virtual void go () = 0;
- virtual float current_encoding_rate () const = 0;
- virtual int video_frames_enqueued () const = 0;
+ /** @return the current frame rate over the last short while */
+ virtual float current_rate () const = 0;
+ /** @return the number of frames that are done */
+ virtual Frame frames_done () const = 0;
virtual bool finishing () const = 0;
protected: