*/
+
#ifndef DCPOMATIC_PLAYER_H
#define DCPOMATIC_PLAYER_H
-#include "atmos_metadata.h"
-#include "player_text.h"
+
#include "active_text.h"
-#include "content_text.h"
-#include "film.h"
+#include "atmos_metadata.h"
+#include "audio_merger.h"
+#include "audio_stream.h"
#include "content.h"
#include "content_atmos.h"
-#include "position_image.h"
-#include "piece.h"
-#include "content_video.h"
#include "content_audio.h"
-#include "audio_stream.h"
-#include "audio_merger.h"
+#include "content_text.h"
+#include "content_video.h"
#include "empty.h"
+#include "film.h"
+#include "piece.h"
+#include "player_text.h"
+#include "position_image.h"
+#include "shuffler.h"
#include <boost/atomic.hpp>
#include <list>
+
namespace dcp {
class ReelAsset;
}
class ReferencedReelAsset;
class Shuffler;
+
class PlayerProperty
{
public:
static int const PLAYBACK_LENGTH;
};
+
/** @class Player
* @brief A class which can play a Playlist.
*/
-class Player : public std::enable_shared_from_this<Player>, public boost::noncopyable
+class Player : public std::enable_shared_from_this<Player>
{
public:
Player (std::shared_ptr<const Film>);
Player (std::shared_ptr<const Film>, std::shared_ptr<const Playlist> playlist);
~Player ();
+ Player (Player const& Player) = delete;
+ Player& operator= (Player const& Player) = delete;
+
bool pass ();
void seek (dcpomatic::DCPTime time, bool accurate);
/** Emitted when a video frame is ready. These emissions happen in the correct order. */
boost::signals2::signal<void (std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime)> Video;
+ /** Emitted when audio data is ready. First parameter is the audio data, second its time,
+ * third the frame rate.
+ */
boost::signals2::signal<void (std::shared_ptr<AudioBuffers>, dcpomatic::DCPTime, int)> Audio;
/** Emitted when a text is ready. This signal may be emitted considerably
* after the corresponding Video.
friend struct empty_test1;
friend struct empty_test2;
friend struct check_reuse_old_data_test;
+ friend struct overlap_video_test1;
void construct ();
void setup_pieces ();
std::shared_ptr<Image> _black_image;
/** true if the player should ignore all video; i.e. never produce any */
- bool _ignore_video;
- bool _ignore_audio;
+ bool _ignore_video = false;
+ bool _ignore_audio = false;
/** true if the player should ignore all text; i.e. never produce any */
- bool _ignore_text;
- bool _always_burn_open_subtitles;
+ bool _ignore_text = false;
+ bool _always_burn_open_subtitles = false;
/** true if we should try to be fast rather than high quality */
- bool _fast;
+ bool _fast = false;
/** true if we should keep going in the face of `survivable' errors */
- bool _tolerant;
+ bool _tolerant = false;
/** true if we should `play' (i.e output) referenced DCP data (e.g. for preview) */
- bool _play_referenced;
+ bool _play_referenced = false;
/** Time just after the last video frame we emitted, or the time of the last accurate seek */
boost::optional<dcpomatic::DCPTime> _last_video_time;
LastVideoMap _last_video;
AudioMerger _audio_merger;
- Shuffler* _shuffler;
+ Shuffler* _shuffler = nullptr;
std::list<std::pair<std::shared_ptr<PlayerVideo>, dcpomatic::DCPTime> > _delay;
class StreamState
Empty _black;
Empty _silent;
- ActiveText _active_texts[TEXT_COUNT];
+ ActiveText _active_texts[static_cast<int>(TextType::COUNT)];
std::shared_ptr<AudioProcessor> _audio_processor;
dcpomatic::DCPTime _playback_length;