#include "filter.h"
#include "sound_processor.h"
#include "config.h"
+#include "film.h"
#ifdef DVDOMATIC_WINDOWS
#include "stack.hpp"
#endif
return channels[c];
}
-AudioMapping::AudioMapping (int c)
- : _source_channels (c)
+AudioMapping::AudioMapping (shared_ptr<const Film> f)
+ : _source_channels (f->audio_stream() ? f->audio_stream()->channels() : 0)
+ , _minimum_channels (f->minimum_audio_channels ())
{
}
return static_cast<int> (c);
}
+/** @return minimum number of DCP channels that we can allow in this
+ DCP, given the nature of the source.
+*/
int
-AudioMapping::dcp_channels () const
+AudioMapping::minimum_dcp_channels () const
{
if (_source_channels == 1) {
/* The source is mono, so to put the mono channel into
return _source_channels;
}
+/** @return number of channels that there should be in the DCP, including
+ * any silent padded ones.
+ */
+int
+AudioMapping::dcp_channels () const
+{
+ return max (_source_channels, _minimum_channels);
+}
+
FrameRateConversion::FrameRateConversion (float source, int dcp)
: skip (false)
, repeat (false)