Remove all use of stringstream in an attempt to fix
[dcpomatic.git] / src / lib / transcode_job.cc
index 7144f70d5127242fd7dca122e94713f1b761d2ff..4eb2b1d290d6c6ed7d8c29adc7de2cd9c1e46f49 100644 (file)
@@ -28,7 +28,6 @@
 #include "film.h"
 #include "transcoder.h"
 #include "log.h"
-#include "safe_stringstream.h"
 #include "compose.hpp"
 #include <iostream>
 #include <iomanip>
@@ -112,18 +111,21 @@ TranscodeJob::status () const
                return Job::status ();
        }
 
-       SafeStringStream s;
-
-       s << Job::status ();
-
-       if (!finished () && !_transcoder->finishing ()) {
+       char buffer[256];
+       if (finished() || _transcoder->finishing()) {
+               strncpy (buffer, Job::status().c_str(), 256);
+       } else {
                /// TRANSLATORS: fps here is an abbreviation for frames per second
-               s << "; " << _transcoder->video_frames_enqueued() << "/"
-                 << _film->length().frames_round (_film->video_frame_rate ()) << " " << _("frames") << "; "
-                 << fixed << setprecision (1) << fps << " " << _("fps");
+               snprintf (
+                       buffer, sizeof(buffer), "%s; %d/%" PRId64 " frames; %.1f fps",
+                       Job::status().c_str(),
+                       _transcoder->video_frames_enqueued(),
+                       _film->length().frames_round (_film->video_frame_rate ()),
+                       fps
+                       );
        }
 
-       return s.str ();
+       return buffer;
 }
 
 /** @return Approximate remaining time in seconds */
@@ -133,10 +135,13 @@ TranscodeJob::remaining_time () const
        /* _transcoder might be destroyed by the job-runner thread */
        shared_ptr<Transcoder> t = _transcoder;
 
-       if (!t) {
-               return 0;
+       if (!t || t->finishing()) {
+               /* We aren't doing any actual encoding so just use the job's guess */
+               return Job::remaining_time ();
        }
 
+       /* We're encoding so guess based on the current encoding rate */
+
        float fps = t->current_encoding_rate ();
 
        if (fps == 0) {