Move ports around to allow master/server to coexist (#962).
[dcpomatic.git] / src / lib / types.h
index 8513fde519efac8b9a1d2dbd4b372e957949c29f..0702c873405c07a823bb13ccbe03150052bf6fe4 100644 (file)
@@ -70,6 +70,15 @@ namespace xmlpp {
 */
 #define VIDEO_FRAME_RATE_EPSILON (1e-4)
 
+/** Port on which EncodeServer listens for frame encoding requests */
+#define ENCODE_FRAME_PORT (Config::instance()->server_port_base())
+/** Port on which EncodeServer listens for DCPOMATIC_HELLO from masters */
+#define HELLO_PORT (Config::instance()->server_port_base()+1)
+/** Port on which EncodeServerFinder listens for replies to DCPOMATIC_HELLO from servers */
+#define SERVER_PRESENCE_PORT (Config::instance()->server_port_base()+2)
+/** Port on which batch converter listens for job requests */
+#define BATCH_JOB_PORT (Config::instance()->server_port_base()+3)
+
 typedef std::vector<boost::shared_ptr<Content> > ContentList;
 typedef std::vector<boost::shared_ptr<FFmpegContent> > FFmpegContentList;
 
@@ -78,6 +87,8 @@ typedef int64_t Frame;
 enum VideoFrameType
 {
        VIDEO_FRAME_TYPE_2D,
+       /** `True' 3D content, e.g. 3D DCPs */
+       VIDEO_FRAME_TYPE_3D,
        VIDEO_FRAME_TYPE_3D_LEFT_RIGHT,
        VIDEO_FRAME_TYPE_3D_TOP_BOTTOM,
        VIDEO_FRAME_TYPE_3D_ALTERNATE,