Stop player analysing audio even if it is configured automatically to happen.
[dcpomatic.git] / src / lib / playlist.h
index 0b19a6e4497000db4292bb0a53bc9e34af896433..f8f51ac2da826e2857faeb2746a945378f4bda21 100644 (file)
@@ -56,6 +56,8 @@ public:
 
        ContentList content () const;
        bool video_content_at (DCPTime time) const;
+       bool audio_content_at (DCPTime time) const;
+       boost::shared_ptr<Content> next_audio_content (DCPTime time) const;
 
        std::string video_identifier () const;
 
@@ -68,6 +70,7 @@ public:
        DCPTime subtitle_end () const;
        FrameRateChange active_frame_rate_change (DCPTime, int dcp_frame_rate) const;
        std::string content_summary (DCPTimePeriod period) const;
+       std::pair<double, double> speed_up_range (int dcp_video_frame_rate) const;
 
        void set_sequence (bool);
        void maybe_sequence ();