return lexical_cast<int> (i->second);
}
+/** Construct an AudioBuffers. Audio data is undefined after this constructor.
+ * @param channels Number of channels.
+ * @param frames Number of frames to reserve space for.
+ */
AudioBuffers::AudioBuffers (int channels, int frames)
: _channels (channels)
, _frames (frames)
}
}
+/** Copy constructor.
+ * @param other Other AudioBuffers; data is copied.
+ */
AudioBuffers::AudioBuffers (AudioBuffers const & other)
: _channels (other._channels)
, _frames (other._frames)
delete[] _data;
}
+/** @param c Channel index.
+ * @return Buffer for this channel.
+ */
float*
AudioBuffers::data (int c) const
{
assert (c >= 0 && c < _channels);
return _data[c];
}
-
+
+/** Set the number of frames that these AudioBuffers will report themselves
+ * as having.
+ * @param f Frames; must be less than or equal to the number of allocated frames.
+ */
void
AudioBuffers::set_frames (int f)
{
_frames = f;
}
+/** Make all samples on all channels silent */
void
AudioBuffers::make_silent ()
{
}
}
+/** Make all samples on a given channel silent.
+ * @param c Channel.
+ */
void
AudioBuffers::make_silent (int c)
{
+ assert (c >= 0 && c < _channels);
+
for (int i = 0; i < _frames; ++i) {
_data[c][i] = 0;
}
}
+/** Copy data from another AudioBuffers to this one. All channels are copied.
+ * @param from AudioBuffers to copy from; must have the same number of channels as this.
+ * @param frames_to_copy Number of frames to copy.
+ * @param read_offset Offset to read from in `from'.
+ * @param write_offset Offset to write to in `to'.
+ */
void
AudioBuffers::copy_from (AudioBuffers* from, int frames_to_copy, int read_offset, int write_offset)
{
assert (from->channels() == channels());
+ assert (from);
+ assert (read_offset >= 0 && (read_offset + frames_to_copy) <= from->_allocated_frames);
+ assert (write_offset >= 0 && (write_offset + frames_to_copy) <= _allocated_frames);
+
for (int i = 0; i < _channels; ++i) {
memcpy (_data[i] + write_offset, from->_data[i] + read_offset, frames_to_copy * sizeof(float));
}
}
+/** Move audio data around.
+ * @param from Offset to move from.
+ * @param to Offset to move to.
+ * @param frames Number of frames to move.
+ */
+
void
AudioBuffers::move (int from, int to, int frames)
{
}
}
+/** Trip an assert if the caller is not in the UI thread */
void
ensure_ui_thread ()
{
assert (this_thread::get_id() == ui_thread);
}
+/** @param v Source video frame.
+ * @param audio_sample_rate Source audio sample rate.
+ * @param frames_per_second Number of video frames per second.
+ * @return Equivalent number of audio frames for `v'.
+ */
int64_t
video_frames_to_audio_frames (SourceFrame v, float audio_sample_rate, float frames_per_second)
{
return ((int64_t) v * audio_sample_rate / frames_per_second);
}
+/** @param f Filename.
+ * @return true if this file is a still image, false if it is something else.
+ */
bool
still_image_file (string f)
{