Compiles; strange hang on adding content to a film.
[dcpomatic.git] / src / lib / player.cc
index 95036cfe0ae18f1ca24ffebea6a8f2a899eb61c6..9cc1662048dbd8dd17aaa1492177cf2ea6018409 100644 (file)
 #include "sndfile_content.h"
 #include "playlist.h"
 #include "job.h"
+#include "image.h"
 
 using std::list;
 using std::cout;
+using std::min;
 using std::vector;
 using boost::shared_ptr;
 using boost::weak_ptr;
@@ -42,6 +44,11 @@ Player::Player (shared_ptr<const Film> f, shared_ptr<const Playlist> p)
        , _audio (true)
        , _subtitles (true)
        , _have_valid_decoders (false)
+       , _position (0)
+       , _audio_buffers (MAX_AUDIO_CHANNELS, 0)
+       , _last_video (0)
+       , _last_was_black (false)
+       , _last_audio (0)
 {
        _playlist->Changed.connect (bind (&Player::playlist_changed, this));
        _playlist->ContentChanged.connect (bind (&Player::content_changed, this, _1, _2));
@@ -72,118 +79,118 @@ Player::pass ()
                setup_decoders ();
                _have_valid_decoders = true;
        }
-       
-       bool done = true;
-       
-       if (_video && _video_decoder < _video_decoders.size ()) {
-
-               /* Run video decoder; this may also produce audio */
-
-               if (_video_decoders[_video_decoder]->pass ()) {
-                       _video_decoder++;
-               }
-               
-               if (_video_decoder < _video_decoders.size ()) {
-                       done = false;
-               }
-               
-       }
-
-       if (!_video && _audio && _playlist->audio_from() == Playlist::AUDIO_FFMPEG && _sequential_audio_decoder < _audio_decoders.size ()) {
-
-               /* We're not producing video, so we may need to run FFmpeg content to get the audio */
-               
-               if (_audio_decoders[_sequential_audio_decoder]->pass ()) {
-                       _sequential_audio_decoder++;
-               }
-               
-               if (_sequential_audio_decoder < _audio_decoders.size ()) {
-                       done = false;
-               }
-               
-       }
-
-       if (_audio && _playlist->audio_from() == Playlist::AUDIO_SNDFILE) {
-               
-               /* We're getting audio from SndfileContent */
-               
-               for (vector<shared_ptr<AudioDecoder> >::iterator i = _audio_decoders.begin(); i != _audio_decoders.end(); ++i) {
-                       if (!(*i)->pass ()) {
-                               done = false;
-                       }
-               }
 
-               Audio (_audio_buffers, _audio_time.get());
-               _audio_buffers.reset ();
-               _audio_time = boost::none;
-       }
-
-       return done;
+       cout << "-> Player::pass\n";
+       
+        /* Here we are just finding the active decoder with the earliest last emission time, then
+           calling pass on it.  If there is no decoder, we skip our position on until there is.
+           Hence this method will cause video and audio to be emitted, and it is up to the
+           process_{video,audio} methods to tidy it up.
+        */
+
+        Time earliest_pos = TIME_MAX;
+        shared_ptr<RegionDecoder> earliest;
+        Time next_wait = TIME_MAX;
+
+        for (list<shared_ptr<RegionDecoder> >::iterator i = _decoders.begin(); i != _decoders.end(); ++i) {
+                Time const ts = (*i)->region.time;
+                Time const te = (*i)->region.time + (*i)->region.content->length (_film);
+                if (ts <= _position && te > _position) {
+                        Time const pos = ts + (*i)->last;
+                        if (pos < earliest_pos) {
+                                earliest_pos = pos;
+                                earliest = *i;
+                        }
+                }
+
+                if (ts > _position) {
+                        next_wait = min (next_wait, ts - _position);
+                }
+        }
+
+        if (earliest) {
+                earliest->decoder->pass ();
+                _position = earliest->last;
+        } else if (next_wait < TIME_MAX) {
+                _position += next_wait;
+        } else {
+               cout << "<- Player::pass\n";
+                return true;
+        }
+
+       cout << "<- Player::pass\n";
+        return false;
 }
 
 void
-Player::process_video (shared_ptr<const Image> i, bool same, shared_ptr<Subtitle> s, double t)
+Player::process_video (shared_ptr<RegionDecoder> rd, shared_ptr<const Image> image, bool same, shared_ptr<Subtitle> sub, Time time)
 {
-       Video (i, same, s, _video_start[_video_decoder] + t);
+        shared_ptr<VideoDecoder> vd = dynamic_pointer_cast<VideoDecoder> (rd->decoder);
+        
+        Time const global_time = rd->region.time + time;
+        while ((global_time - _last_video) > 1) {
+                /* Fill in with black */
+                emit_black_frame ();
+        }
+
+        Video (image, same, sub, global_time);
+        rd->last = time;
+       _last_video = global_time;
+       _last_was_black = false;
 }
 
 void
-Player::process_audio (weak_ptr<const AudioContent> c, shared_ptr<const AudioBuffers> b, double t)
+Player::process_audio (shared_ptr<RegionDecoder> rd, shared_ptr<const AudioBuffers> audio, Time time)
 {
-       AudioMapping mapping = _film->audio_mapping ();
-       if (!_audio_buffers) {
-               _audio_buffers.reset (new AudioBuffers (mapping.dcp_channels(), b->frames ()));
-               _audio_buffers->make_silent ();
-               _audio_time = t;
-               if (_playlist->audio_from() == Playlist::AUDIO_FFMPEG) {
-                       _audio_time = _audio_time.get() + _audio_start[_sequential_audio_decoder];
-               }
-       }
-
-       for (int i = 0; i < b->channels(); ++i) {
-               list<libdcp::Channel> dcp = mapping.content_to_dcp (AudioMapping::Channel (c, i));
-               for (list<libdcp::Channel>::iterator j = dcp.begin(); j != dcp.end(); ++j) {
-                       _audio_buffers->accumulate (b, i, static_cast<int> (*j));
-               }
-       }
-
-       if (_playlist->audio_from() == Playlist::AUDIO_FFMPEG) {
-               /* We can just emit this audio now as it will all be here */
-               Audio (_audio_buffers, t);
-               _audio_buffers.reset ();
-               _audio_time = boost::none;
-       }
+        /* XXX: mapping */
+
+        /* The time of this audio may indicate that some of our buffered audio is not going to
+           be added to any more, so it can be emitted.
+        */
+
+        if (time > _last_audio) {
+                /* We can emit some audio from our buffers */
+                OutputAudioFrame const N = min (_film->time_to_audio_frames (time - _last_audio), static_cast<OutputAudioFrame> (_audio_buffers.frames()));
+                shared_ptr<AudioBuffers> emit (new AudioBuffers (_audio_buffers.channels(), N));
+                emit->copy_from (&_audio_buffers, N, 0, 0);
+                Audio (emit, _last_audio);
+                _last_audio += _film->audio_frames_to_time (N);
+
+                /* And remove it from our buffers */
+                if (_audio_buffers.frames() > N) {
+                        _audio_buffers.move (N, 0, _audio_buffers.frames() - N);
+                }
+                _audio_buffers.set_frames (_audio_buffers.frames() - N);
+        }
+
+        /* Now accumulate the new audio into our buffers */
+
+        if (_audio_buffers.frames() == 0) {
+                /* We have no remaining data.  Emit silence up to the start of this new data */
+                if ((time - _last_audio) > 0) {
+                        emit_silence (time - _last_audio);
+                }
+        }
+
+        _audio_buffers.ensure_size (time - _last_audio + audio->frames());
+        _audio_buffers.accumulate (audio.get(), 0, _film->time_to_audio_frames (time - _last_audio));
+        rd->last = time + _film->audio_frames_to_time (audio->frames ());
 }
 
 /** @return true on error */
 bool
-Player::seek (double t)
+Player::seek (Time t)
 {
        if (!_have_valid_decoders) {
                setup_decoders ();
                _have_valid_decoders = true;
        }
 
-       if (_video_decoders.empty ()) {
+       if (_decoders.empty ()) {
                return true;
        }
 
-       /* Find the decoder that contains this position */
-       _video_decoder = 0;
-       while (1) {
-               ++_video_decoder;
-               if (_video_decoder >= _video_decoders.size () || t < _video_start[_video_decoder]) {
-                       --_video_decoder;
-                       t -= _video_start[_video_decoder];
-                       break;
-               }
-       }
-
-       if (_video_decoder < _video_decoders.size()) {
-               _video_decoders[_video_decoder]->seek (t);
-       } else {
-               return true;
-       }
+       /* XXX */
 
        /* XXX: don't seek audio because we don't need to... */
 
@@ -207,106 +214,60 @@ Player::seek_forward ()
 void
 Player::setup_decoders ()
 {
-       vector<shared_ptr<VideoDecoder> > old_video_decoders = _video_decoders;
+       list<shared_ptr<RegionDecoder> > old_decoders = _decoders;
 
-       _video_decoders.clear ();
-       _video_decoder = 0;
-       _audio_decoders.clear ();
-       _sequential_audio_decoder = 0;
+       _decoders.clear ();
 
-       _video_start.clear();
-       _audio_start.clear();
+       Playlist::RegionList regions = _playlist->regions ();
+       for (Playlist::RegionList::iterator i = regions.begin(); i != regions.end(); ++i) {
 
-       double video_so_far = 0;
-       double audio_so_far = 0;
+               shared_ptr<RegionDecoder> rd (new RegionDecoder);
+               rd->region = *i;
+               
+                /* XXX: into content? */
 
-       for (int l = 0; l < _playlist->loop(); ++l) {
-               list<shared_ptr<const VideoContent> > vc = _playlist->video ();
-               for (list<shared_ptr<const VideoContent> >::iterator i = vc.begin(); i != vc.end(); ++i) {
-                       
-                       shared_ptr<const VideoContent> video_content;
-                       shared_ptr<const AudioContent> audio_content;
-                       shared_ptr<VideoDecoder> video_decoder;
-                       shared_ptr<AudioDecoder> audio_decoder;
-                       
-                       /* XXX: into content? */
+               shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (i->content);
+               if (fc) {
+                       shared_ptr<FFmpegDecoder> fd (new FFmpegDecoder (_film, fc, _video, _audio, _subtitles));
                        
-                       shared_ptr<const FFmpegContent> fc = dynamic_pointer_cast<const FFmpegContent> (*i);
-                       if (fc) {
-                               shared_ptr<FFmpegDecoder> fd (
-                                       new FFmpegDecoder (
-                                               _film, fc, _video,
-                                               _audio && _playlist->audio_from() == Playlist::AUDIO_FFMPEG,
-                                               _subtitles
-                                               )
-                                       );
-                               
-                               video_content = fc;
-                               audio_content = fc;
-                               video_decoder = fd;
-                               audio_decoder = fd;
-
-                               video_decoder->connect_video (shared_from_this ());
-                       }
-                       
-                       shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (*i);
-                       if (ic) {
-                               video_content = ic;
-
-                               /* See if we can re-use an old ImageMagickDecoder */
-                               for (vector<shared_ptr<VideoDecoder> >::const_iterator i = old_video_decoders.begin(); i != old_video_decoders.end(); ++i) {
-                                       shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> (*i);
-                                       if (imd && imd->content() == ic) {
-                                               video_decoder = *i;
-                                       }
-                               }
+                       fd->Video.connect (bind (&Player::process_video, this, rd, _1, _2, _3, _4));
+                       fd->Audio.connect (bind (&Player::process_audio, this, rd, _1, _2));
 
-                               if (!video_decoder) {
-                                       video_decoder.reset (new ImageMagickDecoder (_film, ic));
-                                       video_decoder->connect_video (shared_from_this ());
-                               }
-                       }
-                       
-                       _video_decoders.push_back (video_decoder);
-                       _video_start.push_back (video_so_far);
-                       video_so_far += video_content->video_length() / video_content->video_frame_rate();
-                       
-                       if (audio_decoder && _playlist->audio_from() == Playlist::AUDIO_FFMPEG) {
-                               audio_decoder->Audio.connect (bind (&Player::process_audio, this, audio_content, _1, _2));
-                               _audio_decoders.push_back (audio_decoder);
-                               _audio_start.push_back (audio_so_far);
-                               audio_so_far += double(audio_content->audio_length()) / audio_content->audio_frame_rate();
-                       }
+                       rd->decoder = fd;
                }
                
-               _video_decoder = 0;
-               _sequential_audio_decoder = 0;
-               
-               if (_playlist->audio_from() == Playlist::AUDIO_SNDFILE) {
+               shared_ptr<const ImageMagickContent> ic = dynamic_pointer_cast<const ImageMagickContent> (i->content);
+               if (ic) {
+                       shared_ptr<ImageMagickDecoder> id;
                        
-                       list<shared_ptr<const AudioContent> > ac = _playlist->audio ();
-                       for (list<shared_ptr<const AudioContent> >::iterator i = ac.begin(); i != ac.end(); ++i) {
-                               
-                               shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (*i);
-                               assert (sc);
-                               
-                               shared_ptr<AudioDecoder> d (new SndfileDecoder (_film, sc));
-                               d->Audio.connect (bind (&Player::process_audio, this, sc, _1, _2));
-                               _audio_decoders.push_back (d);
-                               _audio_start.push_back (audio_so_far);
+                       /* See if we can re-use an old ImageMagickDecoder */
+                       for (list<shared_ptr<RegionDecoder> >::const_iterator i = old_decoders.begin(); i != old_decoders.end(); ++i) {
+                               shared_ptr<ImageMagickDecoder> imd = dynamic_pointer_cast<ImageMagickDecoder> ((*i)->decoder);
+                               if (imd && imd->content() == ic) {
+                                       id = imd;
+                               }
+                       }
+
+                       if (!id) {
+                               id.reset (new ImageMagickDecoder (_film, ic));
+                               id->Video.connect (bind (&Player::process_video, this, rd, _1, _2, _3, _4));
                        }
+
+                       rd->decoder = id;
                }
-       }
-}
 
-double
-Player::last_video_time () const
-{
-       if (_video_decoder >= _video_decoders.size ()) {
-               return 0;
+               shared_ptr<const SndfileContent> sc = dynamic_pointer_cast<const SndfileContent> (i->content);
+               if (sc) {
+                       shared_ptr<AudioDecoder> sd (new SndfileDecoder (_film, sc));
+                       sd->Audio.connect (bind (&Player::process_audio, this, rd, _1, _2));
+
+                       rd->decoder = sd;
+               }
+
+               _decoders.push_back (rd);
        }
-       
-       return _video_start[_video_decoder] + _video_decoders[_video_decoder]->last_content_time ();
+
+       _position = 0;
 }
 
 void
@@ -327,3 +288,26 @@ Player::playlist_changed ()
 {
        _have_valid_decoders = false;
 }
+
+void
+Player::emit_black_frame ()
+{
+       shared_ptr<SimpleImage> image (new SimpleImage (AV_PIX_FMT_RGB24, libdcp::Size (128, 128), true));
+       Video (image, _last_was_black, shared_ptr<Subtitle> (), _last_video);
+       _last_video += _film->video_frames_to_time (1);
+}
+
+void
+Player::emit_silence (Time t)
+{
+       OutputAudioFrame frames = _film->time_to_audio_frames (t);
+       while (frames) {
+               /* Do this in half-second chunks so we don't overwhelm anybody */
+               OutputAudioFrame this_time = min (_film->dcp_audio_frame_rate() / 2, frames);
+               shared_ptr<AudioBuffers> silence (new AudioBuffers (MAX_AUDIO_CHANNELS, this_time));
+               silence->make_silent ();
+               Audio (silence, _last_audio);
+               _last_audio += _film->audio_frames_to_time (this_time);
+               frames -= this_time;
+       }
+}