/*
- Copyright (C) 2012-2015 Carl Hetherington <cth@carlh.net>
+ Copyright (C) 2012-2019 Carl Hetherington <cth@carlh.net>
This file is part of DCP-o-matic.
#include "film.h"
#include "encoder.h"
#include "log.h"
+#include "dcpomatic_log.h"
#include "compose.hpp"
+#include "analytics.h"
#include <iostream>
#include <iomanip>
#include "i18n.h"
-#define LOG_GENERAL(...) _film->log()->log (String::compose (__VA_ARGS__), LogEntry::TYPE_GENERAL);
-#define LOG_GENERAL_NC(...) _film->log()->log (__VA_ARGS__, LogEntry::TYPE_GENERAL);
-#define LOG_ERROR_NC(...) _film->log()->log (__VA_ARGS__, LogEntry::TYPE_ERROR);
-
using std::string;
using std::fixed;
using std::setprecision;
using std::cout;
using boost::shared_ptr;
+using boost::optional;
+using boost::dynamic_pointer_cast;
/** @param film Film to use */
TranscodeJob::TranscodeJob (shared_ptr<const Film> film)
}
+TranscodeJob::~TranscodeJob ()
+{
+ /* We have to stop the job thread here as we're about to start tearing down
+ the Encoder, which is bad news if the job thread is still feeding it data.
+ */
+ stop_thread ();
+}
+
string
TranscodeJob::name () const
{
- return String::compose (_("Transcode %1"), _film->name());
+ return String::compose (_("Transcoding %1"), _film->name());
}
string
}
LOG_GENERAL (N_("Transcode job completed successfully: %1 fps"), fps);
- _encoder.reset ();
+
+ if (dynamic_pointer_cast<DCPEncoder>(_encoder)) {
+ Analytics::instance()->successful_dcp_encode();
+ }
/* XXX: this shouldn't be here */
- if (_film->upload_after_make_dcp ()) {
+ if (_film->upload_after_make_dcp() && dynamic_pointer_cast<DCPEncoder>(_encoder)) {
shared_ptr<Job> job (new UploadJob (_film));
JobManager::instance()->add (job);
}
+ _encoder.reset ();
+
} catch (...) {
_encoder.reset ();
throw;
char buffer[256];
if (finished() || _encoder->finishing()) {
- strncpy (buffer, Job::status().c_str(), 256);
+ strncpy (buffer, Job::status().c_str(), 255);
+ buffer[255] = '\0';
} else {
snprintf (
buffer, sizeof(buffer), "%s; %" PRId64 "/%" PRId64 " frames",
_film->length().frames_round (_film->video_frame_rate ())
);
- float const fps = _encoder->current_rate ();
+ optional<float> const fps = _encoder->current_rate ();
if (fps) {
char fps_buffer[64];
/// TRANSLATORS: fps here is an abbreviation for frames per second
- snprintf (fps_buffer, sizeof(fps_buffer), _("; %.1f fps"), fps);
+ snprintf (fps_buffer, sizeof(fps_buffer), _("; %.1f fps"), *fps);
strncat (buffer, fps_buffer, strlen(buffer) - 1);
}
}
/* We're encoding so guess based on the current encoding rate */
- float fps = e->current_rate ();
+ optional<float> fps = e->current_rate ();
- if (fps == 0) {
+ if (!fps) {
return 0;
}
/* Compute approximate proposed length here, as it's only here that we need it */
- return (_film->length().frames_round (_film->video_frame_rate ()) - e->frames_done()) / fps;
+ return (_film->length().frames_round(_film->video_frame_rate()) - e->frames_done()) / *fps;
}