Stop player analysing audio even if it is configured automatically to happen.
[dcpomatic.git] / src / lib / util.cc
index 0ce538cdff2429fbd4f571a57e14e292faddef8e..1f5b29101de78c7657a2341623590eed7b3ad92f 100644 (file)
@@ -36,6 +36,7 @@
 #include "digester.h"
 #include "audio_processor.h"
 #include "compose.hpp"
+#include "audio_buffers.h"
 #include <dcp/locale_convert.h>
 #include <dcp/util.h>
 #include <dcp/raw_convert.h>
@@ -126,6 +127,22 @@ seconds_to_hms (int s)
        return buffer;
 }
 
+string
+time_to_hmsf (DCPTime time, Frame rate)
+{
+       Frame f = time.frames_round (rate);
+       int s = f / rate;
+       f -= (s * rate);
+       int m = s / 60;
+       s -= m * 60;
+       int h = m / 60;
+       m -= h * 60;
+
+       char buffer[64];
+       snprintf (buffer, sizeof(buffer), "%d:%02d:%02d.%d", h, m, s, static_cast<int>(f));
+       return buffer;
+}
+
 /** @param s Number of seconds.
  *  @return String containing an approximate description of s (e.g. "about 2 hours")
  */
@@ -735,3 +752,25 @@ audio_channel_types (list<int> mapped, int channels)
 
        return make_pair (non_lfe, lfe);
 }
+
+shared_ptr<AudioBuffers>
+remap (shared_ptr<const AudioBuffers> input, int output_channels, AudioMapping map)
+{
+       shared_ptr<AudioBuffers> mapped (new AudioBuffers (output_channels, input->frames()));
+       mapped->make_silent ();
+
+       for (int i = 0; i < map.input_channels(); ++i) {
+               for (int j = 0; j < mapped->channels(); ++j) {
+                       if (map.get (i, static_cast<dcp::Channel> (j)) > 0) {
+                               mapped->accumulate_channel (
+                                       input.get(),
+                                       i,
+                                       static_cast<dcp::Channel> (j),
+                                       map.get (i, static_cast<dcp::Channel> (j))
+                                       );
+                       }
+               }
+       }
+
+       return mapped;
+}