piece = wp.lock ();
auto text = wc.lock ();
if (!piece || !text) {
void
Player::subtitle_stop (weak_ptr<Piece> wp, weak_ptr<const TextContent> wc, ContentTime to)
{
+ if (_suspended) {
+ return;
+ }
+
auto text = wc.lock ();
if (!text) {
return;
void
Player::atmos (weak_ptr<Piece>, ContentAtmos data)
{
+ if (_suspended) {
+ return;
+ }
+
Atmos (data.data, DCPTime::from_frames(data.frame, _film->video_frame_rate()), data.metadata);
}