Rename SafeStringStream -> locked_stringstream. Bump deps for removal of stringstream.
[dcpomatic.git] / src / lib / video_decoder.cc
index cc6cbfc308d53ad065032f24ffc627668911d374..aedc1a13f0b80f09dfde79af245b7a41ff813911 100644 (file)
@@ -59,7 +59,7 @@ VideoDecoder::decoded (Frame frame)
        list<ContentVideo> output;
 
        BOOST_FOREACH (ContentVideo const & i, _decoded) {
-               if (i.frame == frame) {
+               if (i.frame.index() == frame) {
                        output.push_back (i);
                }
        }
@@ -86,7 +86,7 @@ VideoDecoder::get (Frame frame, bool accurate)
 
        _log->log (String::compose ("VD has request for %1", frame), LogEntry::TYPE_DEBUG_DECODE);
 
-       if (_decoded.empty() || frame < _decoded.front().frame || frame > (_decoded.back().frame + 1)) {
+       if (_decoded.empty() || frame < _decoded.front().frame.index() || frame > (_decoded.back().frame.index() + 1)) {
                _parent->seek (ContentTime::from_frames (frame, _content->active_video_frame_rate()), accurate);
        }
 
@@ -117,7 +117,7 @@ VideoDecoder::get (Frame frame, bool accurate)
                                break;
                        }
 
-                       if (!_decoded.empty() && _decoded.front().frame > frame) {
+                       if (!_decoded.empty() && _decoded.front().frame.index() > frame) {
                                /* We're never going to get the frame we want.  Perhaps the caller is asking
                                 * for a video frame before the content's video starts (if its audio
                                 * begins before its video, for example).
@@ -145,8 +145,9 @@ VideoDecoder::get (Frame frame, bool accurate)
        }
 
        /* Clean up _decoded; keep the frame we are returning, if any (which may have two images
-          for 3D), but nothing before that */
-       while (!_decoded.empty() && !dec.empty() && _decoded.front().frame < dec.front().frame) {
+          for 3D), but nothing before that
+       */
+       while (!_decoded.empty() && !dec.empty() && _decoded.front().frame.index() < dec.front().frame.index()) {
                _decoded.pop_front ();
        }
 
@@ -180,7 +181,7 @@ VideoDecoder::fill_one_eye (Frame from, Frame to, Eyes eye)
                test_gaps++;
 #endif
                _decoded.push_back (
-                       ContentVideo (filler_image, eye, filler_part, i)
+                       ContentVideo (filler_image, VideoFrame (i, eye), filler_part)
                        );
        }
 }
@@ -189,7 +190,7 @@ VideoDecoder::fill_one_eye (Frame from, Frame to, Eyes eye)
  *  adding both left and right eye frames.
  */
 void
-VideoDecoder::fill_both_eyes (Frame from_frame, Eyes from_eye, Frame to_frame, Eyes to_eye)
+VideoDecoder::fill_both_eyes (VideoFrame from, VideoFrame to)
 {
        /* Fill with black... */
        shared_ptr<const ImageProxy> filler_left_image (new RawImageProxy (_black_image));
@@ -199,10 +200,10 @@ VideoDecoder::fill_both_eyes (Frame from_frame, Eyes from_eye, Frame to_frame, E
 
        /* ...unless there's some video we can fill with */
        for (list<ContentVideo>::const_reverse_iterator i = _decoded.rbegin(); i != _decoded.rend(); ++i) {
-               if (i->eyes == EYES_LEFT && !filler_left_image) {
+               if (i->frame.eyes() == EYES_LEFT && !filler_left_image) {
                        filler_left_image = i->image;
                        filler_left_part = i->part;
-               } else if (i->eyes == EYES_RIGHT && !filler_right_image) {
+               } else if (i->frame.eyes() == EYES_RIGHT && !filler_right_image) {
                        filler_right_image = i->image;
                        filler_right_part = i->part;
                }
@@ -212,7 +213,7 @@ VideoDecoder::fill_both_eyes (Frame from_frame, Eyes from_eye, Frame to_frame, E
                }
        }
 
-       while (from_frame != to_frame || from_eye != to_eye) {
+       while (from != to) {
 
 #ifdef DCPOMATIC_DEBUG
                test_gaps++;
@@ -220,19 +221,13 @@ VideoDecoder::fill_both_eyes (Frame from_frame, Eyes from_eye, Frame to_frame, E
 
                _decoded.push_back (
                        ContentVideo (
-                               from_eye == EYES_LEFT ? filler_left_image : filler_right_image,
-                               from_eye,
-                               from_eye == EYES_LEFT ? filler_left_part : filler_right_part,
-                               from_frame
+                               from.eyes() == EYES_LEFT ? filler_left_image : filler_right_image,
+                               from,
+                               from.eyes() == EYES_LEFT ? filler_left_part : filler_right_part
                                )
                        );
 
-               if (from_eye == EYES_LEFT) {
-                       from_eye = EYES_RIGHT;
-               } else {
-                       from_eye = EYES_LEFT;
-                       ++from_frame;
-               }
+               ++from;
        }
 }
 
@@ -250,7 +245,7 @@ VideoDecoder::give (shared_ptr<const ImageProxy> image, Frame frame)
        list<ContentVideo> to_push;
        switch (_content->video->frame_type ()) {
        case VIDEO_FRAME_TYPE_2D:
-               to_push.push_back (ContentVideo (image, EYES_BOTH, PART_WHOLE, frame));
+               to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_BOTH), PART_WHOLE));
                break;
        case VIDEO_FRAME_TYPE_3D:
        case VIDEO_FRAME_TYPE_3D_ALTERNATE:
@@ -258,23 +253,23 @@ VideoDecoder::give (shared_ptr<const ImageProxy> image, Frame frame)
                /* We receive the same frame index twice for 3D-alternate; hence we know which
                   frame this one is.
                */
-               bool const same = (!_decoded.empty() && frame == _decoded.back().frame);
-               to_push.push_back (ContentVideo (image, same ? EYES_RIGHT : EYES_LEFT, PART_WHOLE, frame));
+               bool const same = (!_decoded.empty() && frame == _decoded.back().frame.index());
+               to_push.push_back (ContentVideo (image, VideoFrame (frame, same ? EYES_RIGHT : EYES_LEFT), PART_WHOLE));
                break;
        }
        case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT:
-               to_push.push_back (ContentVideo (image, EYES_LEFT, PART_LEFT_HALF, frame));
-               to_push.push_back (ContentVideo (image, EYES_RIGHT, PART_RIGHT_HALF, frame));
+               to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_LEFT), PART_LEFT_HALF));
+               to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_RIGHT), PART_RIGHT_HALF));
                break;
        case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM:
-               to_push.push_back (ContentVideo (image, EYES_LEFT, PART_TOP_HALF, frame));
-               to_push.push_back (ContentVideo (image, EYES_RIGHT, PART_BOTTOM_HALF, frame));
+               to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_LEFT), PART_TOP_HALF));
+               to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_RIGHT), PART_BOTTOM_HALF));
                break;
        case VIDEO_FRAME_TYPE_3D_LEFT:
-               to_push.push_back (ContentVideo (image, EYES_LEFT, PART_WHOLE, frame));
+               to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_LEFT), PART_WHOLE));
                break;
        case VIDEO_FRAME_TYPE_3D_RIGHT:
-               to_push.push_back (ContentVideo (image, EYES_RIGHT, PART_WHOLE, frame));
+               to_push.push_back (ContentVideo (image, VideoFrame (frame, EYES_RIGHT), PART_WHOLE));
                break;
        default:
                DCPOMATIC_ASSERT (false);
@@ -285,72 +280,60 @@ VideoDecoder::give (shared_ptr<const ImageProxy> image, Frame frame)
           and the things we are about to push.
        */
 
-       optional<Frame> from_frame;
-       optional<Eyes> from_eye;
+       optional<VideoFrame> from;
 
        if (_decoded.empty() && _last_seek_time && _last_seek_accurate) {
-               from_frame = _last_seek_time->frames_round (_content->active_video_frame_rate ());
-               from_eye = EYES_LEFT;
+               from = VideoFrame (
+                       _last_seek_time->frames_round (_content->active_video_frame_rate ()),
+                       _content->video->frame_type() == VIDEO_FRAME_TYPE_2D ? EYES_BOTH : EYES_LEFT
+                       );
        } else if (!_decoded.empty ()) {
-               switch (_content->video->frame_type()) {
-               case VIDEO_FRAME_TYPE_2D:
-               case VIDEO_FRAME_TYPE_3D_LEFT:
-               case VIDEO_FRAME_TYPE_3D_RIGHT:
-                       from_frame = _decoded.back().frame + 1;
-                       break;
-               case VIDEO_FRAME_TYPE_3D:
-               case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT:
-               case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM:
-               case VIDEO_FRAME_TYPE_3D_ALTERNATE:
-                       /* Get the last frame that we have */
-                       from_frame = _decoded.back().frame;
-                       from_eye = _decoded.back().eyes;
-                       /* And increment */
-                       if (from_eye.get() == EYES_LEFT) {
-                               from_eye = EYES_RIGHT;
-                       } else {
-                               from_eye = EYES_LEFT;
-                               from_frame = from_frame.get() + 1;
-                       }
-               }
+               from = _decoded.back().frame;
+               ++(*from);
        }
 
        /* If we've pre-rolled on a seek we may now receive out-of-order frames
           (frames before the last seek time) which we can just ignore.
        */
-
-       if (from_frame && from_frame.get() > to_push.front().frame) {
+       if (from && (*from) > to_push.front().frame) {
                return;
        }
 
-       if (from_frame) {
-               switch (_content->video->frame_type ()) {
-               case VIDEO_FRAME_TYPE_2D:
-                       fill_one_eye (from_frame.get(), to_push.front().frame, EYES_BOTH);
-                       break;
-               case VIDEO_FRAME_TYPE_3D:
-               case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT:
-               case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM:
-               case VIDEO_FRAME_TYPE_3D_ALTERNATE:
-                       fill_both_eyes (from_frame.get(), from_eye.get(), to_push.front().frame, to_push.front().eyes);
-                       break;
-               case VIDEO_FRAME_TYPE_3D_LEFT:
-                       fill_one_eye (from_frame.get(), to_push.front().frame, EYES_LEFT);
-                       break;
-               case VIDEO_FRAME_TYPE_3D_RIGHT:
-                       fill_one_eye (from_frame.get(), to_push.front().frame, EYES_RIGHT);
-                       break;
+       int const max_decoded_size = 96;
+
+       /* If _decoded is already `full' there is no point in adding anything more to it,
+          as the new stuff will just be removed again.
+       */
+       if (_decoded.size() < max_decoded_size) {
+               if (from) {
+                       switch (_content->video->frame_type ()) {
+                       case VIDEO_FRAME_TYPE_2D:
+                               fill_one_eye (from->index(), to_push.front().frame.index(), EYES_BOTH);
+                               break;
+                       case VIDEO_FRAME_TYPE_3D:
+                       case VIDEO_FRAME_TYPE_3D_LEFT_RIGHT:
+                       case VIDEO_FRAME_TYPE_3D_TOP_BOTTOM:
+                       case VIDEO_FRAME_TYPE_3D_ALTERNATE:
+                               fill_both_eyes (from.get(), to_push.front().frame);
+                               break;
+                       case VIDEO_FRAME_TYPE_3D_LEFT:
+                               fill_one_eye (from->index(), to_push.front().frame.index(), EYES_LEFT);
+                               break;
+                       case VIDEO_FRAME_TYPE_3D_RIGHT:
+                               fill_one_eye (from->index(), to_push.front().frame.index(), EYES_RIGHT);
+                               break;
+                       }
                }
-       }
 
-       copy (to_push.begin(), to_push.end(), back_inserter (_decoded));
+               copy (to_push.begin(), to_push.end(), back_inserter (_decoded));
+       }
 
        /* We can't let this build up too much or we will run out of memory.  There is a
           `best' value for the allowed size of _decoded which balances memory use
           with decoding efficiency (lack of seeks).  Throwing away video frames here
           is not a problem for correctness, so do it.
        */
-       while (_decoded.size() > 96) {
+       while (_decoded.size() > max_decoded_size) {
                _decoded.pop_back ();
        }
 }