#include "job.h"
#include "writer.h"
#include "compose.hpp"
+#include "referenced_reel_asset.h"
#include "subtitle_content.h"
#include <boost/signals2.hpp>
#include <boost/foreach.hpp>
}
}
- /* XXX: we should be passing through details of positions, at least... */
- BOOST_FOREACH (shared_ptr<dcp::ReelAsset> i, _player->get_reel_assets ()) {
+ BOOST_FOREACH (ReferencedReelAsset i, _player->get_reel_assets ()) {
_writer->write (i);
}