Make terminate_threads() less likely to leave _threads containing invalid pointers.
[dcpomatic.git] / src / lib / player_text.cc
index 588e4ef7f8648754e253ba0dc0ec3993733edcbb..16e89b0f10681d756724dd9e0cd49cf8f57aaff0 100644 (file)
@@ -26,7 +26,7 @@ using std::list;
 using boost::shared_ptr;
 
 void
-PlayerSubtitles::add_fonts (list<shared_ptr<Font> > fonts_)
+PlayerText::add_fonts (list<shared_ptr<Font> > fonts_)
 {
        BOOST_FOREACH (shared_ptr<Font> i, fonts_) {
                bool got = false;